Player Matchup

Hercules
Hercules
Playoops
Hercules
Level 25
God Stats
4W - 9L
1,373 SR
Queue Stats
88W - 84L
1,623 Elo+
Solo
Thanatos
Thanatos
Slobznr
Thanatos
Level 26
God Stats
3W - 6L
1,328 SR
Queue Stats
44W - 36L
1,584 Elo+
Solo
Cernunnos
Cernunnos
TheEmoHawk
Cernunnos
Level 29
God Stats
2W - 2L
1,857 SR
Queue Stats
127W - 105L
1,625 Elo+
Solo
Agni
Agni
VacuousMadness
Agni
Level 28
God Stats
8W - 6L
1,635 SR
Queue Stats
97W - 88L
1,584 Elo+
Solo
Yemoja
Yemoja
Zuko5Honor
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,538 SR
1,583 Elo+

VS

Team Averages
Level 48
1,602 SR
1,677 Elo+
Hou Yi
Hou Yi
ByHeimdallrXx
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 15L
1,897 Elo+
Party 1
Ymir
Ymir
MrChivi67
Ymir
Level 160
God Stats
10W - 6L
1,580 SR
Queue Stats
64W - 71L
1,647 Elo+
Party 1
Fenrir
Fenrir
QLaitQ_1997
Fenrir
Level 27
God Stats
2W - 1L
1,271 SR
Queue Stats
67W - 49L
1,552 Elo+
Solo
Kukulkan
Kukulkan
SwAOn
Kukulkan
Level 13
God Stats
2W - 0L
1,777 SR
Queue Stats
4W - 2L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
lolitajf3
Erlang Shen
Level 23
God Stats
4W - 0L
1,881 SR
Queue Stats
36W - 9L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Playoops
Hercules
15
4 / 4 / 2
9,889
582
11,919
19,569
15,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
Slobznr
Thanatos
14
2 / 10 / 1
9,047
532
5,623
14,630
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
TheEmoHawk
Cernunnos
14
2 / 5 / 0
8,104
477
6,548
11,221
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 4 / 1
9,212
542
9,265
10,316
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Zuko5Honor
Yemoja
13
0 / 7 / 4
8,112
477
3,409
15,906
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
10,532
620
11,578
14,340
5,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
15
7 / 1 / 10
10,017
589
7,727
12,695
9,266
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
15
8 / 3 / 4
9,644
567
10,114
13,564
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
SwAOn
Kukulkan
14
5 / 1 / 4
8,643
508
8,359
5,562
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
lolitajf3
Erlang Shen
17
6 / 3 / 5
9,990
588
14,823
15,703
9,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
10
Kills
30
30
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Ymir
7
1
10
12
L
Hercules
Playoops
Hercules
4
4
2
1.25
W
Fenrir
8
3
4
3.33
L
Thanatos
Slobznr
Thanatos
2
10
1
0.25
W
Kukulkan
SwAOn
Kukulkan
5
1
4
7
L
Cernunnos
TheEmoHawk
Cernunnos
2
5
0
0.4
L
2
4
1
0.63
L
Yemoja
Zuko5Honor
Yemoja
0
7
4
0.29
W
Erlang Shen
lolitajf3
Erlang Shen
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,764
Damage
52,601
71,642
Taken
61,864
38,001
Mitigated
32,809
22,053
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,578
7,498
0
7,832
14,340
5,719
0
1,650
12,690
0
79,846
W
Ymir
7,727
1,965
0
750
12,695
9,266
35
3,328
9,235
21,078
0
L
Hercules
Playoops
Hercules
11,919
5,381
0
7,389
19,569
15,128
140
2,090
17,335
0
60,251
W
Fenrir
10,114
3,382
0
4,691
13,564
6,009
0
3,158
10,250
0
53,819
L
Thanatos
Slobznr
Thanatos
5,623
1,654
0
7,654
14,630
4,947
500
3,190
11,326
0
37,695
W
Kukulkan
SwAOn
Kukulkan
8,359
503
0
1,208
5,562
2,009
0
2,953
2,494
38,940
0
L
Cernunnos
TheEmoHawk
Cernunnos
6,548
3,188
0
2,755
11,221
3,563
0
2,096
9,043
0
44,900
L
9,265
313
0
1,458
10,316
4,065
0
4,854
5,288
54,313
0
L
Yemoja
Zuko5Honor
Yemoja
3,409
686
282
2,515
15,906
10,298
22
3,304
12,564
26,496
0
W
Erlang Shen
lolitajf3
Erlang Shen
14,823
8,383
0
7,869
15,703
9,806
0
1,163
14,521
0
63,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
48,826
429
Minions Killed
473
0
Camps Cleared
0
1,538,187
Distance Traveled
1,691,849
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,532
620
139
8
0
257,886
0
W
Ymir
10,017
589
24
1
0
348,203
6
L
Hercules
9,889
582
136
8
0
352,140
6
W
Fenrir
9,644
567
87
5
0
350,887
5
L
Thanatos
9,047
532
70
4
0
289,670
2
W
Kukulkan
8,643
508
105
6
0
363,327
4
L
Cernunnos
8,104
477
75
4
0
278,138
3
L
Agni
9,212
542
110
6
0
311,313
6
L
Yemoja
8,112
477
38
2
0
306,926
0
W
Erlang Shen
9,990
588
118
7
0
371,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role