Player Matchup

Mercury
Mercury
Bradz2Bradz
Mercury
Level 109
God Stats
10W - 8L
1,537 SR
Queue Stats
155W - 156L
1,443 Elo+
Party 2
Ymir
Ymir
Reaper8547
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Shorty_Stuff_95
Gilgamesh
Level 69
God Stats
22W - 19L
1,527 SR
Queue Stats
236W - 248L
1,445 Elo+
Party 3
Baron Samedi
Baron Samedi
The_Chamach
Baron Samedi
Level 128
God Stats
22W - 16L
1,546 SR
Queue Stats
233W - 245L
1,439 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Zootedslime
Ah Muzen Cab
Level 84
God Stats
14W - 18L
1,467 SR
Queue Stats
272W - 293L
1,462 Elo+
Party 2
Team Averages
Level 95
1,515 SR
1,458 Elo+

VS

Team Averages
Level 100
1,436 SR
1,464 Elo+
Ullr
Ullr
Dreadknight0855
Ullr
Level 86
God Stats
9W - 28L
1,314 SR
Queue Stats
539W - 518L
1,456 Elo+
Solo
Tiamat
Tiamat
Hathagard
Tiamat
Level 124
God Stats
1W - 3L
1,082 SR
Queue Stats
133W - 151L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Tsu_Tey_18
Sun Wukong
Level 59
God Stats
10W - 3L
1,827 SR
Queue Stats
299W - 302L
1,470 Elo+
Solo
Athena
Athena
dp_Bummsbohne_qb
Athena
Level 106
God Stats
1W - 4L
1,379 SR
Queue Stats
76W - 85L
1,473 Elo+
Party 1
Apollo
Apollo
dp_SUN-W0LF_qb
Apollo
Level 124
God Stats
3W - 3L
1,577 SR
Queue Stats
70W - 93L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bradz2Bradz
Mercury
20
8 / 5 / 7
12,409
564
14,152
19,535
8,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 16
10,982
499
11,192
20,202
18,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Shorty_Stuff_95
Gilgamesh
17
2 / 3 / 7
10,403
473
9,068
15,544
11,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
The_Chamach
Baron Samedi
18
6 / 2 / 8
11,365
517
17,859
16,400
8,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Zootedslime
Ah Muzen Cab
20
8 / 0 / 7
12,190
554
15,715
11,595
5,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 0
9,603
437
9,354
16,841
6,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Hathagard
Tiamat
15
2 / 8 / 2
9,808
446
14,913
16,866
9,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Tsu_Tey_18
Sun Wukong
17
9 / 2 / 1
11,395
518
20,129
20,794
26,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 5
8,282
376
4,241
19,397
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 5 / 4
10,671
485
5,629
19,264
8,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
28
Kills
12
12
Deaths
28
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bradz2Bradz
Mercury
8
5
7
2.3
L
0
7
0
0
L
Tiamat
Hathagard
Tiamat
2
8
2
0.38
W
4
2
16
6
W
Gilgamesh
Shorty_Stuff_95
Gilgamesh
2
3
7
1.83
W
Baron Samedi
The_Chamach
Baron Samedi
6
2
8
5
L
Sun Wukong
Tsu_Tey_18
Sun Wukong
9
2
1
4.75
W
Ah Muzen Cab
Zootedslime
Ah Muzen Cab
8
0
7
11.5
L
0
6
5
0.42
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,986
Damage
54,266
83,276
Taken
93,162
51,772
Mitigated
62,465
39,312
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bradz2Bradz
Mercury
14,152
7,882
0
6,163
19,535
8,404
190
3,067
16,468
0
90,766
L
9,354
4,323
0
784
16,841
6,659
0
2,970
13,871
0
70,196
L
Tiamat
Hathagard
Tiamat
14,913
1,383
0
3,503
16,866
9,360
0
8,161
8,705
69,827
0
W
11,192
2,314
1,797
5,958
20,202
18,281
380
6,696
13,506
39,153
0
W
Gilgamesh
Shorty_Stuff_95
Gilgamesh
9,068
1,575
0
4,775
15,544
11,313
1,253
2,381
13,163
0
50,215
W
Baron Samedi
The_Chamach
Baron Samedi
17,859
1,164
3,147
10,260
16,400
8,451
553
6,690
9,710
88,311
0
L
Sun Wukong
Tsu_Tey_18
Sun Wukong
20,129
4,089
0
2,366
20,794
26,770
0
4,966
15,828
0
73,502
W
Ah Muzen Cab
Zootedslime
Ah Muzen Cab
15,715
7,177
0
7,212
11,595
5,323
1,492
1,134
10,461
0
97,184
L
4,241
501
0
4,159
19,397
11,142
0
9,193
10,204
20,800
0
L
5,629
1,640
0
4,890
19,264
8,534
0
3,761
15,503
0
94,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,349
Gold Earned
49,759
598
Minions Killed
610
0
Camps Cleared
0
2,210,725
Distance Traveled
1,926,013
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,409
564
120
5
0
484,259
0
L
Ullr
9,603
437
135
6
0
371,932
8
L
Tiamat
9,808
446
129
6
0
360,737
1
W
Ymir
10,982
499
70
3
0
422,373
7
W
Gilgamesh
10,403
473
104
5
0
476,787
2
W
Baron Samedi
11,365
517
167
8
0
399,959
1
L
Sun Wukong
11,395
518
126
6
0
423,269
0
W
Ah Muzen Cab
12,190
554
137
6
0
427,347
4
L
Athena
8,282
376
46
2
0
387,873
1
L
Apollo
10,671
485
174
8
0
382,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role