Player Matchup

Medusa
Medusa
Joey442
Medusa
Level 58
God Stats
33W - 18L
1,572 SR
Queue Stats
149W - 118L
1,456 Elo+
Party 1
Scylla
Scylla
NotZeroedin
Scylla
Level 65
God Stats
94W - 46L
1,565 SR
Queue Stats
153W - 128L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
heeAgo
Sun Wukong
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 48
1,546 SR
1,469 Elo+

VS

Team Averages
Level 46
1,503 SR
1,436 Elo+
Ravana
Ravana
D0mehits420
Ravana
Level 29
God Stats
1W - 2L
1,328 SR
Queue Stats
61W - 79L
1,386 Elo+
Solo
Scylla
Scylla
ismael360pop
Scylla
Level 81
God Stats
13W - 9L
1,639 SR
Queue Stats
239W - 219L
1,468 Elo+
Party 2
Apollo
Apollo
jrmedrano42
Apollo
Level 29
God Stats
64W - 53L
1,543 SR
Queue Stats
211W - 192L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Joey442
Medusa
15
9 / 1 / 7
11,399
760
6,386
5,224
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
6 / 1 / 12
11,673
778
11,508
6,131
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
heeAgo
Sun Wukong
13
3 / 3 / 11
10,563
704
10,725
15,737
7,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
4 / 7 / 1
10,808
721
9,650
12,953
3,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
15
1 / 4 / 2
9,469
631
5,536
10,516
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
11
0 / 7 / 3
9,030
602
2,108
10,785
2,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
5
5
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
7
1
0.64
W
Medusa
Joey442
Medusa
9
1
7
12.5
W
Scylla
6
1
12
12
W
Sun Wukong
heeAgo
Sun Wukong
3
3
11
2.83
L
Scylla
1
4
2
0.5
L
Apollo
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,619
Damage
17,294
27,092
Taken
34,254
10,929
Mitigated
9,366
6,969
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,650
2,707
0
450
12,953
3,861
0
2,909
9,852
0
25,374
W
Medusa
Joey442
Medusa
6,386
1,823
0
1,050
5,224
1,975
1,455
723
4,387
0
28,364
W
Scylla
11,508
637
0
1,569
6,131
1,741
1,126
411
5,660
59,738
0
W
Sun Wukong
heeAgo
Sun Wukong
10,725
2,151
0
4,350
15,737
7,213
300
4,048
11,391
0
50,332
L
Scylla
5,536
837
0
1,730
10,516
2,817
0
2,626
7,710
53,855
0
L
Apollo
2,108
1,430
257
690
10,785
2,688
0
5,371
5,116
0
24,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
29,307
205
Minions Killed
177
0
Camps Cleared
0
824,433
Distance Traveled
734,324
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,808
721
28
2
0
264,884
4
W
Medusa
11,399
760
52
3
0
257,771
3
W
Scylla
11,673
778
95
6
0
264,512
3
W
Sun Wukong
10,563
704
58
4
0
302,150
4
L
Scylla
9,469
631
107
7
0
257,478
4
L
Apollo
9,030
602
42
3
0
211,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role