Player Matchup

Thor
Thor
Aidelus
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
BlackLif3sMatter
Yemoja
Level 3
God Stats
1W - 0L
1,110 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Gerdy117
Danzaburou
Level 6
God Stats
4W - 1L
1,233 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
Keyvod
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Agni
Agni
menzaap
Agni
Level 18
God Stats
3W - 7L
1,310 SR
Queue Stats
37W - 50L
1,318 Elo+
Solo
Team Averages
Level 8
1,331 SR
1,464 Elo+

VS

Team Averages
Level 10
1,459 SR
1,321 Elo+
Tiamat
Tiamat
FA1L3DAB0R710N
Tiamat
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
I-_L3Th4L-
Cthulhu
Level 5
God Stats
1W - 1L
1,304 SR
Queue Stats
2W - 4L
992 Elo+
Party 3
Fenrir
Fenrir
SSClairvoyance
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
ailenlanda03
Janus
Level 24
God Stats
6W - 2L
1,617 SR
Queue Stats
42W - 47L
1,321 Elo+
Party 1
Ra
Ra
julilanda
Ra
Level 17
God Stats
18W - 23L
1,373 SR
Queue Stats
19W - 27L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aidelus
Thor
12
5 / 2 / 1
6,995
583
5,247
6,101
2,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 6
6,580
548
2,454
3,765
1,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Gerdy117
Danzaburou
12
8 / 0 / 3
7,270
606
6,601
5,969
1,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Keyvod
Fenrir
9
2 / 1 / 1
5,889
491
2,905
9,072
2,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
menzaap
Agni
12
7 / 1 / 3
7,256
605
5,306
4,408
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,916
493
2,616
7,888
3,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
I-_L3Th4L-
Cthulhu
11
1 / 4 / 1
6,062
505
2,896
9,419
5,831
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 8 / 0
5,335
445
944
10,577
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
4,981
415
2,774
7,614
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 0
5,251
438
2,306
5,183
1,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
24
Kills
4
5
Deaths
27
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
Aidelus
Thor
5
2
1
2.75
W
2
1
6
5
L
1
6
0
0.17
W
Danzaburou
Gerdy117
Danzaburou
8
0
3
9.5
L
Cthulhu
I-_L3Th4L-
Cthulhu
1
4
1
0.38
W
Fenrir
Keyvod
Fenrir
2
1
1
2.5
L
1
8
0
0.13
L
0
5
0
0
L
1
4
0
0.25
W
Agni
menzaap
Agni
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,513
Damage
11,536
29,315
Taken
40,681
9,197
Mitigated
15,436
11,879
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Aidelus
Thor
5,247
3,168
0
1,325
6,101
2,025
836
2,831
3,270
0
24,873
W
2,454
259
1,043
1,133
3,765
1,440
436
1,892
1,751
12,704
0
L
2,616
353
0
1,694
7,888
3,151
651
2,949
4,451
24,162
0
W
Danzaburou
Gerdy117
Danzaburou
6,601
2,470
0
2,016
5,969
1,898
588
2,096
3,725
0
35,674
L
Cthulhu
I-_L3Th4L-
Cthulhu
2,896
1,279
0
1,142
9,419
5,831
207
0
9,419
18,918
0
W
Fenrir
Keyvod
Fenrir
2,905
1,425
0
5,612
9,072
2,514
0
992
8,036
0
26,307
L
944
379
0
2,290
10,577
3,077
0
1,357
9,152
0
25,982
L
2,774
564
0
2,075
7,614
1,783
752
872
6,702
15,453
0
L
2,306
243
288
623
5,183
1,594
761
1,934
3,197
28,241
0
W
Agni
menzaap
Agni
5,306
481
0
750
4,408
1,320
710
2,467
1,941
24,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,990
Gold Earned
27,545
230
Minions Killed
214
0
Camps Cleared
0
1,081,130
Distance Traveled
968,595
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,995
583
50
4
0
190,126
0
W
Yemoja
6,580
548
20
2
0
220,197
2
L
Tiamat
5,916
493
38
3
0
195,462
2
W
Danzaburou
7,270
606
61
5
0
222,725
4
L
Cthulhu
6,062
505
46
4
0
212,252
3
W
Fenrir
5,889
491
49
4
0
187,155
0
L
Fenrir
5,335
445
45
4
0
175,712
3
L
Janus
4,981
415
32
3
0
173,840
4
L
Ra
5,251
438
53
4
0
211,329
0
W
Agni
7,256
605
50
4
0
260,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role