Player Matchup

Fenrir
Fenrir
MRSaumyz
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 1
Bacchus
Bacchus
MrWonkQc
Bacchus
Level 37
God Stats
1W - 3L
1,621 SR
Queue Stats
27W - 28L
1,448 Elo+
Party 1
Heimdallr
Heimdallr
blindbuzzz
Heimdallr
Level 116
God Stats
14W - 15L
1,607 SR
Queue Stats
84W - 77L
1,619 Elo+
Party 1
King Arthur
King Arthur
dingiss
King Arthur
Level 23
God Stats
6W - 2L
1,229 SR
Queue Stats
55W - 43L
1,159 Elo+
Solo
Merlin
Merlin
gian5652
Merlin
Level 8
God Stats
30W - 41L
1,500 SR
Queue Stats
287W - 308L
1,479 Elo+
Solo
Team Averages
Level 37
1,491 SR
1,441 Elo+

VS

Team Averages
Level 11
1,498 SR
1,338 Elo+
Chang'e
Chang'e
Shovel5896
Chang'e
Level 8
God Stats
8W - 5L
1,667 SR
Queue Stats
15W - 17L
1,521 Elo+
Solo
Ymir
Ymir
TrooperofDeath
Ymir
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 17L
1,308 Elo+
Solo
Tiamat
Tiamat
cavaleirob
Tiamat
Level 6
God Stats
0W - 3L
1,468 SR
Queue Stats
2W - 8L
1,076 Elo+
Solo
Hachiman
Hachiman
delightedxv
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,427 Elo+
Solo
Osiris
Osiris
imbdr14
Osiris
Level 25
God Stats
2W - 5L
1,357 SR
Queue Stats
117W - 153L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MRSaumyz
Fenrir
16
3 / 2 / 5
11,166
508
3,019
13,413
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
MrWonkQc
Bacchus
15
1 / 2 / 13
11,313
514
5,290
23,953
20,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
blindbuzzz
Heimdallr
20
20 / 0 / 2
15,500
705
33,393
18,452
9,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
dingiss
King Arthur
19
5 / 0 / 5
12,696
577
6,766
16,082
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
gian5652
Merlin
19
10 / 3 / 8
13,004
591
20,487
10,200
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Shovel5896
Chang'e
1
0 / 2 / 0
4,222
192
0
1,099
279
13
0 / 8 / 1
8,026
365
8,118
20,376
12,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
cavaleirob
Tiamat
13
0 / 10 / 2
8,083
367
6,594
15,090
6,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
delightedxv
Hachiman
13
1 / 10 / 2
8,545
388
6,387
21,713
6,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
imbdr14
Osiris
17
5 / 9 / 0
10,894
495
11,497
22,354
15,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
39
Kills
6
7
Deaths
39
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
MRSaumyz
Fenrir
3
2
5
2.75
W
Bacchus
MrWonkQc
Bacchus
1
2
13
3.75
L
Chang'e
Shovel5896
Chang'e
0
2
0
0
L
0
8
1
0.06
W
Heimdallr
blindbuzzz
Heimdallr
20
0
2
21
L
Tiamat
cavaleirob
Tiamat
0
10
2
0.1
L
Hachiman
delightedxv
Hachiman
1
10
2
0.2
W
King Arthur
dingiss
King Arthur
5
0
5
7.5
W
Merlin
gian5652
Merlin
10
3
8
4.67
L
Osiris
imbdr14
Osiris
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,955
Damage
32,596
82,100
Taken
80,632
52,194
Mitigated
41,661
34,296
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
MRSaumyz
Fenrir
3,019
520
0
5,914
13,413
7,655
453
899
12,514
0
60,816
W
Bacchus
MrWonkQc
Bacchus
5,290
280
0
8,239
23,953
20,846
1,333
3,487
20,286
23,878
0
L
Chang'e
Shovel5896
Chang'e
0
0
0
0
1,099
279
0
609
490
0
0
L
8,118
2,215
0
1,940
20,376
12,711
0
7,078
13,276
38,905
0
W
Heimdallr
blindbuzzz
Heimdallr
33,393
21,689
0
12,669
18,452
9,294
12,231
4,058
14,096
0
145,884
L
Tiamat
cavaleirob
Tiamat
6,594
1,507
0
1,897
15,090
6,369
0
6,061
8,912
38,247
0
L
Hachiman
delightedxv
Hachiman
6,387
3,344
0
1,966
21,713
6,826
0
7,225
14,488
0
42,623
W
King Arthur
dingiss
King Arthur
6,766
966
0
4,597
16,082
10,163
678
2,407
12,973
0
65,234
W
Merlin
gian5652
Merlin
20,487
1,691
0
2,877
10,200
4,236
1,883
4,079
6,121
79,842
0
L
Osiris
imbdr14
Osiris
11,497
5,827
0
3,838
22,354
15,476
0
4,804
17,373
218
61,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,679
Gold Earned
39,770
615
Minions Killed
291
0
Camps Cleared
0
1,830,096
Distance Traveled
1,480,559
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,166
508
99
5
0
267,461
2
W
Bacchus
11,313
514
37
2
0
423,676
0
L
Chang'e
4,222
192
0
0
0
0
0
L
Ymir
8,026
365
64
3
0
387,205
0
W
Heimdallr
15,500
705
222
10
0
394,595
4
L
Tiamat
8,083
367
56
3
0
337,286
5
L
Hachiman
8,545
388
58
3
0
371,770
0
W
King Arthur
12,696
577
128
6
0
394,562
1
W
Merlin
13,004
591
129
6
0
349,802
1
L
Osiris
10,894
495
113
5
0
384,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role