Player Matchup

Nox
Nox
Gold I
DTr3v3
Nox
Gold I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 97L
1,652 MMR
Party 2
Olorun
Olorun
Silver II
JuanMayweather
Olorun
Silver II
Level 76
God Stats
0W - 1L
1,605 SR
Queue Stats
18W - 20L
1,372 MMR
Party 1
Guan Yu
Guan Yu
Gold V
JuanbyYT
Guan Yu
Gold V
Level 105
God Stats
17W - 6L
1,866 SR
Queue Stats
60W - 65L
1,214 MMR
Party 2
Ravana
Ravana
Gold IV
MrKaRaNDaSHoW
Ravana
Gold IV
Level 147
God Stats
0W - 5L
1,357 SR
Queue Stats
86W - 90L
1,427 MMR
Solo
Ymir
Ymir
Gold IV
byfran0925
Ymir
Gold IV
Level 79
God Stats
23W - 17L
1,702 SR
Queue Stats
50W - 42L
1,498 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,606 SR
1,433 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,571 SR
1,429 MMR
Agni
Agni
Gold I
Auri
Agni
Gold I
Level 156
God Stats
7W - 3L
1,810 SR
Queue Stats
156W - 148L
1,667 MMR
Party 3
Fenrir
Fenrir
Bronze III
Mercile55Max
Fenrir
Bronze III
Level 68
God Stats
2W - 0L
1,652 SR
Queue Stats
85W - 82L
1,400 MMR
Solo
Izanami
Izanami
Gold V
Morgîana
Izanami
Gold V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 76L
1,238 MMR
Party 3
Yemoja
Yemoja
Gold I
kycbo
Yemoja
Gold I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
325W - 323L
1,405 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
mixiewXdeya
Sun Wukong
Gold IV
Level 159
God Stats
5W - 3L
1,391 SR
Queue Stats
170W - 179L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DTr3v3
Nox
16
2 / 4 / 2
10,656
426
6,939
10,197
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 8 / 1
10,406
416
6,854
17,325
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
JuanbyYT
Guan Yu
19
2 / 3 / 2
11,951
478
11,313
21,412
22,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 6 / 4
12,236
489
11,138
16,604
11,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 3
10,346
414
7,282
16,473
15,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatApolloAthenaSetScylla

VS

Bans
JanusAphroditeKhepriThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Auri
Agni
20
6 / 1 / 9
13,894
556
18,502
11,578
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
7 / 3 / 8
13,878
555
10,146
18,030
9,372
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Morgîana
Izanami
20
9 / 3 / 6
14,557
582
18,420
14,901
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
kycbo
Yemoja
16
0 / 0 / 9
11,326
453
3,717
12,685
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
mixiewXdeya
Sun Wukong
20
3 / 1 / 3
14,793
592
14,867
20,347
13,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
8
Kills
25
25
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Agni
Auri
Agni
6
1
9
10.5
L
Nox
DTr3v3
Nox
2
4
2
0.75
L
0
8
1
0.06
L
Guan Yu
JuanbyYT
Guan Yu
2
3
2
1
W
Fenrir
7
3
8
3.67
W
Izanami
Morgîana
Izanami
9
3
6
4
L
2
6
4
0.67
L
2
4
3
0.88
W
Yemoja
kycbo
Yemoja
0
0
9
4.5
W
Sun Wukong
mixiewXdeya
Sun Wukong
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,526
Damage
65,652
82,011
Taken
77,541
58,343
Mitigated
47,825
23,679
Healing
32,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Auri
Agni
18,502
2,236
218
3,754
11,578
5,220
930
4,581
6,997
109,473
0
L
Nox
DTr3v3
Nox
6,939
966
228
1,103
10,197
3,908
0
2,838
7,141
58,152
0
L
6,854
3,565
322
5,847
17,325
5,616
0
2,037
15,228
78,409
0
L
Guan Yu
JuanbyYT
Guan Yu
11,313
2,093
695
9,017
21,412
22,581
436
4,384
16,812
390
77,172
W
Fenrir
10,146
2,392
0
1,906
18,030
9,372
0
1,614
16,416
0
120,773
W
Izanami
Morgîana
Izanami
18,420
11,975
0
6,307
14,901
7,258
4,680
6,385
8,516
0
135,061
L
11,138
2,729
0
3,564
16,604
11,143
0
5,261
11,101
0
105,595
L
7,282
1,276
0
2,903
16,473
15,095
0
6,696
9,510
24,081
0
W
Yemoja
kycbo
Yemoja
3,717
1,651
4,705
4,053
12,685
12,059
204
6,890
5,795
22,887
0
W
Sun Wukong
mixiewXdeya
Sun Wukong
14,867
3,650
0
11,253
20,347
13,916
1,918
2,993
17,354
0
111,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,595
Gold Earned
68,448
622
Minions Killed
793
0
Camps Cleared
0
2,414,901
Distance Traveled
2,409,693
33
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,894
556
208
8
0
526,316
10
L
Nox
10,656
426
140
6
0
483,756
12
L
Olorun
10,406
416
138
6
0
441,616
4
L
Guan Yu
11,951
478
148
6
0
500,238
6
W
Fenrir
13,878
555
156
6
0
520,838
5
W
Izanami
14,557
582
177
7
0
441,515
11
L
Ravana
12,236
489
162
6
0
511,904
3
L
Ymir
10,346
414
34
1
0
477,387
8
W
Yemoja
11,326
453
36
1
0
506,179
10
W
Sun Wukong
14,793
592
216
9
0
414,845
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role