Player Matchup

Zeus
Zeus
PietyZeldris
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
SuperiorGinge69
Geb
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 51L
1,623 Elo+
Party 2
Sun Wukong
Sun Wukong
porquee
Sun Wukong
Level 60
God Stats
1W - 4L
1,310 SR
Queue Stats
83W - 140L
1,353 Elo+
Solo
Team Averages
Level 78
1,437 SR
1,492 Elo+

VS

Team Averages
Level 32
1,347 SR
1,388 Elo+
Merlin
Merlin
SneakyRabb1t14
Merlin
Level 17
God Stats
0W - 3L
1,355 SR
Queue Stats
10W - 16L
1,345 Elo+
Party 1
Ymir
Ymir
UScreamLikeUrMom
Ymir
Level 29
God Stats
1W - 3L
1,369 SR
Queue Stats
76W - 103L
1,375 Elo+
Party 1
Cernunnos
Cernunnos
chubz1214
Cernunnos
Level 49
God Stats
3W - 4L
1,317 SR
Queue Stats
7W - 7L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 9
9,139
831
13,906
3,916
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 12
8,486
771
2,472
10,012
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
porquee
Sun Wukong
12
9 / 2 / 7
8,938
813
10,007
9,648
8,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 4
7,017
638
3,310
7,668
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 8 / 5
6,643
604
2,002
13,007
6,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
chubz1214
Cernunnos
10
3 / 4 / 2
7,301
664
6,388
9,387
3,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
4
5
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
1
7
4
0.43
W
2
3
12
2.67
L
0
8
5
0.31
L
Cernunnos
chubz1214
Cernunnos
3
4
2
1
W
Sun Wukong
porquee
Sun Wukong
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
11,700
23,576
Taken
30,062
15,994
Mitigated
11,578
2,812
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,906
1,775
0
627
3,916
1,084
1,674
385
3,485
45,227
0
L
3,310
60
0
0
7,668
2,301
0
3,995
3,292
17,491
0
W
2,472
230
0
1,120
10,012
6,808
68
1,756
8,008
6,142
0
L
2,002
403
0
730
13,007
6,154
0
8,109
4,407
6,712
0
L
Cernunnos
chubz1214
Cernunnos
6,388
3,787
0
2,474
9,387
3,123
0
3,481
5,480
0
24,515
W
Sun Wukong
porquee
Sun Wukong
10,007
2,800
0
1,065
9,648
8,102
175
2,708
6,740
0
23,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,563
Gold Earned
20,961
97
Minions Killed
75
0
Camps Cleared
0
601,343
Distance Traveled
480,877
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,139
831
65
6
0
172,000
7
L
Merlin
7,017
638
24
2
0
166,482
0
W
Geb
8,486
771
3
0
0
212,750
2
L
Ymir
6,643
604
11
1
0
139,739
1
L
Cernunnos
7,301
664
40
4
0
174,656
3
W
Sun Wukong
8,938
813
29
3
0
216,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role