Player Matchup

Scylla
Scylla
DrSlavicStrange
Scylla
Level 43
God Stats
5W - 6L
1,415 SR
Queue Stats
283W - 268L
1,495 Elo+
Party 3
Gilgamesh
Gilgamesh
GhostOTF
Gilgamesh
Level 66
God Stats
34W - 23L
1,681 SR
Queue Stats
416W - 415L
1,514 Elo+
Party 3
Apollo
Apollo
LHTerra
Apollo
Level 29
God Stats
18W - 17L
1,569 SR
Queue Stats
505W - 490L
1,501 Elo+
Party 2
Pele
Pele
XanaxPitcher
Pele
Level 51
God Stats
27W - 28L
1,500 SR
Queue Stats
380W - 363L
1,475 Elo+
Party 3
Aphrodite
Aphrodite
ginnyasif
Aphrodite
Level 47
God Stats
61W - 58L
1,463 SR
Queue Stats
278W - 276L
1,419 Elo+
Party 2
Team Averages
Level 47
1,526 SR
1,481 Elo+

VS

Team Averages
Level 80
1,803 SR
1,572 Elo+
Kukulkan
Kukulkan
Fiddlespanker
Kukulkan
Level 6
God Stats
7W - 3L
1,978 SR
Queue Stats
9W - 6L
1,820 Elo+
Party 1
Nemesis
Nemesis
JTrains
Nemesis
Level 87
God Stats
3W - 3L
1,707 SR
Queue Stats
22W - 19L
1,547 Elo+
Party 1
Yemoja
Yemoja
NickFromWithin
Yemoja
Level 149
God Stats
22W - 22L
2,054 SR
Queue Stats
197W - 195L
1,511 Elo+
Party 1
Susano
Susano
ThiefsOfHearts
Susano
Level 123
God Stats
6W - 7L
1,564 SR
Queue Stats
163W - 150L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
dertharkham
Heimdallr
Level 37
God Stats
25W - 22L
1,710 SR
Queue Stats
369W - 362L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 0
10,672
485
7,510
14,054
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
GhostOTF
Gilgamesh
20
6 / 4 / 2
12,628
574
13,885
14,027
11,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
LHTerra
Apollo
18
3 / 4 / 4
11,405
518
12,651
16,918
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 1 / 5
12,229
556
15,352
16,238
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Aphrodite
ginnyasif
Aphrodite
15
2 / 7 / 3
8,895
404
5,841
13,211
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fiddlespanker
Kukulkan
17
1 / 6 / 3
9,950
452
3,397
12,534
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
JTrains
Nemesis
20
5 / 0 / 6
11,745
534
16,279
16,449
8,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 9
9,667
439
8,280
18,265
17,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 5 / 1
10,691
486
12,269
16,791
13,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
dertharkham
Heimdallr
15
5 / 5 / 1
10,096
459
10,663
13,540
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
19
Kills
19
19
Deaths
19
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
L
Kukulkan
Fiddlespanker
Kukulkan
1
6
3
0.42
W
Gilgamesh
GhostOTF
Gilgamesh
6
4
2
1.75
L
Nemesis
JTrains
Nemesis
5
0
6
8
W
Apollo
LHTerra
Apollo
3
4
4
1.25
L
2
3
9
2.17
L
6
5
1
1.3
W
5
1
5
7.5
L
Heimdallr
dertharkham
Heimdallr
5
5
1
1.1
W
Aphrodite
ginnyasif
Aphrodite
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,239
Damage
50,888
74,448
Taken
77,579
35,220
Mitigated
49,676
33,592
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,510
0
0
5,174
14,054
4,520
756
2,339
11,591
65,311
0
L
Kukulkan
Fiddlespanker
Kukulkan
3,397
644
0
250
12,534
5,206
914
2,997
9,317
64,172
0
W
Gilgamesh
GhostOTF
Gilgamesh
13,885
4,397
0
4,435
14,027
11,515
330
430
13,557
0
87,161
L
Nemesis
JTrains
Nemesis
16,279
8,464
0
2,032
16,449
8,570
0
1,569
14,708
0
107,422
W
Apollo
LHTerra
Apollo
12,651
7,598
0
7,627
16,918
6,277
946
2,359
14,556
0
82,279
L
8,280
758
4,939
5,041
18,265
17,910
299
3,519
14,320
25,451
0
L
12,269
1,936
0
2,250
16,791
13,018
0
1,633
15,074
0
57,449
W
15,352
3,838
0
7,752
16,238
8,017
0
1,174
15,030
0
120,480
L
Heimdallr
dertharkham
Heimdallr
10,663
5,147
0
1,351
13,540
4,972
448
2,513
10,809
0
67,400
W
Aphrodite
ginnyasif
Aphrodite
5,841
998
3,233
5,371
13,211
4,891
0
5,097
8,034
18,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,829
Gold Earned
52,149
639
Minions Killed
539
0
Camps Cleared
0
2,347,315
Distance Traveled
2,072,208
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,672
485
124
6
0
415,696
2
L
Kukulkan
9,950
452
124
6
0
355,179
0
W
Gilgamesh
12,628
574
179
8
0
492,018
7
L
Nemesis
11,745
534
150
7
0
539,665
0
W
Apollo
11,405
518
130
6
0
505,359
8
L
Yemoja
9,667
439
31
1
0
399,146
6
L
Susano
10,691
486
113
5
0
409,735
1
W
Pele
12,229
556
169
8
0
520,948
8
L
Heimdallr
10,096
459
121
6
0
368,483
5
W
Aphrodite
8,895
404
37
2
0
413,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role