Player Matchup

Ymir
Ymir
DefinitelyNotUwU
Ymir
Level 14
God Stats
0W - 3L
1,159 SR
Queue Stats
4W - 11L
1,313 Elo+
Party 2
Guan Yu
Guan Yu
IINotGamer
Guan Yu
Level 29
God Stats
1W - 4L
1,193 SR
Queue Stats
138W - 166L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
RedPlayer00
Danzaburou
Level 25
God Stats
6W - 12L
1,364 SR
Queue Stats
39W - 48L
1,359 Elo+
Party 2
Athena
Athena
X_SquzZ_X
Athena
Level 65
God Stats
1W - 2L
1,506 SR
Queue Stats
84W - 103L
1,327 Elo+
Party 2
Scylla
Scylla
pT K4pi7897
Scylla
Level 29
God Stats
1W - 7L
1,328 SR
Queue Stats
179W - 218L
1,396 Elo+
Solo
Team Averages
Level 32
1,310 SR
1,349 Elo+

VS

Team Averages
Level 19
1,394 SR
1,402 Elo+
Bellona
Bellona
Allkashnja
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,354 Elo+
Party 3
Nu Wa
Nu Wa
BrownieTaha
Nu Wa
Level 17
God Stats
14W - 11L
1,430 SR
Queue Stats
110W - 96L
1,259 Elo+
Solo
Chang'e
Chang'e
Ksioran
Chang'e
Level 31
God Stats
1W - 1L
1,304 SR
Queue Stats
8W - 8L
1,485 Elo+
Party 1
Fenrir
Fenrir
TTvUnityPaiinZz
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
genrotanshi
Gilgamesh
Level 29
God Stats
3W - 3L
1,239 SR
Queue Stats
7W - 7L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 4
10,411
347
3,380
30,220
24,731
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
IINotGamer
Guan Yu
20
12 / 3 / 11
14,542
485
21,639
35,115
56,617
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
RedPlayer00
Danzaburou
16
0 / 10 / 7
11,453
382
12,281
27,324
7,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
X_SquzZ_X
Athena
20
15 / 7 / 10
15,788
526
22,586
38,831
15,591
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
20
5 / 9 / 3
13,374
446
14,877
23,651
6,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Allkashnja
Bellona
18
1 / 10 / 7
12,695
423
12,987
23,324
18,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
13 / 5 / 11
17,785
593
53,767
17,560
6,910
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
Ksioran
Chang'e
20
10 / 4 / 18
15,263
509
29,242
26,308
16,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 12 / 6
13,824
461
10,887
27,922
11,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
genrotanshi
Gilgamesh
20
12 / 2 / 11
14,635
488
18,783
19,976
10,455
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
95
33
Kills
42
42
Deaths
33
35
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bellona
Allkashnja
Bellona
1
10
7
0.45
W
13
5
11
3.7
L
1
13
4
0.23
L
Guan Yu
IINotGamer
Guan Yu
12
3
11
5.83
W
Chang'e
Ksioran
Chang'e
10
4
18
4.75
L
Danzaburou
RedPlayer00
Danzaburou
0
10
7
0.35
W
6
12
6
0.75
L
Athena
X_SquzZ_X
Athena
15
7
10
2.86
W
Gilgamesh
genrotanshi
Gilgamesh
12
2
11
8.75
L
Scylla
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,763
Damage
125,666
155,141
Taken
115,090
111,057
Mitigated
63,982
31,793
Healing
31,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Allkashnja
Bellona
12,987
4,194
0
914
23,324
18,541
529
5,641
17,347
0
78,322
W
53,767
9,934
0
1,150
17,560
6,910
4,235
8,509
8,503
160,697
0
L
3,380
709
406
466
30,220
24,731
196
19,911
10,079
31,668
0
L
Guan Yu
IINotGamer
Guan Yu
21,639
3,279
2,561
13,620
35,115
56,617
622
11,320
23,465
0
88,155
W
Chang'e
Ksioran
Chang'e
29,242
4,733
8,008
14,814
26,308
16,892
3,275
10,681
15,057
108,290
0
L
Danzaburou
RedPlayer00
Danzaburou
12,281
6,105
0
5,196
27,324
7,902
874
13,795
13,297
0
67,458
W
10,887
2,681
0
2,702
27,922
11,184
595
11,895
15,641
0
59,827
L
Athena
X_SquzZ_X
Athena
22,586
4,605
0
5,376
38,831
15,591
151
19,904
18,507
80,815
0
W
Gilgamesh
genrotanshi
Gilgamesh
18,783
6,399
877
3,022
19,976
10,455
3,220
4,624
15,075
0
77,758
L
Scylla
14,877
910
0
4,168
23,651
6,216
830
16,277
6,784
77,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,568
Gold Earned
74,202
510
Minions Killed
637
0
Camps Cleared
0
2,417,181
Distance Traveled
2,608,899
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,695
423
107
4
0
513,646
5
W
Nu Wa
17,785
593
224
7
0
513,084
9
L
Ymir
10,411
347
38
1
0
435,771
0
L
Guan Yu
14,542
485
141
5
0
580,518
2
W
Chang'e
15,263
509
129
4
0
509,429
2
L
Danzaburou
11,453
382
108
4
0
473,298
3
W
Fenrir
13,824
461
86
3
0
465,457
5
L
Athena
15,788
526
95
3
0
536,195
0
W
Gilgamesh
14,635
488
91
3
0
607,283
3
L
Scylla
13,374
446
128
4
0
391,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role