Player Matchup

Arachne
Arachne
AdamantKaizer
Arachne
Level 47
God Stats
12W - 17L
1,472 SR
Queue Stats
268W - 263L
1,481 Elo+
Solo
Ullr
Ullr
HalfEatnCreampie
Ullr
Level 88
God Stats
0W - 2L
1,586 SR
Queue Stats
74W - 61L
1,605 Elo+
Party 2
Mulan
Mulan
Rynne_Swagg
Mulan
Level 106
God Stats
13W - 17L
1,570 SR
Queue Stats
179W - 160L
1,613 Elo+
Party 2
Discordia
Discordia
bukkakeinc
Discordia
Level 32
God Stats
1W - 3L
1,411 SR
Queue Stats
104W - 93L
1,634 Elo+
Party 2
Achilles
Achilles
prone sniper32
Achilles
Level 38
God Stats
2W - 9L
1,318 SR
Queue Stats
40W - 47L
1,546 Elo+
Solo
Team Averages
Level 62
1,471 SR
1,576 Elo+

VS

Team Averages
Level 74
1,564 SR
1,559 Elo+
Agni
Agni
DamLorPe
Agni
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
9W - 6L
1,484 Elo+
Party 1
Medusa
Medusa
EnragedVanguard
Medusa
Level 123
God Stats
13W - 2L
1,621 SR
Queue Stats
200W - 158L
1,577 Elo+
Party 1
Ymir
Ymir
G00SELESS
Ymir
Level 81
God Stats
80W - 44L
1,628 SR
Queue Stats
112W - 72L
1,659 Elo+
Party 1
King Arthur
King Arthur
SaucySauron
King Arthur
Level 124
God Stats
26W - 25L
1,570 SR
Queue Stats
166W - 145L
1,577 Elo+
Party 1
Nemesis
Nemesis
leonotjohnny
Nemesis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
4 / 5 / 8
10,683
464
12,424
20,757
9,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 9 / 5
10,028
436
5,955
18,600
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 3 / 4
11,933
519
18,151
25,860
26,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
bukkakeinc
Discordia
17
13 / 6 / 2
12,487
543
27,105
12,605
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
2
0 / 1 / 0
6,101
265
0
1,026
165
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
1 / 5 / 2
10,049
437
2,922
6,795
2,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
14 / 2 / 6
15,266
664
19,652
14,624
7,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
1 / 5 / 10
12,232
532
9,353
25,087
28,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
SaucySauron
King Arthur
20
6 / 3 / 3
13,850
602
23,430
35,512
29,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
leonotjohnny
Nemesis
19
2 / 9 / 1
11,951
520
6,230
19,748
9,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
22
Kills
24
24
Deaths
24
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
5
8
1.6
W
Agni
1
5
2
0.4
W
14
2
6
8.5
W
Ymir
1
5
10
1.2
L
1
9
5
0.39
L
4
3
4
2
W
King Arthur
SaucySauron
King Arthur
6
3
3
2.5
L
Discordia
bukkakeinc
Discordia
13
6
2
2.33
W
Nemesis
leonotjohnny
Nemesis
2
9
1
0.28
L
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,635
Damage
61,587
78,848
Taken
101,766
47,077
Mitigated
77,367
18,496
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
12,424
8,689
307
6,294
20,757
9,545
0
3,067
17,690
0
54,182
W
Agni
2,922
274
0
288
6,795
2,811
0
4,239
2,135
34,732
0
W
19,652
9,337
0
250
14,624
7,743
12,470
2,337
12,205
0
122,167
W
Ymir
9,353
2,181
0
1,586
25,087
28,559
446
8,716
15,915
43,177
0
L
5,955
3,486
0
2,652
18,600
6,411
0
2,063
16,537
0
58,459
L
18,151
1,841
0
7,878
25,860
26,411
0
4,048
21,812
0
84,886
W
King Arthur
SaucySauron
King Arthur
23,430
2,010
0
15,210
35,512
29,102
324
8,083
27,179
0
108,963
L
Discordia
bukkakeinc
Discordia
27,105
1,874
0
1,060
12,605
4,545
0
2,980
9,625
70,918
0
W
Nemesis
leonotjohnny
Nemesis
6,230
2,339
0
5,220
19,748
9,152
2,397
2,269
17,227
67
78,365
L
Achilles
0
0
18
287
1,026
165
0
184
842
0
946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,232
Gold Earned
63,348
470
Minions Killed
648
0
Camps Cleared
0
1,597,710
Distance Traveled
1,982,258
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,683
464
70
3
0
456,163
8
W
Agni
10,049
437
84
4
0
375,075
0
W
Medusa
15,266
664
187
8
0
402,568
4
W
Ymir
12,232
532
43
2
0
389,272
4
L
Ullr
10,028
436
101
4
0
370,423
4
L
Mulan
11,933
519
171
7
0
377,948
12
W
King Arthur
13,850
602
195
8
0
458,024
1
L
Discordia
12,487
543
126
5
0
371,738
4
W
Nemesis
11,951
520
139
6
0
357,319
0
L
Achilles
6,101
265
2
0
0
21,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role