Player Matchup

Chernobog
Chernobog
DaliakYT
Chernobog
Level 67
God Stats
30W - 27L
1,534 SR
Queue Stats
310W - 317L
1,419 Elo+
Solo
Xing Tian
Xing Tian
Dr-Dash5
Xing Tian
Level 68
God Stats
5W - 6L
1,488 SR
Queue Stats
293W - 279L
1,403 Elo+
Party 1
Bakasura
Bakasura
GigoLoJeROmE
Bakasura
Level 86
God Stats
2W - 0L
1,786 SR
Queue Stats
41W - 48L
1,457 Elo+
Solo
King Arthur
King Arthur
Surt3473
King Arthur
Level 69
God Stats
31W - 26L
1,529 SR
Queue Stats
389W - 428L
1,451 Elo+
Party 1
Discordia
Discordia
TheDevilsPancake
Discordia
Level 77
God Stats
5W - 5L
1,304 SR
Queue Stats
631W - 652L
1,482 Elo+
Party 1
Team Averages
Level 73
1,528 SR
1,442 Elo+

VS

Team Averages
Level 70
1,539 SR
1,434 Elo+
Danzaburou
Danzaburou
NuclearSlam
Danzaburou
Level 80
God Stats
24W - 22L
1,840 SR
Queue Stats
222W - 217L
1,483 Elo+
Solo
Thor
Thor
Trixkz
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,491 Elo+
Solo
Cerberus
Cerberus
UpbeatTree10724
Cerberus
Level 65
God Stats
5W - 9L
1,618 SR
Queue Stats
226W - 269L
1,386 Elo+
Party 2
Tiamat
Tiamat
lilsportacuzz
Tiamat
Level 61
God Stats
1W - 5L
1,385 SR
Queue Stats
87W - 109L
1,400 Elo+
Solo
Fenrir
Fenrir
linkrocks86
Fenrir
Level 61
God Stats
83W - 93L
1,353 SR
Queue Stats
167W - 212L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaliakYT
Chernobog
20
7 / 3 / 8
20,509
586
22,172
23,597
11,544
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Dr-Dash5
Xing Tian
20
3 / 2 / 19
16,786
480
13,145
24,456
35,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
GigoLoJeROmE
Bakasura
20
12 / 6 / 6
18,567
530
25,557
31,984
22,137
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Surt3473
King Arthur
20
7 / 6 / 14
17,171
491
33,610
48,703
60,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
20
2 / 6 / 8
16,398
469
10,609
20,156
8,265
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NuclearSlam
Danzaburou
20
6 / 7 / 2
18,448
527
26,502
28,470
14,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Trixkz
Thor
20
7 / 4 / 4
16,926
484
19,070
28,758
14,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
20
6 / 10 / 7
15,828
452
30,576
41,770
47,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 0
10,831
309
4,353
10,836
5,537
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
20
4 / 6 / 5
14,635
418
16,180
32,499
39,398
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
31
Kills
23
23
Deaths
31
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DaliakYT
Chernobog
7
3
8
3.67
W
Xing Tian
Dr-Dash5
Xing Tian
3
2
19
6.25
W
Bakasura
GigoLoJeROmE
Bakasura
12
6
6
2.5
L
Danzaburou
NuclearSlam
Danzaburou
6
7
2
1
W
King Arthur
Surt3473
King Arthur
7
6
14
2.33
W
Discordia
2
6
8
1
L
Thor
Trixkz
Thor
7
4
4
2.25
L
Cerberus
6
10
7
0.95
L
0
4
0
0
L
Fenrir
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,093
Damage
96,681
148,896
Taken
142,333
137,923
Mitigated
121,373
43,625
Healing
40,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DaliakYT
Chernobog
22,172
18,297
0
11,176
23,597
11,544
385
5,891
17,706
0
198,821
W
Xing Tian
Dr-Dash5
Xing Tian
13,145
682
0
895
24,456
35,245
1,425
2,695
21,761
31,873
0
W
Bakasura
GigoLoJeROmE
Bakasura
25,557
15,938
0
12,568
31,984
22,137
3,080
6,196
25,788
0
150,396
L
Danzaburou
NuclearSlam
Danzaburou
26,502
20,114
0
7,151
28,470
14,342
2,434
5,300
22,357
0
164,156
W
King Arthur
Surt3473
King Arthur
33,610
4,470
0
15,774
48,703
60,732
1,219
13,574
35,129
126
100,487
W
Discordia
10,609
434
157
3,055
20,156
8,265
1,650
7,314
12,842
112,456
0
L
Thor
Trixkz
Thor
19,070
1,908
0
8,802
28,758
14,881
0
3,855
24,036
0
148,093
L
Cerberus
30,576
3,198
0
11,338
41,770
47,215
262
2,819
37,565
110,184
0
L
4,353
71
153
4,358
10,836
5,537
423
3,694
6,361
40,453
0
L
Fenrir
16,180
3,788
0
8,732
32,499
39,398
0
7,467
24,032
0
87,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,431
Gold Earned
76,668
788
Minions Killed
828
0
Camps Cleared
0
3,266,416
Distance Traveled
2,722,403
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
20,509
586
267
8
0
636,072
13
W
Xing Tian
16,786
480
24
1
0
723,943
2
W
Bakasura
18,567
530
181
5
0
651,027
6
L
Danzaburou
18,448
527
245
7
0
589,772
7
W
King Arthur
17,171
491
139
4
0
671,491
1
W
Discordia
16,398
469
177
5
0
583,883
5
L
Thor
16,926
484
208
6
0
653,525
6
L
Cerberus
15,828
452
208
6
0
563,797
3
L
Tiamat
10,831
309
88
3
0
218,949
0
L
Fenrir
14,635
418
79
2
0
696,360
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role