Player Matchup

Odin
Odin
Fluffyhammerface
Odin
Level 28
God Stats
2W - 2L
1,411 SR
Queue Stats
52W - 63L
1,342 Elo+
Solo
Susano
Susano
JAJAJxde
Susano
Level 17
God Stats
1W - 1L
1,293 SR
Queue Stats
4W - 3L
1,329 Elo+
Party 1
Ymir
Ymir
MuuLaFlaga
Ymir
Level 17
God Stats
2W - 2L
1,624 SR
Queue Stats
27W - 37L
1,500 Elo+
Party 2
Anhur
Anhur
Thorasar
Anhur
Level 27
God Stats
1W - 0L
1,533 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Sol
Sol
chepes123
Sol
Level 4
God Stats
1W - 2L
1,165 SR
Queue Stats
4W - 4L
1,209 Elo+
Party 1
Team Averages
Level 19
1,405 SR
1,376 Elo+

VS

Team Averages
Level 11
1,441 SR
1,458 Elo+
Bellona
Bellona
BongRipHero
Bellona
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Apollo
Apollo
Damicarter
Apollo
Level 29
God Stats
11W - 21L
1,386 SR
Queue Stats
166W - 245L
1,364 Elo+
Solo
Ra
Ra
Leonard5144
Ra
Level 4
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
mariop89
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
scuttlemutt
Ares
Level 17
God Stats
8W - 11L
1,544 SR
Queue Stats
57W - 60L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
7,264
519
782
6,862
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Susano
JAJAJxde
Susano
12
4 / 1 / 4
7,471
534
4,647
7,742
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 1 / 7
6,573
470
2,947
5,303
3,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Thorasar
Anhur
11
4 / 0 / 5
7,092
507
6,936
5,317
1,467
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
13 / 0 / 3
9,472
677
11,262
7,789
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BongRipHero
Bellona
10
2 / 8 / 2
6,362
454
5,727
10,395
7,194
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Damicarter
Apollo
11
0 / 3 / 1
6,152
439
3,010
7,468
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 2 / 0
4,816
344
846
2,047
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
mariop89
Nemesis
8
0 / 11 / 0
5,359
383
2,332
11,285
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 2 / 0
6,480
463
2,280
8,314
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
23
Kills
4
6
Deaths
26
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
BongRipHero
Bellona
2
8
2
0.38
L
Apollo
Damicarter
Apollo
0
3
1
0.17
W
0
4
5
0.63
W
Susano
JAJAJxde
Susano
4
1
4
6
L
0
2
0
0
W
2
1
7
5.5
W
Anhur
Thorasar
Anhur
4
0
5
6.5
W
13
0
3
14.5
L
Nemesis
mariop89
Nemesis
0
11
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,574
Damage
14,195
33,013
Taken
39,509
15,594
Mitigated
21,135
9,113
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BongRipHero
Bellona
5,727
1,365
0
1,010
10,395
7,194
0
3,454
6,841
14
24,462
L
Apollo
Damicarter
Apollo
3,010
1,668
0
1,597
7,468
3,605
0
2,096
5,372
0
28,516
W
782
230
0
560
6,862
4,591
807
210
6,652
0
25,297
W
Susano
JAJAJxde
Susano
4,647
873
0
2,206
7,742
2,569
132
752
6,990
0
38,490
L
846
292
30
0
2,047
579
0
1,431
616
7,269
0
W
2,947
905
0
433
5,303
3,784
99
314
4,989
13,975
0
W
Anhur
Thorasar
Anhur
6,936
4,937
0
2,820
5,317
1,467
1,016
393
4,924
0
29,486
W
11,262
4,347
0
3,094
7,789
3,183
4,388
1,365
6,332
46,582
2,164
L
Nemesis
mariop89
Nemesis
2,332
1,336
0
655
11,285
4,554
809
3,769
7,516
0
20,857
L
2,280
64
0
997
8,314
5,203
0
2,841
5,473
15,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,872
Gold Earned
29,169
320
Minions Killed
177
0
Camps Cleared
0
1,208,486
Distance Traveled
1,014,790
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,362
454
49
4
0
225,280
2
L
Apollo
6,152
439
53
4
0
206,024
0
W
Odin
7,264
519
51
4
0
143,585
0
W
Susano
7,471
534
80
6
0
333,111
1
L
Ra
4,816
344
16
1
0
86,078
1
W
Ymir
6,573
470
16
1
0
250,605
5
W
Anhur
7,092
507
74
5
0
226,400
1
W
Sol
9,472
677
99
7
0
254,785
0
L
Nemesis
5,359
383
28
2
0
240,926
4
L
Ares
6,480
463
31
2
0
256,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role