Player Matchup

Fenrir
Fenrir
Bannon9k
Fenrir
Level 28
God Stats
6W - 7L
1,401 SR
Queue Stats
57W - 54L
1,413 Elo+
Solo
Aphrodite
Aphrodite
Bazelguise
Aphrodite
Level 18
God Stats
3W - 2L
1,619 SR
Queue Stats
4W - 6L
1,449 Elo+
Solo
Hercules
Hercules
Cruel-T19
Hercules
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Janus
Janus
Hassan_Alnuaimy
Janus
Level 16
God Stats
16W - 10L
1,375 SR
Queue Stats
100W - 84L
1,174 Elo+
Solo
Olorun
Olorun
LoFi M0nster
Olorun
Level 4
God Stats
0W - 2L
1,334 SR
Queue Stats
7W - 8L
1,312 Elo+
Solo
Team Averages
Level 17
1,446 SR
1,370 Elo+

VS

Team Averages
Level 45
1,480 SR
1,416 Elo+
Merlin
Merlin
Davidswag242140
Merlin
Level 29
God Stats
1W - 1L
1,201 SR
Queue Stats
8W - 5L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
MorbidMace
Tsukuyomi
Level 136
God Stats
7W - 3L
1,680 SR
Queue Stats
244W - 193L
1,566 Elo+
Party 1
Cupid
Cupid
next_muffler130
Cupid
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 137L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
redx808
Gilgamesh
Level 28
God Stats
17W - 16L
1,521 SR
Queue Stats
55W - 62L
1,507 Elo+
Solo
Kukulkan
Kukulkan
thetank201014
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bannon9k
Fenrir
17
7 / 2 / 2
11,120
585
8,163
13,147
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Bazelguise
Aphrodite
13
1 / 8 / 2
8,005
421
2,102
11,872
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Cruel-T19
Hercules
13
5 / 3 / 0
8,833
465
6,641
11,266
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 11 / 2
9,002
474
7,607
12,140
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
13
0 / 8 / 2
8,047
424
5,460
14,871
4,974
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
8,187
431
4,129
9,233
2,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
MorbidMace
Tsukuyomi
17
20 / 5 / 5
11,693
615
22,636
16,389
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
8 / 1 / 2
9,965
524
9,621
10,598
3,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
redx808
Gilgamesh
1
0 / 0 / 0
5,205
274
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
thetank201014
Kukulkan
13
2 / 2 / 8
8,525
449
4,808
5,833
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
14
Kills
30
32
Deaths
14
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bannon9k
Fenrir
7
2
2
4
L
Aphrodite
Bazelguise
Aphrodite
1
8
2
0.25
L
Hercules
Cruel-T19
Hercules
5
3
0
1.67
W
0
6
4
0.33
L
1
11
2
0.18
L
Olorun
0
8
2
0.13
W
Tsukuyomi
MorbidMace
Tsukuyomi
20
5
5
4.5
W
8
1
2
9
W
Gilgamesh
redx808
Gilgamesh
0
0
0
0
W
Kukulkan
thetank201014
Kukulkan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,973
Damage
41,194
63,296
Taken
42,053
25,248
Mitigated
15,182
15,624
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bannon9k
Fenrir
8,163
689
0
4,990
13,147
5,940
0
1,777
11,278
0
81,323
L
Aphrodite
Bazelguise
Aphrodite
2,102
651
1,589
2,912
11,872
4,184
278
1,711
10,121
16,760
0
L
Hercules
Cruel-T19
Hercules
6,641
2,474
0
1,956
11,266
6,979
780
1,247
10,019
0
33,756
W
4,129
409
0
816
9,233
2,772
200
1,845
7,146
44,850
0
L
7,607
306
0
264
12,140
3,171
1,442
969
11,061
42,179
0
L
Olorun
5,460
2,686
259
3,654
14,871
4,974
567
2,911
11,880
49,339
0
W
Tsukuyomi
MorbidMace
Tsukuyomi
22,636
6,726
0
4,452
16,389
6,599
0
4,499
11,389
0
74,188
W
9,621
4,860
450
5,828
10,598
3,963
494
6,196
4,192
0
56,499
W
Gilgamesh
redx808
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
thetank201014
Kukulkan
4,808
882
0
0
5,833
1,848
514
1,806
3,832
22,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
43,575
403
Minions Killed
340
0
Camps Cleared
0
1,600,629
Distance Traveled
1,452,034
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,120
585
124
7
0
375,701
0
L
Aphrodite
8,005
421
26
1
0
271,798
0
L
Hercules
8,833
465
71
4
0
365,297
0
W
Merlin
8,187
431
89
5
0
369,188
1
L
Janus
9,002
474
85
4
0
321,137
0
L
Olorun
8,047
424
97
5
0
266,696
1
W
Tsukuyomi
11,693
615
99
5
0
378,168
4
W
Cupid
9,965
524
93
5
0
358,930
5
W
Gilgamesh
5,205
274
0
0
0
1,824
0
W
Kukulkan
8,525
449
59
3
0
343,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role