Player Matchup

Ne Zha
Ne Zha
GayDark
Ne Zha
Level 11
God Stats
4W - 3L
1,564 SR
Queue Stats
23W - 24L
1,561 Elo+
Solo
Skadi
Skadi
Grishmark41
Skadi
Level 5
God Stats
28W - 22L
1,338 SR
Queue Stats
39W - 33L
1,477 Elo+
Solo
Tiamat
Tiamat
JamesBund
Tiamat
Level 28
God Stats
10W - 9L
1,481 SR
Queue Stats
130W - 117L
1,465 Elo+
Solo
Hades
Hades
Juulzilla
Hades
Level 12
God Stats
6W - 11L
1,471 SR
Queue Stats
18W - 29L
1,326 Elo+
Party 1
Kali
Kali
fAdEd dEfAuLt b
Kali
Level 27
God Stats
5W - 7L
1,809 SR
Queue Stats
150W - 180L
1,439 Elo+
Party 1
Team Averages
Level 17
1,533 SR
1,454 Elo+

VS

Team Averages
Level 36
1,402 SR
1,405 Elo+
Cerberus
Cerberus
MontyXXX
Cerberus
Level 29
God Stats
2W - 2L
1,158 SR
Queue Stats
213W - 209L
1,425 Elo+
Solo
Olorun
Olorun
Th3BigMac
Olorun
Level 4
God Stats
5W - 9L
1,112 SR
Queue Stats
5W - 9L
1,154 Elo+
Solo
Rama
Rama
Vertigoon
Rama
Level 124
God Stats
4W - 3L
1,696 SR
Queue Stats
45W - 45L
1,560 Elo+
Party 2
Neith
Neith
elsalvaje1337
Neith
Level 11
God Stats
8W - 9L
1,770 SR
Queue Stats
13W - 19L
1,601 Elo+
Party 2
Sun Wukong
Sun Wukong
sahgey
Sun Wukong
Level 14
God Stats
3W - 5L
1,271 SR
Queue Stats
97W - 122L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GayDark
Ne Zha
20
9 / 5 / 14
16,922
1,058
23,169
19,527
13,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 4 / 19
16,555
1,035
22,281
17,397
16,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
JamesBund
Tiamat
20
5 / 8 / 21
16,264
1,017
28,458
26,858
29,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Juulzilla
Hades
20
7 / 5 / 11
15,533
971
16,681
20,444
14,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 15 / 14
15,079
942
16,328
34,672
20,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MontyXXX
Cerberus
20
4 / 7 / 29
17,323
1,083
23,547
38,555
53,296
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
Th3BigMac
Olorun
16
0 / 3 / 1
11,541
721
595
3,011
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
20
24 / 5 / 7
20,134
1,258
49,191
16,852
7,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 9 / 18
15,599
975
25,895
25,079
10,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
sahgey
Sun Wukong
20
3 / 8 / 26
15,994
1,000
9,403
28,441
29,146
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
117
32
Kills
36
37
Deaths
32
79
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
GayDark
Ne Zha
9
5
14
3.2
L
6
4
19
3.88
L
Tiamat
JamesBund
Tiamat
5
8
21
1.94
L
Hades
Juulzilla
Hades
7
5
11
2.5
W
Cerberus
MontyXXX
Cerberus
4
7
29
2.64
W
Olorun
Th3BigMac
Olorun
0
3
1
0.17
W
Rama
24
5
7
5.5
W
5
9
18
1.56
L
5
15
14
0.8
W
Sun Wukong
sahgey
Sun Wukong
3
8
26
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,917
Damage
108,631
118,898
Taken
111,938
94,167
Mitigated
100,781
23,853
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
GayDark
Ne Zha
23,169
10,948
0
4,072
19,527
13,131
0
5,020
14,507
0
58,665
L
22,281
9,616
0
3,673
17,397
16,103
0
4,565
12,832
0
54,087
L
Tiamat
JamesBund
Tiamat
28,458
2,426
1,146
6,232
26,858
29,465
0
3,246
23,612
62,803
0
L
Hades
Juulzilla
Hades
16,681
2,015
533
2,178
20,444
14,828
0
3,830
16,614
34,537
0
W
Cerberus
MontyXXX
Cerberus
23,547
1,573
755
8,041
38,555
53,296
0
15,660
22,730
41,262
0
W
Olorun
Th3BigMac
Olorun
595
274
0
129
3,011
782
0
1,191
1,820
1,770
0
W
Rama
49,191
40,421
0
0
16,852
7,056
0
6,336
10,516
0
98,540
W
25,895
12,723
0
3,525
25,079
10,501
0
7,806
17,122
0
71,372
L
16,328
10,156
0
6,019
34,672
20,640
0
7,481
27,010
0
34,597
W
Sun Wukong
sahgey
Sun Wukong
9,403
1,802
0
746
28,441
29,146
0
14,146
13,948
0
23,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,353
Gold Earned
80,591
277
Minions Killed
336
12
Camps Cleared
4
1,529,610
Distance Traveled
1,082,523
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
16,922
1,058
64
4
5
299,212
0
L
Skadi
16,555
1,035
75
5
0
258,045
0
L
Tiamat
16,264
1,017
77
5
2
321,903
0
L
Hades
15,533
971
40
3
1
324,286
1
W
Cerberus
17,323
1,083
51
3
1
279,103
0
W
Olorun
11,541
721
0
0
0
44,229
0
W
Rama
20,134
1,258
124
8
2
289,478
0
W
Neith
15,599
975
121
8
0
233,026
0
L
Kali
15,079
942
21
1
4
326,164
0
W
Sun Wukong
15,994
1,000
40
3
1
236,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role