Player Matchup

Discordia
Discordia
CaptainCrumpet3
Discordia
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Kohasuika
Izanami
Level 22
God Stats
26W - 24L
1,500 SR
Queue Stats
141W - 134L
1,484 Elo+
Party 2
Osiris
Osiris
LethalResurrect
Osiris
Level 48
God Stats
17W - 24L
1,570 SR
Queue Stats
267W - 296L
1,508 Elo+
Party 2
Ravana
Ravana
PhoneyToast4120
Ravana
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
demonCROW54
Kumbhakarna
Level 29
God Stats
8W - 3L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Team Averages
Level 45
1,514 SR
1,498 Elo+

VS

Team Averages
Level 53
1,649 SR
1,606 Elo+
Izanami
Izanami
Blitzkrieg48
Izanami
Level 25
God Stats
20W - 12L
1,818 SR
Queue Stats
76W - 59L
1,605 Elo+
Party 1
Pele
Pele
JukingIsRUDE
Pele
Level 85
God Stats
8W - 0L
1,768 SR
Queue Stats
109W - 94L
1,602 Elo+
Party 1
King Arthur
King Arthur
PIchardo99
King Arthur
Level 45
God Stats
43W - 26L
1,657 SR
Queue Stats
445W - 406L
1,557 Elo+
Solo
Chang'e
Chang'e
Setham
Chang'e
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,662 Elo+
Party 1
Cerberus
Cerberus
TheDethMeister
Cerberus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaptainCrumpet3
Discordia
8
3 / 4 / 0
5,062
633
2,802
4,088
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Kohasuika
Izanami
7
0 / 3 / 1
4,411
551
1,076
3,863
695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 1 / 1
4,396
550
1,478
3,954
2,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
4,849
606
2,942
4,235
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
demonCROW54
Kumbhakarna
3
0 / 3 / 0
3,426
428
466
2,915
718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blitzkrieg48
Izanami
8
2 / 1 / 5
5,176
647
4,064
3,715
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 0
5,701
713
2,834
4,568
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
PIchardo99
King Arthur
9
0 / 1 / 1
5,068
634
1,962
5,409
2,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Setham
Chang'e
8
2 / 2 / 1
5,033
629
2,056
4,070
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
8
3 / 0 / 3
5,278
660
1,955
4,590
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blitzkrieg48
Izanami
2
1
5
4.5
L
Discordia
CaptainCrumpet3
Discordia
3
4
0
0.75
W
5
1
0
5
L
Izanami
Kohasuika
Izanami
0
3
1
0.17
L
0
1
1
0.5
W
King Arthur
PIchardo99
King Arthur
0
1
1
0.5
L
1
1
1
1.5
W
Chang'e
Setham
Chang'e
2
2
1
1.25
W
Cerberus
3
0
3
4.5
L
Kumbhakarna
demonCROW54
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,764
Damage
12,871
19,055
Taken
22,352
6,101
Mitigated
7,980
4,905
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blitzkrieg48
Izanami
4,064
2,547
0
1,830
3,715
982
1,416
659
3,034
0
28,240
L
Discordia
CaptainCrumpet3
Discordia
2,802
136
0
855
4,088
971
0
1,518
2,406
15,113
0
W
2,834
844
0
909
4,568
1,572
0
476
4,000
0
24,179
L
Izanami
Kohasuika
Izanami
1,076
1,024
0
510
3,863
695
0
649
3,192
0
19,279
L
1,478
536
0
1,365
3,954
2,385
0
248
3,706
0
18,747
W
King Arthur
PIchardo99
King Arthur
1,962
180
0
1,486
5,409
2,240
0
0
5,409
0
26,963
L
2,942
1,061
0
1,540
4,235
1,332
0
427
3,794
0
23,672
W
Chang'e
Setham
Chang'e
2,056
109
339
1,471
4,070
1,000
259
1,363
2,367
18,112
0
W
Cerberus
1,955
151
0
1,750
4,590
2,186
510
316
4,274
8,876
0
L
Kumbhakarna
demonCROW54
Kumbhakarna
466
35
70
565
2,915
718
0
969
1,946
2,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,144
Gold Earned
26,256
175
Minions Killed
246
0
Camps Cleared
0
693,833
Distance Traveled
795,827
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,176
647
58
7
0
132,648
2
L
Discordia
5,062
633
26
3
0
152,513
3
W
Pele
5,701
713
59
7
0
190,799
0
L
Izanami
4,411
551
44
6
0
131,576
2
L
Osiris
4,396
550
45
6
0
156,733
2
W
King Arthur
5,068
634
55
7
0
159,687
3
L
Ravana
4,849
606
60
8
0
192,788
2
W
Chang'e
5,033
629
47
6
0
146,955
0
W
Cerberus
5,278
660
27
3
0
165,738
0
L
Kumbhakarna
3,426
428
0
0
0
60,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role