Player Matchup

Danzaburou
Danzaburou
Donjulio7881
Danzaburou
Level 23
God Stats
1W - 0L
1,856 SR
Queue Stats
31W - 23L
1,678 Elo+
Solo
Ares
Ares
LegionsOfJon
Ares
Level 28
God Stats
46W - 41L
1,559 SR
Queue Stats
436W - 427L
1,596 Elo+
Solo
Merlin
Merlin
ZEN8738
Merlin
Level 26
God Stats
6W - 3L
1,517 SR
Queue Stats
60W - 50L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
killerjose6969
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Artio
Artio
ncbcdyy1789
Artio
Level 24
God Stats
4W - 4L
1,494 SR
Queue Stats
61W - 45L
1,641 Elo+
Solo
Team Averages
Level 21
1,585 SR
1,564 Elo+

VS

Team Averages
Level 19
1,417 SR
1,495 Elo+
Nemesis
Nemesis
GeisT-Who
Nemesis
Level 29
God Stats
3W - 4L
1,649 SR
Queue Stats
144W - 68L
1,722 Elo+
Solo
Merlin
Merlin
MeSo_Panda
Merlin
Level 17
God Stats
3W - 5L
1,435 SR
Queue Stats
85W - 101L
1,496 Elo+
Solo
Mulan
Mulan
Tangie91
Mulan
Level 12
God Stats
1W - 1L
1,203 SR
Queue Stats
1W - 3L
1,310 Elo+
Solo
Hachiman
Hachiman
Yami47
Hachiman
Level 19
God Stats
33W - 43L
1,502 SR
Queue Stats
374W - 382L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
orlando10597201
Kuzenbo
Level 20
God Stats
0W - 3L
1,296 SR
Queue Stats
47W - 45L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donjulio7881
Danzaburou
18
3 / 7 / 9
12,257
511
15,856
15,329
6,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 3 / 3
11,427
476
8,530
18,691
21,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
ZEN8738
Merlin
16
3 / 3 / 1
10,753
448
4,733
7,960
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
killerjose6969
Gilgamesh
18
1 / 5 / 2
11,249
469
4,869
17,031
10,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 2 / 2
12,363
515
11,760
28,637
25,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GeisT-Who
Nemesis
20
14 / 1 / 4
15,304
638
34,464
22,208
14,003
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
MeSo_Panda
Merlin
19
5 / 5 / 3
12,481
520
12,876
12,856
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Tangie91
Mulan
15
1 / 7 / 6
10,260
428
5,019
24,803
23,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Yami47
Hachiman
2
0 / 0 / 0
6,511
271
0
0
0
17
0 / 2 / 2
10,970
457
4,768
9,282
5,606
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
15
Kills
20
20
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Donjulio7881
Danzaburou
3
7
9
1.07
L
Nemesis
GeisT-Who
Nemesis
14
1
4
16
W
6
3
3
2.5
L
Merlin
MeSo_Panda
Merlin
5
5
3
1.3
L
Mulan
Tangie91
Mulan
1
7
6
0.57
L
Hachiman
Yami47
Hachiman
0
0
0
0
W
Merlin
ZEN8738
Merlin
3
3
1
1.17
W
Gilgamesh
killerjose6969
Gilgamesh
1
5
2
0.4
W
2
2
2
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,748
Damage
57,127
87,648
Taken
69,149
66,961
Mitigated
48,250
26,659
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Donjulio7881
Danzaburou
15,856
9,933
0
1,755
15,329
6,544
1,497
2,740
12,453
0
54,327
L
Nemesis
GeisT-Who
Nemesis
34,464
22,765
0
6,565
22,208
14,003
480
6,818
15,390
0
165,519
W
8,530
401
774
1,660
18,691
21,703
1,636
3,187
15,011
50,310
0
L
Merlin
MeSo_Panda
Merlin
12,876
2,201
0
1,563
12,856
5,552
1,530
6,170
6,686
75,496
0
L
Mulan
Tangie91
Mulan
5,019
1,314
0
1,513
24,803
23,089
366
7,619
17,184
0
52,891
L
Hachiman
Yami47
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
ZEN8738
Merlin
4,733
444
0
1,242
7,960
2,964
0
3,262
4,438
64,079
0
W
Gilgamesh
killerjose6969
Gilgamesh
4,869
1,286
0
5,078
17,031
10,436
0
2,161
14,746
0
76,646
W
11,760
1,199
558
15,592
28,637
25,314
184
5,546
22,981
88,172
0
L
4,768
1,823
0
1,065
9,282
5,606
1,413
4,416
4,866
61,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,049
Gold Earned
55,526
599
Minions Killed
566
0
Camps Cleared
0
2,118,686
Distance Traveled
1,640,813
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,257
511
89
4
0
428,331
2
L
Nemesis
15,304
638
191
8
0
531,433
3
W
Ares
11,427
476
80
3
0
447,723
7
L
Merlin
12,481
520
171
7
0
370,490
2
L
Mulan
10,260
428
73
3
0
421,176
1
L
Hachiman
6,511
271
0
0
0
0
0
W
Merlin
10,753
448
120
5
0
322,842
5
W
Gilgamesh
11,249
469
137
6
0
498,986
0
W
Artio
12,363
515
173
7
0
420,804
4
L
Kuzenbo
10,970
457
131
5
0
317,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role