Player Matchup

Tiamat
Tiamat
BloodDie24
Tiamat
Level 10
God Stats
6W - 18L
1,576 SR
Queue Stats
17W - 40L
1,329 Elo+
Party 1
Erlang Shen
Erlang Shen
ELDIABLO11111
Erlang Shen
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 81L
1,450 Elo+
Party 1
Neith
Neith
anak1
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,292 Elo+
Solo
Team Averages
Level 40
1,525 SR
1,357 Elo+

VS

Team Averages
Level 28
1,609 SR
1,380 Elo+
Ullr
Ullr
AnZa1
Ullr
Level 31
God Stats
10W - 17L
1,390 SR
Queue Stats
122W - 171L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
GuapoJ
Kuzenbo
Level 28
God Stats
3W - 3L
1,771 SR
Queue Stats
86W - 156L
1,336 Elo+
Solo
Odin
Odin
Slobznr
Odin
Level 26
God Stats
5W - 6L
1,666 SR
Queue Stats
17W - 19L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BloodDie24
Tiamat
18
4 / 10 / 15
16,093
644
17,098
20,081
9,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
ELDIABLO11111
Erlang Shen
20
18 / 11 / 9
19,829
793
31,956
39,545
19,845
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
anak1
Neith
20
7 / 8 / 17
17,438
698
22,813
21,535
14,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AnZa1
Ullr
20
6 / 9 / 14
17,606
704
18,749
25,645
11,976
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
GuapoJ
Kuzenbo
20
6 / 8 / 17
18,718
749
17,457
38,882
57,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Slobznr
Odin
20
17 / 12 / 6
20,039
802
30,064
32,209
22,161
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
66
29
Kills
29
29
Deaths
29
41
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ullr
AnZa1
Ullr
6
9
14
1.44
L
Tiamat
BloodDie24
Tiamat
4
10
15
1.15
L
Erlang Shen
ELDIABLO11111
Erlang Shen
18
11
9
2.05
W
Kuzenbo
GuapoJ
Kuzenbo
6
8
17
1.81
W
Odin
Slobznr
Odin
17
12
6
1.67
L
Neith
anak1
Neith
7
8
17
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,867
Damage
66,270
81,161
Taken
96,736
44,516
Mitigated
92,091
13,289
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AnZa1
Ullr
18,749
10,661
0
2,302
25,645
11,976
2,526
3,283
22,090
0
109,531
L
Tiamat
BloodDie24
Tiamat
17,098
1,943
0
3,295
20,081
9,739
648
2,840
17,161
39,239
0
L
Erlang Shen
ELDIABLO11111
Erlang Shen
31,956
19,222
0
5,706
39,545
19,845
1,031
10,354
28,975
0
111,153
W
Kuzenbo
GuapoJ
Kuzenbo
17,457
4,328
444
6,469
38,882
57,954
436
7,389
30,861
55,872
0
W
Odin
Slobznr
Odin
30,064
6,498
0
6,203
32,209
22,161
138
6,202
25,579
0
109,742
L
Neith
anak1
Neith
22,813
8,839
0
4,288
21,535
14,932
1,083
4,334
17,046
0
73,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,360
Gold Earned
56,363
231
Minions Killed
266
0
Camps Cleared
0
1,222,578
Distance Traveled
1,266,534
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
17,606
704
119
5
0
386,650
2
L
Tiamat
16,093
644
43
2
0
400,102
3
L
Erlang Shen
19,829
793
96
4
0
409,543
0
W
Kuzenbo
18,718
749
37
1
0
465,121
1
W
Odin
20,039
802
110
4
0
414,763
2
L
Neith
17,438
698
92
4
0
412,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role