Player Matchup

Tiamat
Tiamat
NoBlaZ
Tiamat
Level 80
God Stats
13W - 15L
1,492 SR
Queue Stats
118W - 205L
1,263 Elo+
Party 1
Fenrir
Fenrir
Smite_Eddo
Fenrir
Level 16
God Stats
0W - 1L
1,336 SR
Queue Stats
6W - 6L
1,441 Elo+
Solo
Cthulhu
Cthulhu
sainps
Cthulhu
Level 29
God Stats
23W - 45L
1,332 SR
Queue Stats
29W - 70L
1,201 Elo+
Party 1
Team Averages
Level 42
1,387 SR
1,301 Elo+

VS

Team Averages
Level 72
1,610 SR
1,391 Elo+
Zeus
Zeus
KapLannister
Zeus
Level 122
God Stats
2W - 0L
1,674 SR
Queue Stats
41W - 72L
1,430 Elo+
Solo
Ares
Ares
Paladin rojo959
Ares
Level 47
God Stats
11W - 19L
1,730 SR
Queue Stats
770W - 1,127L
1,451 Elo+
Solo
Heimdallr
Heimdallr
gratedpotato69
Heimdallr
Level 47
God Stats
1W - 0L
1,426 SR
Queue Stats
4W - 2L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NoBlaZ
Tiamat
14
2 / 3 / 7
9,606
640
9,976
9,974
5,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Smite_Eddo
Fenrir
12
3 / 7 / 4
9,851
657
10,128
14,303
8,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
sainps
Cthulhu
13
4 / 5 / 3
9,672
645
10,556
16,776
11,471
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 7
10,737
716
14,747
10,892
5,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 11
9,573
638
4,696
16,826
17,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
gratedpotato69
Heimdallr
15
6 / 1 / 8
10,983
732
14,672
13,227
6,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
15
15
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
5
7
2.1
L
Tiamat
NoBlaZ
Tiamat
2
3
7
1.83
W
2
3
11
2.5
L
Fenrir
Smite_Eddo
Fenrir
3
7
4
0.71
W
Heimdallr
gratedpotato69
Heimdallr
6
1
8
10
L
Cthulhu
sainps
Cthulhu
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,660
Damage
34,115
41,053
Taken
40,945
25,902
Mitigated
29,399
9,175
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,747
2,679
0
1,066
10,892
5,186
778
4,970
5,922
40,211
0
L
Tiamat
NoBlaZ
Tiamat
9,976
241
0
2,168
9,974
5,548
643
4,720
5,254
32,655
0
W
4,696
289
0
250
16,826
17,721
640
10,015
6,811
13,735
0
L
Fenrir
Smite_Eddo
Fenrir
10,128
2,737
0
2,585
14,303
8,883
0
6,221
8,082
0
35,950
W
Heimdallr
gratedpotato69
Heimdallr
14,672
8,714
0
5,794
13,227
6,492
1,884
5,600
7,627
0
58,004
L
Cthulhu
sainps
Cthulhu
10,556
526
315
4,107
16,776
11,471
527
8,593
8,183
30,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
31,293
126
Minions Killed
149
0
Camps Cleared
0
915,210
Distance Traveled
703,037
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,737
716
49
3
0
229,441
1
L
Tiamat
9,606
640
45
3
0
314,026
0
W
Ares
9,573
638
14
1
0
229,431
0
L
Fenrir
9,851
657
46
3
0
292,967
6
W
Heimdallr
10,983
732
86
6
0
244,165
4
L
Cthulhu
9,672
645
35
2
0
308,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role