Player Matchup

Arachne
Arachne
Gold III
Bvddhaa
Arachne
Gold III
Level 81
God Stats
14W - 9L
1,631 SR
Queue Stats
95W - 97L
1,485 MMR
Solo
Discordia
Discordia
Gold I
EzGarM
Discordia
Gold I
Level 160
God Stats
127W - 78L
1,659 SR
Queue Stats
438W - 449L
1,499 MMR
Solo
Cernunnos
Cernunnos
Bronze III
GimmeDuhLutes
Cernunnos
Bronze III
Level 125
God Stats
3W - 0L
1,584 SR
Queue Stats
29W - 21L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
IISPH0ENIX
Sun Wukong
Gold III
Level 142
God Stats
2W - 1L
1,757 SR
Queue Stats
197W - 185L
1,443 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
oldmanshmity
Cabrakan
Platinum V
Level 129
God Stats
6W - 8L
1,466 SR
Queue Stats
204W - 185L
1,496 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,619 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,555 SR
1,489 MMR
Ymir
Ymir
Gold IV
Ethernalyy
Ymir
Gold IV
Level 158
God Stats
23W - 16L
1,635 SR
Queue Stats
310W - 311L
1,463 MMR
Solo
Hun Batz
Hun Batz
Gold V
MauiDaui
Hun Batz
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,494 MMR
Party 1
Janus
Janus
Gold III
asiakid4
Janus
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
lesshuman
Chaac
Gold III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
wwwwwwerick
Heimdallr
Gold V
Level 159
God Stats
6W - 3L
1,640 SR
Queue Stats
61W - 51L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bvddhaa
Arachne
20
10 / 0 / 6
14,357
684
10,328
18,438
8,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
EzGarM
Discordia
20
3 / 0 / 8
14,096
671
15,098
10,756
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
GimmeDuhLutes
Cernunnos
20
2 / 3 / 4
14,553
693
10,418
14,993
6,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
IISPH0ENIX
Sun Wukong
19
3 / 1 / 8
13,820
658
15,013
15,916
14,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
oldmanshmity
Cabrakan
18
4 / 2 / 9
13,750
655
10,122
20,237
22,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Guan YuAthenaTiamatTsukuyomiSet

VS

Bans
SobekCamazotzKing ArthurFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
10,006
476
8,796
18,932
15,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
MauiDaui
Hun Batz
16
1 / 4 / 0
9,517
453
5,462
13,129
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
asiakid4
Janus
17
1 / 6 / 1
9,993
476
9,057
13,064
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
lesshuman
Chaac
14
0 / 2 / 1
9,322
444
7,257
18,908
16,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
wwwwwwerick
Heimdallr
19
2 / 4 / 2
11,909
567
9,600
14,342
6,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
22
Kills
5
6
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bvddhaa
Arachne
10
0
6
13
L
1
6
1
0.25
W
Discordia
EzGarM
Discordia
3
0
8
7
W
Cernunnos
GimmeDuhLutes
Cernunnos
2
3
4
1.33
W
Sun Wukong
IISPH0ENIX
Sun Wukong
3
1
8
7
L
Hun Batz
MauiDaui
Hun Batz
1
4
0
0.25
L
Janus
asiakid4
Janus
1
6
1
0.25
L
Chaac
lesshuman
Chaac
0
2
1
0.25
W
Cabrakan
oldmanshmity
Cabrakan
4
2
9
4.25
L
Heimdallr
wwwwwwerick
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,979
Damage
40,172
80,340
Taken
78,375
57,749
Mitigated
49,276
37,238
Healing
19,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bvddhaa
Arachne
10,328
7,814
0
8,348
18,438
8,688
7,339
5,281
13,012
0
112,695
L
8,796
1,756
0
1,957
18,932
15,703
324
4,874
13,932
72,749
0
W
Discordia
EzGarM
Discordia
15,098
366
1,020
4,718
10,756
5,030
3,874
2,580
8,012
100,394
0
W
Cernunnos
GimmeDuhLutes
Cernunnos
10,418
5,444
0
8,121
14,993
6,739
2,230
0
14,993
0
113,120
W
Sun Wukong
IISPH0ENIX
Sun Wukong
15,013
3,834
0
7,844
15,916
14,424
4,184
4,870
10,980
0
85,537
L
Hun Batz
MauiDaui
Hun Batz
5,462
1,657
0
3,739
13,129
5,262
692
1,631
11,456
0
75,026
L
Janus
asiakid4
Janus
9,057
252
112
2,550
13,064
5,136
0
6,511
6,281
84,249
0
L
Chaac
lesshuman
Chaac
7,257
680
0
6,476
18,908
16,754
0
6,846
11,623
447
34,592
W
Cabrakan
oldmanshmity
Cabrakan
10,122
1,228
0
7,187
20,237
22,868
1,949
5,952
14,064
24,198
0
L
Heimdallr
wwwwwwerick
Heimdallr
9,600
4,807
0
4,464
14,342
6,421
0
4,596
9,696
0
88,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,576
Gold Earned
50,747
691
Minions Killed
715
0
Camps Cleared
0
2,179,576
Distance Traveled
2,075,756
36
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,357
684
145
7
0
481,801
9
L
Ymir
10,006
476
151
7
0
352,444
4
W
Discordia
14,096
671
181
9
0
416,660
10
W
Cernunnos
14,553
693
183
9
0
407,741
6
W
Sun Wukong
13,820
658
152
7
0
427,359
2
L
Hun Batz
9,517
453
139
7
0
457,569
12
L
Janus
9,993
476
196
9
0
438,386
9
L
Chaac
9,322
444
56
3
0
446,731
7
W
Cabrakan
13,750
655
30
1
0
446,015
9
L
Heimdallr
11,909
567
173
8
0
380,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role