Player Matchup

Ymir
Ymir
DarkBrawler1990
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Izziany
Artemis
Level 100
God Stats
8W - 10L
1,535 SR
Queue Stats
573W - 648L
1,505 Elo+
Solo
Scylla
Scylla
REY_OSCURO00
Scylla
Level 44
God Stats
17W - 18L
1,510 SR
Queue Stats
59W - 57L
1,431 Elo+
Party 3
Achilles
Achilles
brayan7w7
Achilles
Level 53
God Stats
5W - 13L
1,331 SR
Queue Stats
61W - 80L
1,484 Elo+
Party 3
Set
Set
funkNjunk
Set
Level 85
God Stats
7W - 6L
1,687 SR
Queue Stats
501W - 461L
1,503 Elo+
Solo
Team Averages
Level 70
1,513 SR
1,485 Elo+

VS

Team Averages
Level 73
1,598 SR
1,464 Elo+
Skadi
Skadi
DavSetYT
Skadi
Level 83
God Stats
18W - 12L
1,648 SR
Queue Stats
62W - 59L
1,476 Elo+
Solo
Janus
Janus
Equs200
Janus
Level 87
God Stats
4W - 1L
1,712 SR
Queue Stats
522W - 455L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
Goldemon666
Ao Kuang
Level 75
God Stats
19W - 18L
1,524 SR
Queue Stats
333W - 297L
1,473 Elo+
Party 1
Anhur
Anhur
JoeSwanson907
Anhur
Level 53
God Stats
7W - 1L
1,644 SR
Queue Stats
89W - 86L
1,449 Elo+
Party 2
Artio
Artio
kakarrot4344
Artio
Level 67
God Stats
2W - 0L
1,464 SR
Queue Stats
36W - 38L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,414
492
3,190
9,049
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Izziany
Artemis
9
1 / 4 / 0
5,393
490
3,785
7,794
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
1
0 / 0 / 0
3,615
329
0
0
0
Achilles
brayan7w7
Achilles
10
2 / 2 / 0
5,382
489
2,890
7,845
6,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 2
5,773
525
3,999
7,747
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DavSetYT
Skadi
12
3 / 2 / 1
7,225
657
6,259
4,187
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Equs200
Janus
11
1 / 0 / 3
6,885
626
2,685
3,791
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Goldemon666
Ao Kuang
12
4 / 1 / 4
7,457
678
4,896
7,429
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 0 / 0
7,448
677
5,800
5,144
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 4
5,272
479
1,340
4,979
2,091
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Skadi
DavSetYT
Skadi
3
2
1
1.75
W
Janus
Equs200
Janus
1
0
3
2.5
W
Ao Kuang
Goldemon666
Ao Kuang
4
1
4
6
L
Artemis
Izziany
Artemis
1
4
0
0.25
W
5
0
0
5
L
Scylla
0
0
0
0
L
Achilles
brayan7w7
Achilles
2
2
0
1
L
0
4
2
0.25
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,864
Damage
20,980
32,435
Taken
25,530
14,508
Mitigated
9,065
7,865
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,190
218
0
1,486
9,049
3,647
0
4,409
4,640
26,854
0
W
Skadi
DavSetYT
Skadi
6,259
2,799
0
425
4,187
2,118
1,925
0
4,187
0
38,565
W
Janus
Equs200
Janus
2,685
422
0
1,374
3,791
1,115
287
1,625
2,166
38,791
0
W
Ao Kuang
Goldemon666
Ao Kuang
4,896
1,065
0
3,635
7,429
2,355
1,053
390
7,039
38,881
0
L
Artemis
Izziany
Artemis
3,785
1,197
0
2,252
7,794
1,621
259
631
7,163
0
24,633
W
5,800
2,130
0
3,363
5,144
1,386
187
249
4,895
0
42,995
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
brayan7w7
Achilles
2,890
1,142
0
3,038
7,845
6,341
0
2,256
5,589
0
15,174
L
3,999
2,065
0
1,089
7,747
2,899
0
1,625
6,122
0
36,028
W
1,340
117
425
1,080
4,979
2,091
29
926
4,053
9,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,577
Gold Earned
34,287
194
Minions Killed
350
0
Camps Cleared
0
740,716
Distance Traveled
1,074,636
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,414
492
48
4
0
187,161
6
W
Skadi
7,225
657
83
8
0
166,675
4
W
Janus
6,885
626
88
8
0
240,735
2
W
Ao Kuang
7,457
678
72
7
0
241,424
3
L
Artemis
5,393
490
45
4
0
168,262
2
W
Anhur
7,448
677
83
8
0
183,198
2
L
Scylla
3,615
329
0
0
0
6,324
0
L
Achilles
5,382
489
28
3
0
184,639
1
L
Set
5,773
525
73
7
0
194,330
1
W
Artio
5,272
479
24
2
0
242,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role