Player Matchup

Anhur
Anhur
Gold III
HayScrumptious
Anhur
Gold III
Level 125
God Stats
8W - 13L
1,404 SR
Queue Stats
379W - 379L
1,441 MMR
Party 1
Merlin
Merlin
Gold V
Hvdsxn
Merlin
Gold V
Level 135
God Stats
5W - 9L
1,536 SR
Queue Stats
214W - 214L
1,466 MMR
Party 1
Yemoja
Yemoja
Gold V
RayAlba
Yemoja
Gold V
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
283W - 290L
1,426 MMR
Solo
Bellona
Bellona
Gold V
TTV-MellSoClutch
Bellona
Gold V
Level 66
God Stats
3W - 6L
1,708 SR
Queue Stats
444W - 454L
1,432 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
xXW0lf17Xx
Erlang Shen
Gold III
Level 126
God Stats
10W - 7L
1,606 SR
Queue Stats
162W - 151L
1,426 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,551 SR
1,438 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,487 SR
1,437 MMR
Baba Yaga
Baba Yaga
Gold II
AldaBoy
Baba Yaga
Gold II
Level 146
God Stats
1W - 1L
1,594 SR
Queue Stats
265W - 261L
1,453 MMR
Party 2
Sylvanus
Sylvanus
Gold V
DrDrunkardMD
Sylvanus
Gold V
Level 62
God Stats
5W - 3L
1,807 SR
Queue Stats
56W - 55L
1,450 MMR
Solo
Heimdallr
Heimdallr
Silver I
FissileWizzle4
Heimdallr
Silver I
Level 124
God Stats
1W - 8L
1,046 SR
Queue Stats
68W - 62L
1,449 MMR
Solo
Bakasura
Bakasura
Gold III
Lyle405
Bakasura
Gold III
Level 127
God Stats
9W - 14L
1,482 SR
Queue Stats
174W - 168L
1,441 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Russlal
Ao Kuang
Gold IV
Level 117
God Stats
6W - 4L
1,509 SR
Queue Stats
279W - 283L
1,393 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
10,973
499
11,695
17,499
6,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Hvdsxn
Merlin
17
4 / 3 / 0
11,007
500
12,489
10,219
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
RayAlba
Yemoja
11
0 / 4 / 2
7,873
358
3,997
10,609
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

16
3 / 6 / 1
9,965
453
7,667
15,843
13,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
xXW0lf17Xx
Erlang Shen
15
0 / 3 / 3
9,637
438
5,511
14,750
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TiamatAthenaDanzaburouCu ChulainnYmir

VS

Bans
SetSobekCupidCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AldaBoy
Baba Yaga
18
4 / 1 / 7
11,548
525
9,980
8,880
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
DrDrunkardMD
Sylvanus
15
1 / 1 / 9
10,782
490
6,213
15,986
14,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
FissileWizzle4
Heimdallr
19
5 / 1 / 4
12,505
568
11,283
14,053
6,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Lyle405
Bakasura
20
1 / 3 / 5
12,486
568
7,051
16,915
8,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Russlal
Ao Kuang
19
11 / 2 / 1
12,396
563
14,360
21,070
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
22
22
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AldaBoy
Baba Yaga
4
1
7
7.5
W
Sylvanus
DrDrunkardMD
Sylvanus
1
1
9
5.5
W
Heimdallr
FissileWizzle4
Heimdallr
5
1
4
7
L
1
6
1
0.25
L
Merlin
Hvdsxn
Merlin
4
3
0
1.33
W
Bakasura
Lyle405
Bakasura
1
3
5
1.17
L
Yemoja
RayAlba
Yemoja
0
4
2
0.25
W
Ao Kuang
Russlal
Ao Kuang
11
2
1
5.75
L
3
6
1
0.58
L
Erlang Shen
xXW0lf17Xx
Erlang Shen
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,359
Damage
48,887
68,920
Taken
76,904
35,837
Mitigated
42,752
18,601
Healing
36,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AldaBoy
Baba Yaga
9,980
262
0
4,057
8,880
4,837
1,663
2,668
5,941
87,233
0
W
Sylvanus
DrDrunkardMD
Sylvanus
6,213
850
2,504
4,155
15,986
14,421
523
5,401
10,255
24,857
0
W
Heimdallr
FissileWizzle4
Heimdallr
11,283
4,495
0
6,787
14,053
6,368
1,830
1,343
12,708
0
102,938
L
11,695
6,438
0
5,191
17,499
6,383
0
4,493
13,005
0
73,111
L
Merlin
Hvdsxn
Merlin
12,489
1,008
234
3,890
10,219
3,903
0
5,563
4,586
72,510
0
W
Bakasura
Lyle405
Bakasura
7,051
5,910
0
4,821
16,915
8,071
2,604
3,580
13,106
0
88,956
L
Yemoja
RayAlba
Yemoja
3,997
789
736
736
10,609
4,862
0
8,123
2,309
14,808
0
W
Ao Kuang
Russlal
Ao Kuang
14,360
2,622
0
13,747
21,070
9,055
12
2,685
17,883
74,538
0
L
7,667
1,579
0
2,976
15,843
13,382
0
8,947
6,546
0
55,580
L
Erlang Shen
xXW0lf17Xx
Erlang Shen
5,511
2,541
0
4,838
14,750
7,307
574
3,427
11,169
0
68,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,455
Gold Earned
59,717
551
Minions Killed
613
0
Camps Cleared
0
2,006,854
Distance Traveled
2,002,589
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,548
525
161
7
0
404,167
9
W
Sylvanus
10,782
490
23
1
0
365,749
7
W
Heimdallr
12,505
568
143
7
0
406,439
2
L
Anhur
10,973
499
148
7
0
358,388
3
L
Merlin
11,007
500
139
6
0
389,542
16
W
Bakasura
12,486
568
176
8
0
490,417
6
L
Yemoja
7,873
358
27
1
0
437,118
5
W
Ao Kuang
12,396
563
110
5
0
335,817
2
L
Bellona
9,965
453
108
5
0
363,073
2
L
Erlang Shen
9,637
438
129
6
0
458,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role