Player Matchup

Sylvanus
Sylvanus
Deadly_Kawaii8
Sylvanus
Level 146
God Stats
10W - 1L
1,434 SR
Queue Stats
261W - 223L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
SHADOW_WOLF132
Danzaburou
Level 18
God Stats
21W - 18L
1,462 SR
Queue Stats
73W - 62L
1,665 Elo+
Party 1
Hades
Hades
Young_Scrap_420
Hades
Level 32
God Stats
9W - 0L
1,910 SR
Queue Stats
13W - 8L
1,692 Elo+
Party 1
Team Averages
Level 65
1,602 SR
1,657 Elo+

VS

Team Averages
Level 27
1,493 SR
1,501 Elo+
Horus
Horus
ItsInTheK
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,535 Elo+
Solo
Sol
Sol
Nicx007
Sol
Level 48
God Stats
11W - 12L
1,478 SR
Queue Stats
59W - 85L
1,346 Elo+
Party 2
Nemesis
Nemesis
OrchideeAtom504
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
3 / 0 / 9
7,147
893
2,743
6,648
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
SHADOW_WOLF132
Danzaburou
9
6 / 0 / 3
6,880
860
3,846
3,266
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
3 / 0 / 9
6,599
825
5,841
6,117
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ItsInTheK
Horus
7
0 / 4 / 0
4,740
593
598
4,338
1,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
8
0 / 4 / 0
4,992
624
6,553
5,278
1,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 0
4,908
614
2,240
6,864
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
0
9
7.5
L
Horus
ItsInTheK
Horus
0
4
0
0
L
Sol
0
4
0
0
L
0
4
0
0
W
Danzaburou
SHADOW_WOLF132
Danzaburou
6
0
3
7.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,430
Damage
9,391
16,031
Taken
16,480
10,393
Mitigated
5,189
7,187
Healing
3,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,743
596
1,450
2,500
6,648
4,701
322
3,612
3,036
11,811
0
L
Horus
ItsInTheK
Horus
598
300
132
527
4,338
1,523
0
2,252
1,936
0
3,648
L
Sol
6,553
1,476
212
1,275
5,278
1,363
0
3,182
1,996
20,143
0
L
2,240
621
0
868
6,864
2,303
0
2,841
3,948
0
15,301
W
Danzaburou
SHADOW_WOLF132
Danzaburou
3,846
1,549
0
599
3,266
1,398
2,182
948
2,318
0
17,401
W
5,841
454
505
2,133
6,117
4,294
61
2,092
4,025
26,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,626
Gold Earned
14,640
85
Minions Killed
59
0
Camps Cleared
0
369,192
Distance Traveled
329,345
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,147
893
11
1
0
122,534
2
L
Horus
4,740
593
5
1
0
80,107
0
L
Sol
4,992
624
27
3
0
113,491
1
L
Nemesis
4,908
614
27
3
0
135,747
3
W
Danzaburou
6,880
860
21
3
0
124,231
0
W
Hades
6,599
825
53
7
0
122,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role