Player Matchup

Scylla
Scylla
 
Scylla
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DeadlierNoir
Tiamat
Level 26
God Stats
11W - 8L
1,625 SR
Queue Stats
180W - 172L
1,575 Elo+
Solo
Loki
Loki
Isolophobie
Loki
Level 8
God Stats
9W - 3L
1,808 SR
Queue Stats
13W - 3L
1,803 Elo+
Party 1
Izanami
Izanami
M4ttFl4ks
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,461 Elo+
Solo
Aphrodite
Aphrodite
Monophobie
Aphrodite
Level 8
God Stats
13W - 3L
1,899 SR
Queue Stats
13W - 3L
1,803 Elo+
Party 1
Team Averages
Level 12
1,666 SR
1,628 Elo+

VS

Team Averages
Level 19
1,625 SR
1,619 Elo+
Kukulkan
Kukulkan
Dawid1569
Kukulkan
Level 3
God Stats
4W - 3L
1,705 SR
Queue Stats
20W - 14L
1,625 Elo+
Solo
Bacchus
Bacchus
Hairyman619
Bacchus
Level 28
God Stats
2W - 4L
1,472 SR
Queue Stats
336W - 269L
1,584 Elo+
Solo
Nike
Nike
Mat_Legend_
Nike
Level 29
God Stats
4W - 2L
1,776 SR
Queue Stats
79W - 87L
1,453 Elo+
Solo
Artemis
Artemis
ZavalaPower
Artemis
Level 28
God Stats
54W - 42L
1,656 SR
Queue Stats
104W - 72L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
lauter-Bub
Gilgamesh
Level 6
God Stats
6W - 7L
1,515 SR
Queue Stats
30W - 22L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
9 / 1 / 5
11,748
618
15,295
10,877
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
20
4 / 3 / 4
11,669
614
9,246
11,165
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
13 / 0 / 4
10,804
569
15,772
13,778
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
M4ttFl4ks
Izanami
11
1 / 6 / 2
7,285
383
3,237
10,530
3,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Monophobie
Aphrodite
14
2 / 1 / 11
9,138
481
4,157
7,969
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dawid1569
Kukulkan
12
1 / 8 / 1
8,235
433
5,629
10,432
3,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Hairyman619
Bacchus
13
5 / 3 / 2
9,174
483
8,594
14,267
13,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 2
8,336
439
3,811
14,222
7,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
ZavalaPower
Artemis
16
4 / 3 / 2
10,607
558
9,395
11,839
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
lauter-Bub
Gilgamesh
14
1 / 8 / 2
9,001
474
6,828
17,711
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
29
Kills
11
11
Deaths
29
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
5
11.5
L
Kukulkan
Dawid1569
Kukulkan
1
8
1
0.19
W
Tiamat
4
3
4
2
L
Bacchus
Hairyman619
Bacchus
5
3
2
2
W
13
0
4
15
W
Izanami
M4ttFl4ks
Izanami
1
6
2
0.33
L
0
7
2
0.14
W
Aphrodite
Monophobie
Aphrodite
2
1
11
7.5
L
Artemis
ZavalaPower
Artemis
4
3
2
1.67
L
Gilgamesh
lauter-Bub
Gilgamesh
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,707
Damage
34,257
54,319
Taken
68,471
26,591
Mitigated
35,832
25,101
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,295
2,555
0
5,210
10,877
3,681
3,903
1,185
9,692
81,098
0
L
Kukulkan
Dawid1569
Kukulkan
5,629
163
0
0
10,432
3,590
741
3,801
6,601
37,144
0
W
Tiamat
9,246
1,799
0
4,206
11,165
7,983
1,693
3,440
7,725
95,059
0
L
Bacchus
Hairyman619
Bacchus
8,594
1,381
0
4,409
14,267
13,058
0
5,945
8,274
34,727
0
W
15,772
5,209
0
4,824
13,778
5,220
0
2,802
10,976
0
73,233
W
Izanami
M4ttFl4ks
Izanami
3,237
1,589
0
802
10,530
3,454
0
4,166
6,364
0
27,337
L
3,811
653
0
660
14,222
7,563
471
8,679
5,183
0
34,180
W
Aphrodite
Monophobie
Aphrodite
4,157
348
4,975
5,084
7,969
6,253
300
2,630
5,339
28,312
0
L
Artemis
ZavalaPower
Artemis
9,395
5,518
0
4,565
11,839
4,344
1,740
3,595
8,208
0
77,550
L
Gilgamesh
lauter-Bub
Gilgamesh
6,828
1,878
0
4,338
17,711
7,277
0
6,020
11,507
0
56,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,644
Gold Earned
45,353
555
Minions Killed
477
0
Camps Cleared
0
1,746,020
Distance Traveled
1,655,097
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,748
618
154
8
0
303,216
2
L
Kukulkan
8,235
433
103
5
0
292,900
1
W
Tiamat
11,669
614
186
10
0
344,183
7
L
Bacchus
9,174
483
41
2
0
380,381
10
W
Loki
10,804
569
106
6
0
393,734
2
W
Izanami
7,285
383
56
3
0
349,727
3
L
Nike
8,336
439
87
5
0
315,874
1
W
Aphrodite
9,138
481
53
3
0
355,160
3
L
Artemis
10,607
558
157
8
0
313,734
4
L
Gilgamesh
9,001
474
89
5
0
352,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role