Player Matchup

Aphrodite
Aphrodite
Activau
Aphrodite
Level 15
God Stats
4W - 0L
1,784 SR
Queue Stats
27W - 25L
1,374 Elo+
Solo
Fenrir
Fenrir
Asturus
Fenrir
Level 8
God Stats
6W - 8L
1,500 SR
Queue Stats
16W - 19L
1,183 Elo+
Party 2
Danzaburou
Danzaburou
CracklordEsc
Danzaburou
Level 27
God Stats
35W - 43L
1,437 SR
Queue Stats
90W - 122L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
InfernalPaper4
Gilgamesh
Level 57
God Stats
9W - 5L
1,537 SR
Queue Stats
16W - 18L
1,183 Elo+
Party 2
Nemesis
Nemesis
N1CE2WIN
Nemesis
Level 28
God Stats
13W - 9L
1,516 SR
Queue Stats
678W - 697L
1,362 Elo+
Solo
Team Averages
Level 27
1,555 SR
1,285 Elo+

VS

Team Averages
Level 20
1,413 SR
1,325 Elo+
Anubis
Anubis
Q6zh
Anubis
Level 13
God Stats
22W - 22L
1,442 SR
Queue Stats
75W - 71L
1,299 Elo+
Party 1
Hades
Hades
Royal APR
Hades
Level 23
God Stats
12W - 10L
1,485 SR
Queue Stats
12W - 12L
1,345 Elo+
Solo
Cthulhu
Cthulhu
Rvl Chelsea
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,283 Elo+
Party 1
Set
Set
ol Bands lo
Set
Level 29
God Stats
16W - 20L
1,405 SR
Queue Stats
40W - 45L
1,342 Elo+
Solo
Medusa
Medusa
the3rdheir
Medusa
Level 29
God Stats
1W - 2L
1,231 SR
Queue Stats
70W - 77L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Activau
Aphrodite
16
11 / 2 / 4
10,867
604
7,572
10,275
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Asturus
Fenrir
13
4 / 5 / 8
8,788
488
5,509
12,209
4,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
CracklordEsc
Danzaburou
15
5 / 5 / 5
10,207
567
12,120
12,480
4,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
InfernalPaper4
Gilgamesh
15
8 / 1 / 3
10,039
558
5,869
9,577
5,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
N1CE2WIN
Nemesis
12
2 / 1 / 4
8,074
449
2,357
7,722
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Q6zh
Anubis
11
3 / 8 / 4
8,038
447
9,111
10,916
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Royal APR
Hades
12
2 / 4 / 3
7,895
439
3,025
7,927
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Rvl Chelsea
Cthulhu
9
2 / 8 / 2
6,700
372
6,433
11,453
4,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
4 / 3 / 1
9,375
521
3,371
9,440
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
the3rdheir
Medusa
14
3 / 7 / 1
8,725
485
7,465
12,545
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
30
Kills
14
14
Deaths
30
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Activau
Aphrodite
11
2
4
6.5
W
Fenrir
Asturus
Fenrir
4
5
8
1.6
W
Danzaburou
CracklordEsc
Danzaburou
5
5
5
1.5
W
Gilgamesh
InfernalPaper4
Gilgamesh
8
1
3
9.5
W
Nemesis
N1CE2WIN
Nemesis
2
1
4
4
L
Anubis
Q6zh
Anubis
3
8
4
0.63
L
Hades
Royal APR
Hades
2
4
3
0.88
L
Cthulhu
Rvl Chelsea
Cthulhu
2
8
2
0.38
L
4
3
1
1.5
L
Medusa
the3rdheir
Medusa
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,427
Damage
29,405
52,263
Taken
52,281
20,463
Mitigated
21,404
15,611
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Activau
Aphrodite
7,572
1,496
1,590
6,376
10,275
3,319
0
6,147
4,128
45,274
0
W
Fenrir
Asturus
Fenrir
5,509
2,087
0
2,978
12,209
4,105
295
5,824
6,385
0
36,993
W
Danzaburou
CracklordEsc
Danzaburou
12,120
6,554
0
1,886
12,480
4,770
1,280
2,419
10,061
0
54,225
W
Gilgamesh
InfernalPaper4
Gilgamesh
5,869
757
135
2,091
9,577
5,588
614
3,468
6,109
0
53,785
W
Nemesis
N1CE2WIN
Nemesis
2,357
1,383
0
555
7,722
2,681
344
711
7,011
0
43,052
L
Anubis
Q6zh
Anubis
9,111
598
0
3,212
10,916
4,732
917
3,097
7,465
32,471
0
L
Hades
Royal APR
Hades
3,025
230
271
1,424
7,927
2,938
270
894
6,945
27,629
0
L
Cthulhu
Rvl Chelsea
Cthulhu
6,433
555
0
2,238
11,453
4,520
318
380
11,068
18,184
0
L
3,371
1,246
0
2,335
9,440
4,868
0
1,604
7,670
0
58,680
L
Medusa
the3rdheir
Medusa
7,465
2,475
0
0
12,545
4,346
728
914
11,561
0
42,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
40,733
383
Minions Killed
324
0
Camps Cleared
0
1,478,250
Distance Traveled
1,398,824
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,867
604
94
5
0
309,996
1
W
Fenrir
8,788
488
53
3
0
347,456
0
W
Danzaburou
10,207
567
91
5
0
243,524
0
W
Gilgamesh
10,039
558
95
5
0
352,313
1
W
Nemesis
8,074
449
50
3
0
224,961
0
L
Anubis
8,038
447
57
3
0
206,404
2
L
Hades
7,895
439
52
3
0
279,187
0
L
Cthulhu
6,700
372
37
2
0
257,752
0
L
Set
9,375
521
102
6
0
355,097
0
L
Medusa
8,725
485
76
4
0
300,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role