Player Matchup

Scylla
Scylla
EagerNinja
Scylla
Level 27
God Stats
9W - 7L
1,621 SR
Queue Stats
35W - 36L
1,472 Elo+
Solo
Chernobog
Chernobog
LUNAbluev
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
M_s_T_armagedon
Hachiman
Level 19
God Stats
2W - 1L
1,566 SR
Queue Stats
20W - 18L
1,520 Elo+
Solo
Fenrir
Fenrir
donaldtrumpQ
Fenrir
Level 18
God Stats
3W - 3L
1,381 SR
Queue Stats
36W - 29L
1,532 Elo+
Solo
Artio
Artio
simanori0212
Artio
Level 25
God Stats
47W - 45L
1,612 SR
Queue Stats
147W - 149L
1,541 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,513 Elo+

VS

Team Averages
Level 22
1,506 SR
1,485 Elo+
Arachne
Arachne
Lunaticddragon
Arachne
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
230W - 266L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
MilatoCactus
Gilgamesh
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,366 Elo+
Solo
Scylla
Scylla
Natamil
Scylla
Level 28
God Stats
4W - 9L
1,594 SR
Queue Stats
26W - 24L
1,564 Elo+
Solo
Hachiman
Hachiman
TOASTY-TY
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 88L
1,562 Elo+
Solo
Athena
Athena
TinyLipid
Athena
Level 12
God Stats
8W - 11L
1,438 SR
Queue Stats
12W - 12L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EagerNinja
Scylla
19
4 / 4 / 7
12,081
549
15,779
13,214
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
LUNAbluev
Chernobog
20
16 / 1 / 5
14,150
643
18,915
9,899
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
16
2 / 2 / 4
10,533
479
6,496
13,087
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
19
4 / 2 / 7
12,262
557
12,012
16,899
13,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 4 / 10
10,753
489
5,975
18,776
17,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 1
9,565
435
9,159
21,461
9,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MilatoCactus
Gilgamesh
13
0 / 5 / 0
7,642
347
3,422
13,217
8,066
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Natamil
Scylla
15
4 / 7 / 4
10,095
459
17,798
14,141
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TOASTY-TY
Hachiman
15
2 / 3 / 2
9,788
445
8,697
13,506
5,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
TinyLipid
Athena
11
2 / 6 / 3
7,658
348
4,080
15,455
11,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
29
Kills
13
13
Deaths
29
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
EagerNinja
Scylla
4
4
7
1.88
W
Chernobog
LUNAbluev
Chernobog
16
1
5
18.5
L
5
8
1
0.69
W
Hachiman
2
2
4
2
L
Gilgamesh
MilatoCactus
Gilgamesh
0
5
0
0
L
Scylla
Natamil
Scylla
4
7
4
0.86
L
Hachiman
TOASTY-TY
Hachiman
2
3
2
1
L
Athena
TinyLipid
Athena
2
6
3
0.58
W
Fenrir
4
2
7
3.75
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,177
Damage
43,156
71,875
Taken
77,780
45,995
Mitigated
40,675
27,944
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
EagerNinja
Scylla
15,779
1,450
180
2,783
13,214
4,933
632
6,370
6,844
83,120
0
W
Chernobog
LUNAbluev
Chernobog
18,915
10,805
0
4,749
9,899
4,557
3,984
2,550
7,349
211
104,952
L
9,159
5,976
0
3,422
21,461
9,830
0
5,577
15,776
0
62,872
W
Hachiman
6,496
3,150
0
4,691
13,087
5,680
3,769
3,529
9,558
0
55,132
L
Gilgamesh
MilatoCactus
Gilgamesh
3,422
484
0
339
13,217
8,066
0
2,122
11,015
0
29,278
L
Scylla
Natamil
Scylla
17,798
1,234
297
2,792
14,141
5,222
208
5,745
8,064
65,285
0
L
Hachiman
TOASTY-TY
Hachiman
8,697
5,198
0
5,438
13,506
5,734
0
3,773
9,666
0
62,431
L
Athena
TinyLipid
Athena
4,080
1,178
0
0
15,455
11,823
0
3,973
11,322
14,372
0
W
Fenrir
12,012
2,701
0
9,097
16,899
13,496
0
3,528
13,371
0
97,576
W
5,975
400
1,367
5,077
18,776
17,329
68
5,901
12,875
31,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,779
Gold Earned
44,748
632
Minions Killed
397
0
Camps Cleared
0
2,027,683
Distance Traveled
1,894,756
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,081
549
151
7
0
432,616
2
W
Chernobog
14,150
643
184
8
0
387,572
4
L
Arachne
9,565
435
96
4
0
416,646
0
W
Hachiman
10,533
479
101
5
0
307,384
1
L
Gilgamesh
7,642
347
52
2
0
376,068
0
L
Scylla
10,095
459
120
5
0
348,915
4
L
Hachiman
9,788
445
102
5
0
339,386
4
L
Athena
7,658
348
27
1
0
413,741
1
W
Fenrir
12,262
557
163
7
0
461,103
5
W
Artio
10,753
489
33
2
0
439,008
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role