Player Matchup

Scylla
Scylla
Gold V
ChrissyJ
Scylla
Gold V
Level 100
God Stats
5W - 3L
1,674 SR
Queue Stats
34W - 37L
1,331 MMR
Party 1
Ymir
Ymir
Silver I
RedDawg1
Ymir
Silver I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold V
crabmasterjohn7
Heimdallr
Gold V
Level 91
God Stats
4W - 3L
1,596 SR
Queue Stats
24W - 20L
1,492 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 84
1,590 SR
1,441 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 75
1,399 SR
1,277 MMR
Baba Yaga
Baba Yaga
Silver IV
Dewwberry
Baba Yaga
Silver IV
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Echo419xx
Anhur
Bronze III
Level 68
God Stats
0W - 1L
1,158 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
EsojSevla
Cthulhu
Silver IV
Level 117
God Stats
0W - 3L
1,538 SR
Queue Stats
26W - 53L
832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChrissyJ
Scylla
10
2 / 0 / 3
6,868
687
4,784
3,515
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
2 / 0 / 3
7,967
797
2,769
5,617
4,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
crabmasterjohn7
Heimdallr
11
2 / 0 / 4
7,240
724
4,754
3,978
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatTsukuyomiThothJanus

VS

Bans
AthenaAphroditeSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dewwberry
Baba Yaga
8
0 / 4 / 0
5,870
587
3,842
7,455
2,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Echo419xx
Anhur
10
0 / 1 / 0
5,999
600
2,766
4,985
2,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
EsojSevla
Cthulhu
8
0 / 1 / 0
6,340
634
3,338
4,912
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
ChrissyJ
Scylla
2
0
3
3.5
L
Baba Yaga
Dewwberry
Baba Yaga
0
4
0
0
L
Anhur
Echo419xx
Anhur
0
1
0
0
L
Cthulhu
EsojSevla
Cthulhu
0
1
0
0
W
Ymir
2
0
3
3.5
W
Heimdallr
crabmasterjohn7
Heimdallr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,307
Damage
9,946
13,110
Taken
17,352
7,012
Mitigated
8,093
5,121
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ChrissyJ
Scylla
4,784
610
0
680
3,515
1,111
234
2,053
1,462
25,798
0
L
Baba Yaga
Dewwberry
Baba Yaga
3,842
33
0
1,790
7,455
2,958
0
3,070
4,238
15,058
0
L
Anhur
Echo419xx
Anhur
2,766
1,035
0
1,412
4,985
2,081
0
2,721
2,062
0
24,167
L
Cthulhu
EsojSevla
Cthulhu
3,338
32
0
1,135
4,912
3,054
0
1,485
3,291
20,198
0
W
Ymir
2,769
430
0
2,266
5,617
4,549
0
3,135
2,482
7,854
0
W
Heimdallr
crabmasterjohn7
Heimdallr
4,754
2,486
0
2,175
3,978
1,352
0
2,067
1,911
0
35,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,075
Gold Earned
18,209
119
Minions Killed
86
0
Camps Cleared
0
552,328
Distance Traveled
535,843
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,868
687
53
5
0
184,618
3
L
Baba Yaga
5,870
587
23
2
0
170,665
0
L
Anhur
5,999
600
30
3
0
191,378
4
L
Cthulhu
6,340
634
33
3
0
173,800
3
W
Ymir
7,967
797
7
1
0
187,935
2
W
Heimdallr
7,240
724
59
6
0
179,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role