Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bárcsak
Hel
Level 26
God Stats
122W - 80L
1,462 SR
Queue Stats
177W - 145L
1,380 Elo+
Solo
Hercules
Hercules
Introversion
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,260 Elo+
Solo
Pele
Pele
RusSteezy
Pele
Level 24
God Stats
15W - 22L
1,447 SR
Queue Stats
59W - 68L
1,368 Elo+
Solo
Tyr
Tyr
Ryuget556
Tyr
Level 21
God Stats
3W - 3L
1,509 SR
Queue Stats
69W - 63L
1,460 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,394 Elo+

VS

Team Averages
Level 15
1,518 SR
1,331 Elo+
Ymir
Ymir
Bruthus_Jr
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,260 Elo+
Party 1
Horus
Horus
GoncaloGemeos
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,202 Elo+
Party 1
Danzaburou
Danzaburou
SenRaven
Danzaburou
Level 17
God Stats
443W - 405L
1,455 SR
Queue Stats
496W - 482L
1,420 Elo+
Solo
Odin
Odin
TheGreatSaga
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,345 Elo+
Solo
Hel
Hel
xIzzi Boo
Hel
Level 28
God Stats
32W - 25L
1,636 SR
Queue Stats
79W - 100L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
0 / 9 / 8
11,401
877
18,001
14,276
6,920
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
2 / 8 / 13
12,674
975
15,847
24,746
18,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Introversion
Hercules
20
4 / 7 / 14
12,883
991
17,439
29,701
40,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
17
5 / 6 / 5
12,472
959
15,111
16,460
6,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
9 / 8 / 6
14,286
1,099
23,018
31,715
23,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 16
13,592
1,046
13,276
22,612
29,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
0 / 6 / 13
11,382
876
1,278
18,922
10,299
Danzaburou
SenRaven
Danzaburou
20
16 / 2 / 18
16,385
1,260
46,599
23,329
15,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 1 / 24
14,823
1,140
24,420
17,859
22,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
8 / 2 / 22
14,007
1,077
22,748
16,565
12,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
131
20
Kills
38
38
Deaths
20
46
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
9
8
0.44
W
6
9
16
1.56
L
2
8
13
1.06
W
0
6
13
1.08
L
Hercules
Introversion
Hercules
4
7
14
1.57
L
Pele
5
6
5
1.25
L
9
8
6
1.5
W
Danzaburou
SenRaven
Danzaburou
16
2
18
12.5
W
8
1
24
20
W
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,416
Damage
108,321
116,898
Taken
99,287
96,080
Mitigated
90,815
23,610
Healing
37,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
18,001
2,707
0
195
14,276
6,920
0
2,877
11,399
37,433
0
W
13,276
2,576
0
0
22,612
29,776
0
6,879
15,733
27,826
0
L
15,847
608
6,652
6,250
24,746
18,539
0
11,752
12,994
28,655
0
W
1,278
480
1,884
3,026
18,922
10,299
0
7,088
11,834
0
6,163
L
Hercules
Introversion
Hercules
17,439
5,675
144
5,955
29,701
40,303
0
7,616
22,085
0
30,819
L
Pele
15,111
3,380
0
1,795
16,460
6,568
0
6,185
10,275
0
33,254
L
23,018
5,746
0
2,619
31,715
23,750
0
7,594
24,121
0
54,866
W
Danzaburou
SenRaven
Danzaburou
46,599
25,324
1,499
5,312
23,329
15,272
0
7,219
15,785
0
88,253
W
24,420
6,756
0
0
17,859
22,505
0
4,740
13,119
0
47,806
W
22,748
554
16,002
9,956
16,565
12,963
0
7,922
8,643
41,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,716
Gold Earned
70,189
199
Minions Killed
223
6
Camps Cleared
6
1,118,459
Distance Traveled
1,188,750
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,401
877
51
4
1
182,125
0
W
Ymir
13,592
1,046
19
1
2
205,848
0
L
Hel
12,674
975
31
2
0
236,569
0
W
Horus
11,382
876
6
0
1
200,210
0
L
Hercules
12,883
991
27
2
0
216,417
0
L
Pele
12,472
959
27
2
5
228,458
0
L
Tyr
14,286
1,099
63
5
0
254,890
0
W
Danzaburou
16,385
1,260
83
6
1
208,655
0
W
Odin
14,823
1,140
65
5
1
283,317
4
W
Hel
14,007
1,077
50
4
1
290,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role