Player Matchup

Artemis
Artemis
Ischyros10
Artemis
Level 12
God Stats
4W - 0L
1,612 SR
Queue Stats
5W - 2L
1,570 Elo+
Party 3
Bacchus
Bacchus
Ivanesmaricon
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,570 Elo+
Party 3
Tiamat
Tiamat
KylarCast
Tiamat
Level 18
God Stats
5W - 2L
1,504 SR
Queue Stats
5W - 2L
1,570 Elo+
Party 3
Hun Batz
Hun Batz
QUIMERICO
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,570 Elo+
Party 3
Amaterasu
Amaterasu
ivatron99
Amaterasu
Level 86
God Stats
2W - 1L
1,697 SR
Queue Stats
5W - 2L
1,570 Elo+
Party 3
Team Averages
Level 32
1,563 SR
1,570 Elo+

VS

Team Averages
Level 23
1,518 SR
1,531 Elo+
Ymir
Ymir
BotDalao
Ymir
Level 23
God Stats
14W - 10L
1,567 SR
Queue Stats
156W - 144L
1,492 Elo+
Solo
Chang'e
Chang'e
Ksioran
Chang'e
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,548 Elo+
Party 2
Nox
Nox
Slv2005
Nox
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
genrotanshi
Gilgamesh
Level 29
God Stats
3W - 3L
1,312 SR
Queue Stats
7W - 7L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
Ахter
Sun Wukong
Level 26
God Stats
2W - 1L
1,709 SR
Queue Stats
100W - 89L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ischyros10
Artemis
17
5 / 2 / 6
11,181
508
7,891
11,575
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
15
3 / 2 / 15
10,579
481
9,328
8,275
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
KylarCast
Tiamat
17
7 / 4 / 11
11,380
517
14,233
11,354
8,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
QUIMERICO
Hun Batz
18
8 / 3 / 5
12,169
553
11,281
17,677
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
ivatron99
Amaterasu
19
8 / 4 / 4
11,947
543
11,006
21,073
12,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
10 / 5 / 4
12,313
560
14,030
17,882
13,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Ksioran
Chang'e
13
0 / 7 / 5
8,737
397
5,823
13,637
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
13
0 / 9 / 2
8,388
381
1,994
12,770
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
genrotanshi
Gilgamesh
14
1 / 6 / 4
8,709
396
6,110
13,659
7,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Ахter
Sun Wukong
19
4 / 5 / 5
12,217
555
15,841
19,024
15,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
31
Kills
15
15
Deaths
32
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
10
5
4
2.4
W
Artemis
Ischyros10
Artemis
5
2
6
4
W
Bacchus
3
2
15
5.25
L
Chang'e
Ksioran
Chang'e
0
7
5
0.36
W
Tiamat
KylarCast
Tiamat
7
4
11
3.13
W
Hun Batz
QUIMERICO
Hun Batz
8
3
5
3.5
L
Nox
0
9
2
0.11
L
Gilgamesh
genrotanshi
Gilgamesh
1
6
4
0.5
W
Amaterasu
ivatron99
Amaterasu
8
4
4
2.5
L
Sun Wukong
Ахter
Sun Wukong
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,739
Damage
43,798
69,954
Taken
76,972
42,142
Mitigated
45,551
22,712
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
14,030
3,217
0
3,000
17,882
13,258
153
4,771
12,901
61,173
0
W
Artemis
Ischyros10
Artemis
7,891
3,595
0
4,214
11,575
4,035
978
4,253
7,200
0
64,738
W
Bacchus
9,328
1,256
0
1,195
8,275
9,945
318
3,310
4,773
21,769
0
L
Chang'e
Ksioran
Chang'e
5,823
1,225
1,726
3,864
13,637
4,508
636
4,351
9,166
52,099
0
W
Tiamat
KylarCast
Tiamat
14,233
991
0
1,943
11,354
8,068
1,279
7,073
4,193
50,827
0
W
Hun Batz
QUIMERICO
Hun Batz
11,281
5,038
0
5,521
17,677
7,497
484
4,680
12,961
0
100,153
L
Nox
1,994
241
0
996
12,770
4,538
404
7,048
5,279
30,493
0
L
Gilgamesh
genrotanshi
Gilgamesh
6,110
1,585
101
1,430
13,659
7,902
728
4,209
9,390
0
35,578
W
Amaterasu
ivatron99
Amaterasu
11,006
6,021
0
9,839
21,073
12,597
394
6,841
14,216
0
63,502
L
Sun Wukong
Ахter
Sun Wukong
15,841
4,191
0
4,086
19,024
15,345
253
2,279
16,675
364
83,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,256
Gold Earned
50,364
473
Minions Killed
482
0
Camps Cleared
0
2,135,523
Distance Traveled
1,842,797
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,313
560
103
5
0
385,837
2
W
Artemis
11,181
508
107
5
0
398,665
6
W
Bacchus
10,579
481
20
1
0
463,529
4
L
Chang'e
8,737
397
101
5
0
342,720
3
W
Tiamat
11,380
517
101
5
0
437,296
4
W
Hun Batz
12,169
553
136
6
0
435,955
4
L
Nox
8,388
381
62
3
0
330,702
6
L
Gilgamesh
8,709
396
54
2
0
391,280
3
W
Amaterasu
11,947
543
109
5
0
400,078
2
L
Sun Wukong
12,217
555
162
7
0
392,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role