Player Matchup

Sobek
Sobek
LR_Keelay
Sobek
Level 153
God Stats
5W - 1L
1,929 SR
Queue Stats
499W - 436L
1,597 Elo+
Party 1
Set
Set
MobilizedEagle4
Set
Level 81
God Stats
2W - 4L
1,412 SR
Queue Stats
179W - 199L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
NoLettuce-
Cu Chulainn
Level 122
God Stats
15W - 10L
1,405 SR
Queue Stats
499W - 394L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
UnbeatenBully
Danzaburou
Level 7
God Stats
11W - 1L
1,500 SR
Queue Stats
428W - 266L
1,468 Elo+
Party 1
Chang'e
Chang'e
Vanns321
Chang'e
Level 106
God Stats
4W - 1L
1,873 SR
Queue Stats
41W - 48L
1,559 Elo+
Party 1
Team Averages
Level 94
1,624 SR
1,536 Elo+

VS

Team Averages
Level 58
1,485 SR
1,507 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ELCANDELIER-RD
Cerberus
Level 32
God Stats
4W - 2L
1,311 SR
Queue Stats
127W - 92L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
Ellookooo
Cthulhu
Level 26
God Stats
7W - 4L
1,719 SR
Queue Stats
269W - 251L
1,442 Elo+
Party 2
Guan Yu
Guan Yu
Typhlosion90
Guan Yu
Level 38
God Stats
3W - 4L
1,394 SR
Queue Stats
31W - 32L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LR_Keelay
Sobek
9
2 / 3 / 4
5,966
597
4,292
9,885
4,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
4 / 1 / 2
5,910
591
3,036
6,730
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
NoLettuce-
Cu Chulainn
11
1 / 1 / 3
6,182
618
4,485
4,870
1,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
UnbeatenBully
Danzaburou
9
1 / 2 / 0
5,662
566
1,583
3,296
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Vanns321
Chang'e
10
3 / 1 / 4
6,187
619
3,881
6,896
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
5 / 3 / 1
5,672
567
5,206
7,248
2,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
 
Baron Samedi
8
0 / 4 / 1
4,797
480
4,012
6,273
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
7
0 / 2 / 3
4,723
472
2,397
6,257
2,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Ellookooo
Cthulhu
9
1 / 0 / 3
5,286
529
845
3,266
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Typhlosion90
Guan Yu
9
1 / 2 / 1
5,389
539
2,935
6,681
5,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
7
8
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
1
1.83
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
L
Cerberus
0
2
3
0.75
L
Cthulhu
Ellookooo
Cthulhu
1
0
3
2.5
W
Sobek
LR_Keelay
Sobek
2
3
4
1.33
W
4
1
2
5
W
Cu Chulainn
NoLettuce-
Cu Chulainn
1
1
3
2.5
L
Guan Yu
Typhlosion90
Guan Yu
1
2
1
0.75
W
Danzaburou
UnbeatenBully
Danzaburou
1
2
0
0.5
W
Chang'e
Vanns321
Chang'e
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,277
Damage
15,395
31,677
Taken
29,725
11,246
Mitigated
13,944
12,204
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,206
1,838
0
1,554
7,248
2,212
0
2,160
5,048
0
19,162
L
Baron Samedi
 
Baron Samedi
4,012
402
0
2,181
6,273
2,310
0
3,770
2,242
23,717
0
L
Cerberus
2,397
50
0
1,078
6,257
2,913
0
1,171
4,964
18,961
0
L
Cthulhu
Ellookooo
Cthulhu
845
69
99
868
3,266
1,253
0
220
3,046
17,261
0
W
Sobek
LR_Keelay
Sobek
4,292
883
0
2,567
9,885
4,524
0
852
8,954
20,109
0
W
3,036
1,346
0
3,540
6,730
2,210
18
1,351
5,260
0
22,625
W
Cu Chulainn
NoLettuce-
Cu Chulainn
4,485
1,256
0
1,871
4,870
1,589
0
417
4,417
0
34,594
L
Guan Yu
Typhlosion90
Guan Yu
2,935
552
224
1,617
6,681
5,256
0
429
6,252
0
21,883
W
Danzaburou
UnbeatenBully
Danzaburou
1,583
980
0
970
3,296
977
945
616
2,680
0
20,886
W
Chang'e
Vanns321
Chang'e
3,881
511
283
2,973
6,896
1,946
504
3,451
3,112
25,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,907
Gold Earned
25,867
234
Minions Killed
210
0
Camps Cleared
0
971,223
Distance Traveled
897,512
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,672
567
33
3
0
179,486
1
L
Baron Samedi
4,797
480
47
5
0
172,060
2
L
Cerberus
4,723
472
46
5
0
193,155
2
L
Cthulhu
5,286
529
26
3
0
165,109
1
W
Sobek
5,966
597
27
3
0
214,958
7
W
Set
5,910
591
44
4
0
198,286
2
W
Cu Chulainn
6,182
618
80
8
0
203,189
2
L
Guan Yu
5,389
539
58
6
0
187,702
2
W
Danzaburou
5,662
566
38
4
0
163,831
0
W
Chang'e
6,187
619
45
5
0
190,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role