Player Matchup

Cthulhu
Cthulhu
EdwardAinsworth
Cthulhu
Level 3
God Stats
5W - 5L
1,532 SR
Queue Stats
5W - 5L
1,492 Elo+
Party 2
Khepri
Khepri
GengisK5585
Khepri
Level 7
God Stats
2W - 1L
1,749 SR
Queue Stats
9W - 8L
1,461 Elo+
Party 2
Zeus
Zeus
OP assassin8281
Zeus
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
238W - 238L
1,455 Elo+
Solo
Horus
Horus
SimplyMeowz
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,265 Elo+
Solo
Fenrir
Fenrir
SkeleTON8385
Fenrir
Level 15
God Stats
59W - 42L
1,444 SR
Queue Stats
97W - 76L
1,401 Elo+
Party 2
Team Averages
Level 10
1,545 SR
1,415 Elo+

VS

Team Averages
Level 19
1,416 SR
1,378 Elo+
Bastet
Bastet
CrabMan0418
Bastet
Level 28
God Stats
6W - 3L
1,567 SR
Queue Stats
8W - 4L
1,443 Elo+
Solo
Artemis
Artemis
M4G1K 3XT4
Artemis
Level 21
God Stats
56W - 35L
1,534 SR
Queue Stats
172W - 162L
1,434 Elo+
Party 1
Neith
Neith
M4G1K C0D31N
Neith
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 53L
1,492 Elo+
Party 1
Medusa
Medusa
gamer-girl8529
Medusa
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
2W - 4L
1,347 Elo+
Solo
Discordia
Discordia
iBeWaVy
Discordia
Level 27
God Stats
4W - 6L
1,192 SR
Queue Stats
10W - 10L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 16
14,316
1,023
8,485
31,292
48,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
20
0 / 11 / 17
13,030
931
4,316
34,655
52,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 6 / 13
15,988
1,142
28,373
15,044
8,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
0 / 11 / 11
12,220
873
2,411
22,637
13,375
Fenrir
20
20 / 9 / 6
17,549
1,254
28,592
26,202
15,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
12 / 6 / 24
16,332
1,167
28,958
19,270
8,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
M4G1K 3XT4
Artemis
20
13 / 9 / 20
16,135
1,153
38,458
20,146
8,242
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
15 / 7 / 17
16,375
1,170
41,146
19,768
8,434
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
0 / 9 / 20
12,860
919
9,326
17,107
6,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
iBeWaVy
Discordia
16
1 / 2 / 2
10,806
772
2,496
2,685
961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
124
33
Kills
41
41
Deaths
33
63
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bastet
12
6
24
4
W
1
4
16
2.25
W
Khepri
0
11
17
0.77
L
Artemis
M4G1K 3XT4
Artemis
13
9
20
2.56
L
15
7
17
3.36
W
12
6
13
3.08
W
0
11
11
0.5
W
Fenrir
20
9
6
2.56
L
0
9
20
1.11
L
Discordia
iBeWaVy
Discordia
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,177
Damage
120,384
129,830
Taken
78,976
139,356
Mitigated
32,798
9,109
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
28,958
9,484
381
960
19,270
8,326
0
7,094
12,176
0
52,502
W
8,485
763
0
952
31,292
48,545
0
1,274
30,018
67,009
0
W
Khepri
4,316
382
0
0
34,655
52,772
0
498
34,157
17,515
0
L
Artemis
M4G1K 3XT4
Artemis
38,458
31,999
605
1,185
20,146
8,242
0
12,432
7,714
0
68,050
L
41,146
33,127
178
1,555
19,768
8,434
0
10,025
9,743
0
79,220
W
28,373
4,732
0
0
15,044
8,934
0
45
14,999
61,918
0
W
2,411
1,232
800
826
22,637
13,375
0
377
22,260
0
8,214
W
Fenrir
28,592
8,397
0
6,531
26,202
15,730
0
302
25,900
0
42,333
L
9,326
4,965
0
1,031
17,107
6,835
0
9,520
7,587
0
21,557
L
Discordia
iBeWaVy
Discordia
2,496
245
0
0
2,685
961
0
2,103
582
5,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,103
Gold Earned
72,508
270
Minions Killed
230
6
Camps Cleared
4
1,077,372
Distance Traveled
989,247
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
16,332
1,167
64
5
2
316,782
1
W
Cthulhu
14,316
1,023
129
9
0
210,760
0
W
Khepri
13,030
931
34
2
0
236,739
0
L
Artemis
16,135
1,153
58
4
1
226,930
0
L
Neith
16,375
1,170
78
6
0
221,136
0
W
Zeus
15,988
1,142
83
6
4
212,602
0
W
Horus
12,220
873
7
1
2
198,178
0
W
Fenrir
17,549
1,254
17
1
0
219,093
0
L
Medusa
12,860
919
19
1
0
152,256
0
L
Discordia
10,806
772
11
1
1
72,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role