Player Matchup

Nemesis
Nemesis
ERZAABr
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Pumped_byIvo
Chaac
Level 27
God Stats
8W - 5L
1,634 SR
Queue Stats
33W - 27L
1,457 Elo+
Solo
Artemis
Artemis
Xaf9
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
marcha_falida
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
monkeyffoo
Olorun
Level 29
God Stats
33W - 22L
1,769 SR
Queue Stats
354W - 396L
1,407 Elo+
Solo
Team Averages
Level 16
1,580 SR
1,473 Elo+

VS

Team Averages
Level 24
1,617 SR
1,434 Elo+
Thanatos
Thanatos
AlvaRøck
Thanatos
Level 28
God Stats
37W - 33L
1,370 SR
Queue Stats
371W - 412L
1,371 Elo+
Solo
Aphrodite
Aphrodite
ArthurSuzana
Aphrodite
Level 27
God Stats
6W - 0L
1,856 SR
Queue Stats
66W - 64L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
LucasHungaro
Sun Wukong
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 9L
1,397 Elo+
Solo
Danzaburou
Danzaburou
QueRicaLaPalta
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 68L
1,538 Elo+
Solo
Zeus
Zeus
igorccheika
Zeus
Level 28
God Stats
6W - 1L
1,860 SR
Queue Stats
164W - 155L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ERZAABr
Nemesis
9
0 / 6 / 3
6,004
429
1,110
9,942
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 1
8,502
607
7,801
14,136
9,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Xaf9
Artemis
10
0 / 4 / 1
5,828
416
6,337
6,733
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 7 / 5
5,733
410
1,817
9,798
5,414
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
monkeyffoo
Olorun
10
3 / 7 / 1
6,389
456
5,996
9,613
3,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlvaRøck
Thanatos
12
1 / 1 / 6
7,371
527
4,787
6,996
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ArthurSuzana
Aphrodite
11
1 / 1 / 6
7,370
526
2,054
6,101
3,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
LucasHungaro
Sun Wukong
11
5 / 5 / 6
7,657
547
8,916
9,962
7,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
QueRicaLaPalta
Danzaburou
14
4 / 1 / 2
9,104
650
7,094
8,146
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
14 / 2 / 2
9,676
691
15,137
6,877
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
10
Kills
25
25
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlvaRøck
Thanatos
1
1
6
4
W
Aphrodite
ArthurSuzana
Aphrodite
1
1
6
4
L
Nemesis
ERZAABr
Nemesis
0
6
3
0.25
W
Sun Wukong
LucasHungaro
Sun Wukong
5
5
6
1.6
L
7
1
1
7.5
W
Danzaburou
QueRicaLaPalta
Danzaburou
4
1
2
5
L
Artemis
Xaf9
Artemis
0
4
1
0.13
W
14
2
2
7.5
L
0
7
5
0.36
L
Olorun
monkeyffoo
Olorun
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,061
Damage
37,988
50,222
Taken
38,082
24,036
Mitigated
18,160
10,372
Healing
19,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlvaRøck
Thanatos
4,787
1,337
0
7,536
6,996
2,257
51
523
6,473
0
36,312
W
Aphrodite
ArthurSuzana
Aphrodite
2,054
584
2,301
3,948
6,101
3,100
776
1,838
4,263
18,500
0
L
Nemesis
ERZAABr
Nemesis
1,110
583
0
1,258
9,942
2,783
144
3,084
6,686
0
19,942
W
Sun Wukong
LucasHungaro
Sun Wukong
8,916
2,421
0
847
9,962
7,175
639
1,652
8,310
0
32,140
L
7,801
1,875
0
6,216
14,136
9,878
40
4,048
9,988
0
35,576
W
Danzaburou
QueRicaLaPalta
Danzaburou
7,094
3,570
0
4,186
8,146
2,939
4,738
1,003
7,143
0
64,239
L
Artemis
Xaf9
Artemis
6,337
2,248
0
375
6,733
2,465
413
568
6,119
0
26,662
W
15,137
3,136
0
1,058
6,877
2,689
29
2,797
4,080
50,625
0
L
1,817
98
0
0
9,798
5,414
135
3,440
6,271
9,757
0
L
Olorun
monkeyffoo
Olorun
5,996
2,588
484
2,039
9,613
3,496
392
5,325
3,967
27,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,456
Gold Earned
41,178
231
Minions Killed
411
0
Camps Cleared
0
1,237,370
Distance Traveled
1,319,346
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,371
527
74
5
0
293,445
4
W
Aphrodite
7,370
526
37
3
0
266,103
0
L
Nemesis
6,004
429
35
3
0
232,052
0
W
Sun Wukong
7,657
547
65
5
0
282,624
3
L
Chaac
8,502
607
77
6
0
278,040
0
W
Danzaburou
9,104
650
124
9
0
220,182
5
L
Artemis
5,828
416
46
3
0
234,369
2
W
Zeus
9,676
691
111
8
0
256,992
1
L
Ymir
5,733
410
16
1
0
242,320
0
L
Olorun
6,389
456
57
4
0
250,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role