Player Matchup

Zeus
Zeus
Silver I
EnriqueRE93
Zeus
Silver I
Level 121
God Stats
25W - 26L
1,599 SR
Queue Stats
32W - 34L
1,480 MMR
Party 1
Chaac
Chaac
Silver I
Larkkos1
Chaac
Silver I
Level 65
God Stats
5W - 1L
1,414 SR
Queue Stats
27W - 24L
1,474 MMR
Party 1
Medusa
Medusa
Silver V
mannadona87
Medusa
Silver V
Level 61
God Stats
12W - 22L
1,354 SR
Queue Stats
217W - 384L
703 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,456 SR
1,219 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,367 SR
1,101 MMR
Ah Puch
Ah Puch
Bronze I
I DOMINUS1 I
Ah Puch
Bronze I
Level 157
God Stats
0W - 1L
1,250 SR
Queue Stats
15W - 26L
1,017 MMR
Solo
Yemoja
Yemoja
Bronze III
Rev_ZuluWhiteBoy
Yemoja
Bronze III
Level 64
God Stats
1W - 4L
1,388 SR
Queue Stats
2W - 6L
1,510 MMR
Solo
Mulan
Mulan
Silver V
ghostlydeetz
Mulan
Silver V
Level 91
God Stats
16W - 17L
1,463 SR
Queue Stats
42W - 63L
776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
8,938
745
12,962
3,250
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Larkkos1
Chaac
11
2 / 1 / 6
8,025
669
6,464
9,266
6,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
12
3 / 3 / 5
8,288
691
5,449
6,196
2,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditeThe MorriganChang'eCthulhuCu Chulainn

VS

Bans
Guan YuDanzaburouAchillesNeithTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
I DOMINUS1 I
Ah Puch
10
2 / 4 / 2
7,746
646
6,099
9,127
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 3
7,075
590
1,989
8,621
6,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 3 / 3
8,025
669
1,976
13,038
9,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
4
5
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Ah Puch
I DOMINUS1 I
Ah Puch
2
4
2
0.75
W
Chaac
Larkkos1
Chaac
2
1
6
5
L
0
5
3
0.3
L
2
3
3
1.17
W
Medusa
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
10,064
18,712
Taken
30,786
9,832
Mitigated
18,781
6,916
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,962
160
0
1,223
3,250
1,096
714
1,395
1,855
43,672
0
L
Ah Puch
I DOMINUS1 I
Ah Puch
6,099
78
0
1,712
9,127
3,061
0
4,025
5,027
27,979
0
W
Chaac
Larkkos1
Chaac
6,464
278
281
5,412
9,266
6,427
900
4,347
4,919
0
17,116
L
1,989
164
2,800
836
8,621
6,188
0
3,404
4,892
11,079
0
L
1,976
0
0
1,387
13,038
9,532
0
5,581
7,332
0
22,149
W
Medusa
5,449
939
0
0
6,196
2,309
842
2,378
3,818
0
36,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,251
Gold Earned
22,846
153
Minions Killed
111
0
Camps Cleared
0
619,691
Distance Traveled
553,630
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,938
745
78
7
0
195,062
5
L
Ah Puch
7,746
646
52
4
0
189,219
3
W
Chaac
8,025
669
13
1
0
233,923
3
L
Yemoja
7,075
590
21
2
0
151,721
1
L
Mulan
8,025
669
38
3
0
212,690
2
W
Medusa
8,288
691
62
5
0
190,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role