Player Matchup

Nu Wa
Nu Wa
LunaNightUwU
Nu Wa
Level 49
God Stats
6W - 7L
1,579 SR
Queue Stats
11W - 12L
1,718 Elo+
Solo
Neith
Neith
RDAWG1991
Neith
Level 17
God Stats
36W - 21L
1,596 SR
Queue Stats
43W - 25L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
Sh0wGOAT
Cthulhu
Level 126
God Stats
4W - 4L
1,583 SR
Queue Stats
172W - 188L
1,525 Elo+
Party 2
Susano
Susano
TheAp3xPredat0r
Susano
Level 149
God Stats
1W - 2L
1,225 SR
Queue Stats
224W - 230L
1,513 Elo+
Party 2
Horus
Horus
WeariestBroom53
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 38L
1,613 Elo+
Party 2
Team Averages
Level 93
1,497 SR
1,585 Elo+

VS

Team Averages
Level 58
1,465 SR
1,526 Elo+
Zeus
Zeus
AGuyWhoTokes420
Zeus
Level 71
God Stats
46W - 21L
1,678 SR
Queue Stats
69W - 58L
1,533 Elo+
Party 1
Horus
Horus
Ian_daBOss
Horus
Level 100
God Stats
0W - 5L
1,070 SR
Queue Stats
56W - 60L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VoLcOm77233
Kumbhakarna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
gamer_nerd420
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Party 1
Neith
Neith
kiwiwolf707
Neith
Level 31
God Stats
32W - 36L
1,574 SR
Queue Stats
283W - 311L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 12
10,810
983
11,116
2,724
1,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
RDAWG1991
Neith
18
5 / 0 / 14
11,353
1,032
10,619
7,214
3,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Sh0wGOAT
Cthulhu
19
9 / 1 / 19
11,699
1,064
25,345
16,262
14,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 1 / 17
11,744
1,068
11,342
8,349
3,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 0 / 22
11,773
1,070
12,354
17,264
21,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

268

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
9,771
888
20,004
11,451
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
15
1 / 3 / 1
10,090
917
4,165
12,809
9,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
VoLcOm77233
Kumbhakarna
16
0 / 7 / 2
9,617
874
3,938
19,948
19,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
gamer_nerd420
Kukulkan
15
0 / 11 / 2
9,393
854
6,296
15,958
6,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 0
9,932
903
11,359
16,564
6,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
9
29
Kills
2
2
Deaths
29
84
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Horus
1
3
1
0.5
W
4
0
12
10
W
Neith
RDAWG1991
Neith
5
0
14
12
W
Cthulhu
Sh0wGOAT
Cthulhu
9
1
19
18.5
W
6
1
17
14.5
L
Kumbhakarna
VoLcOm77233
Kumbhakarna
0
7
2
0.14
W
5
0
22
16
L
Kukulkan
gamer_nerd420
Kukulkan
0
11
2
0.09
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,776
Damage
45,762
51,813
Taken
76,730
43,987
Mitigated
47,329
15,650
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,004
1,731
1,364
676
11,451
4,574
0
6,216
5,160
49,881
0
L
Horus
4,165
2,021
1,160
1,780
12,809
9,651
0
6,398
6,261
0
16,213
W
11,116
1,848
61
616
2,724
1,442
0
2,496
228
32,990
0
W
Neith
RDAWG1991
Neith
10,619
5,295
0
1,503
7,214
3,130
0
5,606
1,608
0
27,959
W
Cthulhu
Sh0wGOAT
Cthulhu
25,345
658
1,193
0
16,262
14,077
0
9,207
7,055
48,865
0
W
11,342
1,350
0
268
8,349
3,801
0
4,451
3,898
0
30,358
L
Kumbhakarna
VoLcOm77233
Kumbhakarna
3,938
378
711
1,651
19,948
19,756
0
8,317
11,481
15,561
0
W
12,354
5,991
5,407
6,602
17,264
21,537
0
8,478
8,786
0
16,796
L
Kukulkan
gamer_nerd420
Kukulkan
6,296
73
0
0
15,958
6,353
0
7,253
8,505
19,434
0
L
11,359
5,311
923
3,039
16,564
6,995
0
8,277
8,187
0
47,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,379
Gold Earned
48,803
200
Minions Killed
214
7
Camps Cleared
8
1,081,280
Distance Traveled
911,119
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,771
888
76
7
0
178,572
0
L
Horus
10,090
917
21
2
5
158,822
2
W
Nu Wa
10,810
983
56
5
0
209,972
0
W
Neith
11,353
1,032
45
4
1
189,722
2
W
Cthulhu
11,699
1,064
50
5
1
227,154
0
W
Susano
11,744
1,068
41
4
4
230,114
0
L
Kumbhakarna
9,617
874
19
2
1
191,241
0
W
Horus
11,773
1,070
8
1
1
224,318
0
L
Kukulkan
9,393
854
31
3
0
170,663
1
L
Neith
9,932
903
67
6
2
211,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role