Player Matchup

Bacchus
Bacchus
MGiotas
Bacchus
Level 24
God Stats
5W - 5L
1,769 SR
Queue Stats
26W - 28L
1,359 Elo+
Party 1
Hachiman
Hachiman
The_Black_Laky
Hachiman
Level 8
God Stats
3W - 4L
1,499 SR
Queue Stats
3W - 7L
1,237 Elo+
Party 1
King Arthur
King Arthur
im_the_toxicity
King Arthur
Level 29
God Stats
20W - 25L
1,531 SR
Queue Stats
141W - 176L
1,383 Elo+
Party 1
Team Averages
Level 20
1,600 SR
1,327 Elo+

VS

Team Averages
Level 74
1,312 SR
1,107 Elo+
Hercules
Hercules
Djburdett
Hercules
Level 104
God Stats
2W - 1L
1,213 SR
Queue Stats
4W - 4L
1,107 Elo+
Party 2
Scylla
Scylla
GIGA KIC Burdet
Scylla
Level 88
God Stats
3W - 2L
1,224 SR
Queue Stats
4W - 4L
1,107 Elo+
Party 2
Hades
Hades
MCEvans x
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MGiotas
Bacchus
9
1 / 6 / 1
7,025
703
5,269
11,224
8,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
9
1 / 7 / 1
6,344
634
2,256
9,901
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
im_the_toxicity
King Arthur
8
0 / 7 / 0
5,879
588
2,922
12,551
4,277
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Djburdett
Hercules
11
5 / 1 / 14
8,204
820
12,655
7,041
3,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
13 / 0 / 6
8,916
892
11,405
4,646
2,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
MCEvans x
Hades
9
2 / 1 / 12
7,119
712
2,660
3,437
1,461
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
20
20
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Djburdett
Hercules
5
1
14
12
W
13
0
6
16
W
Hades
MCEvans x
Hades
2
1
12
8
L
Bacchus
MGiotas
Bacchus
1
6
1
0.25
L
Hachiman
1
7
1
0.21
L
King Arthur
im_the_toxicity
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,447
Damage
26,720
33,676
Taken
15,124
15,265
Mitigated
6,770
3,114
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Djburdett
Hercules
12,655
4,100
495
1,620
7,041
3,131
566
2,060
4,981
0
26,422
W
11,405
1,324
0
1,439
4,646
2,178
442
1,321
3,325
31,096
0
W
Hades
MCEvans x
Hades
2,660
86
82
252
3,437
1,461
267
1,928
1,509
3,515
0
L
Bacchus
MGiotas
Bacchus
5,269
256
0
0
11,224
8,437
0
4,100
6,917
11,641
0
L
Hachiman
2,256
1,302
0
807
9,901
2,551
0
4,383
5,368
0
12,241
L
King Arthur
im_the_toxicity
King Arthur
2,922
569
258
2,049
12,551
4,277
0
5,155
7,222
0
17,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,248
Gold Earned
24,239
56
Minions Killed
67
0
Camps Cleared
0
494,163
Distance Traveled
498,897
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,204
820
30
3
0
184,511
1
W
Scylla
8,916
892
33
3
0
180,044
0
W
Hades
7,119
712
4
0
0
134,342
0
L
Bacchus
7,025
703
18
2
0
172,819
1
L
Hachiman
6,344
634
16
2
0
157,889
0
L
King Arthur
5,879
588
22
2
0
163,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role