Player Matchup

Gilgamesh
Gilgamesh
Blazing Wave
Gilgamesh
Level 155
God Stats
7W - 3L
1,636 SR
Queue Stats
145W - 149L
1,495 Elo+
Party 1
Ares
Ares
Ciwi Akari
Ares
Level 155
God Stats
0W - 1L
1,478 SR
Queue Stats
149W - 154L
1,497 Elo+
Party 1
Hachiman
Hachiman
Kennsowavey
Hachiman
Level 119
God Stats
1W - 8L
1,080 SR
Queue Stats
269W - 244L
1,514 Elo+
Party 2
Terra
Terra
TheyHate_Jay_
Terra
Level 94
God Stats
2W - 5L
1,154 SR
Queue Stats
232W - 201L
1,543 Elo+
Party 2
Cupid
Cupid
Umbrella 9111
Cupid
Level 127
God Stats
3W - 5L
1,332 SR
Queue Stats
668W - 679L
1,503 Elo+
Solo
Team Averages
Level 130
1,336 SR
1,511 Elo+

VS

Team Averages
Level 114
1,501 SR
1,541 Elo+
Danzaburou
Danzaburou
BlackAbyss2
Danzaburou
Level 88
God Stats
6W - 2L
1,516 SR
Queue Stats
191W - 185L
1,537 Elo+
Solo
Ullr
Ullr
K1LLING4FUN
Ullr
Level 160
God Stats
2W - 6L
1,193 SR
Queue Stats
510W - 506L
1,507 Elo+
Solo
Chang'e
Chang'e
Razor08
Chang'e
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,706 Elo+
Solo
Hun Batz
Hun Batz
Rubonixx
Hun Batz
Level 155
God Stats
5W - 0L
1,648 SR
Queue Stats
179W - 163L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
TheHappyGlizzy
Zhong Kui
Level 101
God Stats
9W - 2L
1,646 SR
Queue Stats
428W - 414L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blazing Wave
Gilgamesh
16
3 / 4 / 11
9,638
741
11,210
15,757
14,519
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 7 / 8
8,185
630
7,914
17,346
10,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Kennsowavey
Hachiman
18
8 / 2 / 12
10,435
803
19,297
14,615
7,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 3 / 12
10,205
785
7,449
14,741
16,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 6 / 10
9,197
707
16,672
12,381
6,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackAbyss2
Danzaburou
16
5 / 4 / 10
10,402
800
10,338
11,673
4,966
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 4 / 14
11,589
891
11,564
14,539
6,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Razor08
Chang'e
16
2 / 6 / 14
9,616
740
11,580
11,815
5,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Rubonixx
Hun Batz
15
0 / 4 / 13
9,129
702
9,447
12,188
4,816
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
TheHappyGlizzy
Zhong Kui
18
8 / 4 / 7
11,007
847
16,720
17,347
13,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
79
22
Kills
21
22
Deaths
22
53
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackAbyss2
Danzaburou
5
4
10
2.5
L
Gilgamesh
Blazing Wave
Gilgamesh
3
4
11
2.13
L
2
7
8
0.86
W
6
4
14
3.25
L
Hachiman
Kennsowavey
Hachiman
8
2
12
7
W
Chang'e
Razor08
Chang'e
2
6
14
1.5
W
Hun Batz
Rubonixx
Hun Batz
0
4
13
1.63
W
Zhong Kui
TheHappyGlizzy
Zhong Kui
8
4
7
2.88
L
3
3
12
3
L
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,542
Damage
59,649
74,840
Taken
67,562
55,571
Mitigated
35,009
28,322
Healing
29,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackAbyss2
Danzaburou
10,338
3,483
434
2,307
11,673
4,966
375
2,931
8,742
0
18,739
L
Gilgamesh
Blazing Wave
Gilgamesh
11,210
1,912
481
1,134
15,757
14,519
64
4,387
11,129
1,163
17,162
L
7,914
0
375
916
17,346
10,438
0
7,740
9,404
12,368
0
W
11,564
7,725
946
2,451
14,539
6,866
2,957
2,801
11,738
0
25,897
L
Hachiman
Kennsowavey
Hachiman
19,297
11,829
1,133
4,828
14,615
7,757
451
4,567
9,787
0
44,350
W
Chang'e
Razor08
Chang'e
11,580
1,118
7,694
3,487
11,815
5,087
756
2,850
8,965
19,905
0
W
Hun Batz
Rubonixx
Hun Batz
9,447
521
1,450
2,383
12,188
4,816
111
3,427
8,761
0
23,820
W
Zhong Kui
TheHappyGlizzy
Zhong Kui
16,720
1,291
2,243
6,032
17,347
13,274
1,099
4,092
13,255
28,218
0
L
7,449
858
8,874
5,834
14,741
16,720
15
5,847
8,493
20,492
0
L
16,672
5,992
3,281
1,466
12,381
6,137
358
4,423
7,727
0
25,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,660
Gold Earned
51,743
136
Minions Killed
129
0
Camps Cleared
0
1,049,058
Distance Traveled
1,069,212
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,402
800
19
1
0
218,734
2
L
Gilgamesh
9,638
741
23
2
0
218,823
0
L
Ares
8,185
630
7
1
0
176,848
0
W
Ullr
11,589
891
38
3
0
206,005
2
L
Hachiman
10,435
803
56
4
0
203,484
3
W
Chang'e
9,616
740
20
2
0
220,950
0
W
Hun Batz
9,129
702
15
1
0
234,479
1
W
Zhong Kui
11,007
847
37
3
0
189,044
4
L
Terra
10,205
785
18
1
0
261,002
4
L
Cupid
9,197
707
32
2
0
188,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role