Player Matchup

Baron Samedi
Baron Samedi
ArturoFlan
Baron Samedi
Level 17
God Stats
35W - 57L
1,415 SR
Queue Stats
56W - 72L
1,512 Elo+
Solo
Terra
Terra
DejaVuuh
Terra
Level 19
God Stats
1W - 0L
1,299 SR
Queue Stats
6W - 2L
1,401 Elo+
Solo
Izanami
Izanami
Thanatokess
Izanami
Level 24
God Stats
13W - 3L
1,753 SR
Queue Stats
60W - 45L
1,531 Elo+
Solo
Nemesis
Nemesis
YabaBagaYabaBaga
Nemesis
Level 7
God Stats
7W - 5L
1,362 SR
Queue Stats
127W - 102L
1,612 Elo+
Solo
Susano
Susano
elgintoki123
Susano
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,466 SR
1,511 Elo+

VS

Team Averages
Level 9
1,605 SR
1,605 Elo+
Tiamat
Tiamat
E4T1NGL1N3
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,903 Elo+
Party 1
Yemoja
Yemoja
LupercalSM
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Polirap
Artemis
Level 8
God Stats
0W - 2L
1,672 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
dantser
Sol
Level 12
God Stats
5W - 4L
1,851 SR
Queue Stats
200W - 108L
1,619 Elo+
Party 1
Thor
Thor
ismaku
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArturoFlan
Baron Samedi
13
3 / 2 / 12
8,173
545
9,825
7,706
3,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
DejaVuuh
Terra
10
3 / 6 / 2
7,065
471
1,986
11,845
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Thanatokess
Izanami
14
2 / 2 / 4
8,598
573
4,476
9,998
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 1 / 2
10,083
672
12,458
11,521
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
15
15 / 0 / 5
9,627
642
12,051
7,429
5,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
E4T1NGL1N3
Tiamat
12
2 / 4 / 3
7,374
492
6,578
8,273
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
LupercalSM
Yemoja
10
0 / 10 / 1
6,304
420
2,708
13,876
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Polirap
Artemis
10
2 / 9 / 2
6,537
436
7,045
13,286
4,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
14
7 / 3 / 1
8,737
582
11,845
9,647
2,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
ismaku
Thor
8
0 / 8 / 1
5,755
384
1,666
8,951
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
34
Kills
11
11
Deaths
34
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArturoFlan
Baron Samedi
3
2
12
4.5
W
Terra
DejaVuuh
Terra
3
6
2
0.67
L
Tiamat
E4T1NGL1N3
Tiamat
2
4
3
0.88
L
Yemoja
LupercalSM
Yemoja
0
10
1
0.05
L
Artemis
Polirap
Artemis
2
9
2
0.33
W
Izanami
Thanatokess
Izanami
2
2
4
2
W
11
1
2
12
L
Sol
7
3
1
2.5
W
Susano
15
0
5
17.5
L
Thor
ismaku
Thor
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,796
Damage
29,842
48,499
Taken
54,033
24,232
Mitigated
22,788
15,074
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArturoFlan
Baron Samedi
9,825
778
177
2,858
7,706
3,098
6
1,297
6,381
37,551
0
W
Terra
DejaVuuh
Terra
1,986
769
1,093
2,625
11,845
7,354
304
8,443
3,162
9,640
0
L
Tiamat
E4T1NGL1N3
Tiamat
6,578
829
0
1,813
8,273
4,044
0
834
7,439
43,095
0
L
Yemoja
LupercalSM
Yemoja
2,708
1,002
345
96
13,876
9,053
274
4,322
9,554
18,342
0
L
Artemis
Polirap
Artemis
7,045
4,477
0
2,116
13,286
4,885
0
4,340
8,946
0
25,385
W
Izanami
Thanatokess
Izanami
4,476
2,929
0
5,051
9,998
3,186
0
4,910
4,907
0
55,655
W
12,458
7,101
0
2,660
11,521
5,192
0
3,784
7,699
0
87,156
L
Sol
11,845
4,140
0
3,467
9,647
2,682
564
1,118
8,529
64,650
0
W
Susano
12,051
3,250
0
610
7,429
5,402
0
2,172
5,219
0
48,287
L
Thor
ismaku
Thor
1,666
967
0
0
8,951
2,124
0
1,197
7,754
0
12,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,546
Gold Earned
34,707
410
Minions Killed
283
0
Camps Cleared
0
1,453,383
Distance Traveled
1,155,721
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,173
545
56
4
0
271,983
0
W
Terra
7,065
471
11
1
0
274,482
0
L
Tiamat
7,374
492
82
5
0
236,884
4
L
Yemoja
6,304
420
31
2
0
244,861
0
L
Artemis
6,537
436
35
2
0
215,525
0
W
Izanami
8,598
573
115
8
0
245,884
6
W
Nemesis
10,083
672
142
9
0
315,035
0
L
Sol
8,737
582
118
8
0
235,928
2
W
Susano
9,627
642
86
6
0
345,999
0
L
Thor
5,755
384
17
1
0
222,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role