Player Matchup

Thor
Thor
DringDrong
Thor
Level 13
God Stats
2W - 4L
1,124 SR
Queue Stats
35W - 32L
1,509 Elo+
Party 1
Achilles
Achilles
Echidnasama
Achilles
Level 25
God Stats
4W - 3L
1,538 SR
Queue Stats
97W - 109L
1,502 Elo+
Solo
Athena
Athena
Preechie
Athena
Level 27
God Stats
3W - 1L
1,608 SR
Queue Stats
81W - 69L
1,570 Elo+
Solo
Anhur
Anhur
YoungShocker
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,454 Elo+
Party 1
Anubis
Anubis
xxLeaguePlayerxx
Anubis
Level 18
God Stats
34W - 34L
1,470 SR
Queue Stats
59W - 55L
1,464 Elo+
Party 1
Team Averages
Level 20
1,448 SR
1,500 Elo+

VS

Team Averages
Level 20
1,484 SR
1,536 Elo+
Thanatos
Thanatos
DeadBeats
Thanatos
Level 29
God Stats
5W - 10L
1,239 SR
Queue Stats
219W - 224L
1,554 Elo+
Solo
Tiamat
Tiamat
Indubitable1349
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,568 Elo+
Solo
Guan Yu
Guan Yu
PasCalm
Guan Yu
Level 13
God Stats
9W - 4L
1,500 SR
Queue Stats
41W - 30L
1,522 Elo+
Solo
Hachiman
Hachiman
StormTerror5
Hachiman
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 119L
1,453 Elo+
Solo
Bellona
Bellona
Thenaitt
Bellona
Level 27
God Stats
5W - 4L
1,680 SR
Queue Stats
77W - 69L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 8
12,214
509
8,775
15,574
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Echidnasama
Achilles
19
2 / 5 / 4
11,496
479
14,328
20,508
24,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
Preechie
Athena
18
2 / 8 / 10
12,188
508
10,034
23,125
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 3 / 5
12,862
536
13,894
13,242
3,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 6 / 4
13,768
574
20,187
18,311
9,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadBeats
Thanatos
20
15 / 9 / 2
13,502
563
13,373
21,762
8,191
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 3 / 6
13,099
546
18,576
17,449
9,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
PasCalm
Guan Yu
20
8 / 5 / 5
13,096
546
19,115
27,027
28,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
StormTerror5
Hachiman
1
0 / 0 / 0
4,674
195
0
0
0
Bellona
Thenaitt
Bellona
19
3 / 4 / 7
11,602
483
10,611
21,045
16,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
21
Kills
29
29
Deaths
21
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DeadBeats
Thanatos
15
9
2
1.78
W
4
7
8
1.14
W
Achilles
Echidnasama
Achilles
2
5
4
0.8
L
3
3
6
2
L
Guan Yu
PasCalm
Guan Yu
8
5
5
2.1
W
Athena
Preechie
Athena
2
8
10
0.88
L
Hachiman
StormTerror5
Hachiman
0
0
0
0
L
Bellona
Thenaitt
Bellona
3
4
7
1.63
W
6
3
5
2.83
W
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,218
Damage
61,675
90,760
Taken
87,283
55,727
Mitigated
62,508
19,960
Healing
34,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DeadBeats
Thanatos
13,373
3,964
0
14,617
21,762
8,191
0
7,371
14,241
0
71,488
W
8,775
2,276
0
1,768
15,574
6,273
374
1,072
14,502
63
67,162
W
Achilles
Echidnasama
Achilles
14,328
5,287
0
3,340
20,508
24,409
306
5,121
15,387
0
65,036
L
18,576
1,345
0
5,251
17,449
9,458
518
8,527
8,847
106,632
0
L
Guan Yu
PasCalm
Guan Yu
19,115
2,024
1,272
9,331
27,027
28,013
325
8,827
18,100
8,650
77,454
W
Athena
Preechie
Athena
10,034
3,337
0
2,899
23,125
11,958
0
4,562
18,563
59,589
0
L
Hachiman
StormTerror5
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Thenaitt
Bellona
10,611
4,462
0
4,258
21,045
16,846
411
5,559
14,911
0
66,957
W
13,894
6,421
0
2,721
13,242
3,959
420
2,674
10,568
0
81,091
W
20,187
493
0
9,232
18,311
9,128
814
8,935
9,376
100,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,528
Gold Earned
55,973
603
Minions Killed
562
0
Camps Cleared
0
2,106,346
Distance Traveled
1,725,497
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,502
563
120
5
0
448,941
6
W
Thor
12,214
509
112
5
0
440,165
4
W
Achilles
11,496
479
97
4
0
420,811
1
L
Tiamat
13,099
546
165
7
0
444,803
3
L
Guan Yu
13,096
546
138
6
0
455,246
4
W
Athena
12,188
508
99
4
0
424,417
7
L
Hachiman
4,674
195
0
0
0
0
0
L
Bellona
11,602
483
139
6
0
376,507
9
W
Anhur
12,862
536
110
5
0
409,451
0
W
Anubis
13,768
574
185
8
0
411,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role