Player Matchup

Amaterasu
Amaterasu
Gold IV
BaBoomBaBoom
Amaterasu
Gold IV
Level 134
God Stats
2W - 3L
1,540 SR
Queue Stats
52W - 70L
1,402 MMR
Solo
Ymir
Ymir
Gold V
GP Ace
Ymir
Gold V
Level 43
God Stats
3W - 2L
1,571 SR
Queue Stats
29W - 28L
1,395 MMR
Party 1
Da Ji
Da Ji
Gold IV
GP Chub
Da Ji
Gold IV
Level 113
God Stats
34W - 31L
1,596 SR
Queue Stats
42W - 45L
1,489 MMR
Party 1
Anhur
Anhur
Gold IV
GeicoGreens
Anhur
Gold IV
Level 93
God Stats
4W - 13L
1,188 SR
Queue Stats
628W - 627L
1,424 MMR
Solo
Nu Wa
Nu Wa
Gold IV
hiram98w
Nu Wa
Gold IV
Level 147
God Stats
26W - 14L
1,755 SR
Queue Stats
416W - 418L
1,427 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,530 SR
1,428 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,522 SR
1,427 MMR
Cernunnos
Cernunnos
Gold II
ANGELBELM0NT
Cernunnos
Gold II
Level 160
God Stats
8W - 7L
1,730 SR
Queue Stats
787W - 788L
1,436 MMR
Solo
Janus
Janus
Gold IV
BrenoUC
Janus
Gold IV
Level 88
God Stats
0W - 1L
1,295 SR
Queue Stats
58W - 59L
1,464 MMR
Solo
Jormungandr
Jormungandr
Gold IV
God_Oblivion_321
Jormungandr
Gold IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 422L
1,367 MMR
Solo
Hercules
Hercules
Gold III
Smitten4Kittens
Hercules
Gold III
Level 96
God Stats
7W - 5L
1,583 SR
Queue Stats
126W - 120L
1,402 MMR
Solo
Loki
Loki
Gold V
Zuing arma
Loki
Gold V
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 44L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BaBoomBaBoom
Amaterasu
20
5 / 4 / 10
16,378
546
30,426
33,969
25,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
GP Ace
Ymir
20
6 / 1 / 16
15,865
529
23,109
39,739
40,303
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
GP Chub
Da Ji
20
15 / 4 / 9
18,040
601
30,800
23,193
12,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 6 / 4
16,812
560
13,344
25,330
11,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
hiram98w
Nu Wa
20
13 / 1 / 8
18,202
607
35,383
10,437
4,371
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditePersephoneYemojaTiamat

VS

Bans
Cu ChulainnTsukuyomiCthulhuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ANGELBELM0NT
Cernunnos
20
0 / 10 / 1
13,276
443
20,097
30,980
11,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
BrenoUC
Janus
20
6 / 13 / 0
14,138
471
15,067
26,662
9,932
Jormungandr
God_Oblivion_321
Jormungandr
18
3 / 9 / 3
12,047
402
17,792
33,866
33,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
19
3 / 2 / 2
12,227
408
15,779
50,107
61,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 10 / 3
13,881
463
7,693
28,896
13,490
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
44
Kills
15
16
Deaths
44
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ANGELBELM0NT
Cernunnos
0
10
1
0.05
W
Amaterasu
BaBoomBaBoom
Amaterasu
5
4
10
2.5
L
Janus
BrenoUC
Janus
6
13
0
0.46
W
Ymir
GP Ace
Ymir
6
1
16
14
W
Da Ji
GP Chub
Da Ji
15
4
9
4.88
W
5
6
4
1.17
L
Jormungandr
God_Oblivion_321
Jormungandr
3
9
3
0.5
L
Hercules
3
2
2
2
L
3
10
3
0.45
W
Nu Wa
hiram98w
Nu Wa
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,062
Damage
76,428
132,668
Taken
170,511
94,203
Mitigated
129,344
49,431
Healing
39,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ANGELBELM0NT
Cernunnos
20,097
8,830
0
10,940
30,980
11,422
974
13,827
16,804
0
137,466
W
Amaterasu
BaBoomBaBoom
Amaterasu
30,426
13,731
0
13,333
33,969
25,709
1,805
7,168
25,766
10,909
97,718
L
Janus
BrenoUC
Janus
15,067
639
461
3,625
26,662
9,932
0
9,469
16,779
93,039
0
W
Ymir
GP Ace
Ymir
23,109
6,057
0
19,346
39,739
40,303
1,168
11,524
27,734
71,683
0
W
Da Ji
GP Chub
Da Ji
30,800
10,339
0
5,933
23,193
12,165
2,270
5,936
16,929
0
113,423
W
13,344
7,175
0
6,910
25,330
11,655
3,869
5,093
20,212
0
195,823
L
Jormungandr
God_Oblivion_321
Jormungandr
17,792
695
0
1,032
33,866
33,342
0
15,922
17,662
68,342
0
L
Hercules
15,779
7,088
0
17,204
50,107
61,158
0
18,685
30,965
0
65,758
L
7,693
2,200
0
6,275
28,896
13,490
2,811
3,427
25,355
0
111,227
W
Nu Wa
hiram98w
Nu Wa
35,383
7,066
248
3,661
10,437
4,371
4,988
3,556
6,683
123,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,297
Gold Earned
65,569
775
Minions Killed
736
0
Camps Cleared
0
2,695,557
Distance Traveled
2,445,018
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,276
443
195
7
0
459,235
2
W
Amaterasu
16,378
546
141
5
0
561,515
11
L
Janus
14,138
471
168
6
0
463,270
3
W
Ymir
15,865
529
89
3
0
538,437
8
W
Da Ji
18,040
601
147
5
0
569,183
0
W
Anhur
16,812
560
201
7
0
468,567
4
L
Jormungandr
12,047
402
75
3
0
500,416
6
L
Hercules
12,227
408
101
3
0
547,142
3
L
Loki
13,881
463
197
7
0
474,955
6
W
Nu Wa
18,202
607
197
7
0
557,855
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role