Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
M0ttis
Jing Wei
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
199W - 71L
1,989 Elo+
Party 1
Serqet
Serqet
Zysbe
Serqet
Level 155
God Stats
5W - 1L
1,840 SR
Queue Stats
352W - 95L
2,022 Elo+
Party 1
Team Averages
Level 104
1,613 SR
1,837 Elo+

VS

Team Averages
Level 58
1,545 SR
1,360 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
K2daBinks
He Bo
Level 32
God Stats
7W - 7L
1,759 SR
Queue Stats
69W - 113L
1,334 Elo+
Party 2
Scylla
Scylla
god_V_V_
Scylla
Level 19
God Stats
26W - 41L
1,376 SR
Queue Stats
34W - 72L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 2 / 9
7,866
715
9,462
6,819
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
M0ttis
Jing Wei
13
6 / 0 / 4
8,624
784
4,399
5,058
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
Zysbe
Serqet
11
5 / 2 / 4
9,000
818
5,761
10,752
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 4
6,760
615
4,189
9,472
4,724
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
K2daBinks
He Bo
9
0 / 6 / 1
6,309
574
6,456
7,381
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
god_V_V_
Scylla
10
3 / 4 / 0
7,229
657
3,334
6,106
1,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
3
4
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
9
2.75
L
Chaac
 
Chaac
0
2
4
1
L
He Bo
K2daBinks
He Bo
0
6
1
0.08
W
Jing Wei
M0ttis
Jing Wei
6
0
4
8
W
Serqet
Zysbe
Serqet
5
2
4
3.5
L
Scylla
god_V_V_
Scylla
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,622
Damage
13,979
22,629
Taken
22,959
11,923
Mitigated
8,744
9,270
Healing
3,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,462
1,049
0
2,667
6,819
4,139
91
3,281
3,367
35,361
0
L
Chaac
 
Chaac
4,189
1,226
0
3,021
9,472
4,724
0
3,846
5,195
0
12,598
L
He Bo
K2daBinks
He Bo
6,456
195
0
595
7,381
2,116
0
3,349
3,805
15,159
0
W
Jing Wei
M0ttis
Jing Wei
4,399
2,674
0
2,852
5,058
1,797
501
1,807
3,103
0
30,947
W
Serqet
Zysbe
Serqet
5,761
778
0
3,751
10,752
5,987
0
4,203
6,245
0
19,628
L
Scylla
god_V_V_
Scylla
3,334
46
0
153
6,106
1,904
0
2,371
3,579
22,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
20,298
124
Minions Killed
92
0
Camps Cleared
0
661,656
Distance Traveled
608,955
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,866
715
42
4
0
212,597
5
L
Chaac
6,760
615
11
1
0
217,188
4
L
He Bo
6,309
574
34
3
0
195,175
2
W
Jing Wei
8,624
784
62
6
0
211,278
1
W
Serqet
9,000
818
20
2
0
237,781
4
L
Scylla
7,229
657
47
4
0
196,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role