Player Matchup

Loki
Loki
Cabrenor
Loki
Level 13
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 8L
1,209 Elo+
Solo
Neith
Neith
Kelsar4200
Neith
Level 22
God Stats
41W - 48L
1,422 SR
Queue Stats
118W - 142L
1,260 Elo+
Solo
Arachne
Arachne
Mikolive
Arachne
Level 15
God Stats
12W - 12L
1,068 SR
Queue Stats
19W - 23L
1,321 Elo+
Solo
Chang'e
Chang'e
aerodactykill
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
stuffeddinos
Cthulhu
Level 14
God Stats
2W - 2L
1,471 SR
Queue Stats
5W - 10L
1,367 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,331 Elo+

VS

Team Averages
Level 23
1,454 SR
1,306 Elo+
Ullr
Ullr
AbyssDemoni
Ullr
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 10L
1,403 Elo+
Solo
Bastet
Bastet
blackdiamon_PR
Bastet
Level 29
God Stats
2W - 1L
1,540 SR
Queue Stats
291W - 298L
1,377 Elo+
Solo
Jormungandr
Jormungandr
shencrepusculo
Jormungandr
Level 16
God Stats
1W - 1L
1,416 SR
Queue Stats
12W - 11L
1,167 Elo+
Solo
Amaterasu
Amaterasu
supergamer3647
Amaterasu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,185 Elo+
Solo
Hera
Hera
xXEchoEcho18Xx
Hera
Level 28
God Stats
2W - 2L
1,314 SR
Queue Stats
28W - 23L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 8 / 2
6,777
399
2,130
12,613
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
12
1 / 8 / 2
7,996
470
4,539
12,040
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Mikolive
Arachne
16
13 / 4 / 1
10,535
620
15,163
15,874
6,277
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
5
1 / 4 / 0
5,388
317
2,087
3,093
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
stuffeddinos
Cthulhu
10
0 / 9 / 4
6,635
390
4,349
13,909
10,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 2 / 3
10,749
632
17,034
11,038
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 0
9,974
587
1,704
11,933
4,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
shencrepusculo
Jormungandr
15
8 / 2 / 7
10,076
593
7,863
10,827
7,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
supergamer3647
Amaterasu
14
4 / 7 / 7
9,152
538
6,470
12,928
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 3 / 9
9,499
559
9,014
8,593
2,568
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
16
Kills
33
33
Deaths
17
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
16
2
3
8.75
L
Loki
1
8
2
0.25
L
Neith
1
8
2
0.25
L
Arachne
Mikolive
Arachne
13
4
1
3.38
L
Chang'e
1
4
0
0.25
W
2
3
0
0.67
W
Jormungandr
shencrepusculo
Jormungandr
8
2
7
5.75
L
Cthulhu
stuffeddinos
Cthulhu
0
9
4
0.22
W
Amaterasu
supergamer3647
Amaterasu
4
7
7
1.07
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,268
Damage
42,085
57,529
Taken
55,319
24,118
Mitigated
25,343
11,755
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,034
7,398
0
922
11,038
4,338
2,786
2,376
8,403
0
65,380
L
Loki
2,130
943
0
722
12,613
3,159
224
4,140
8,473
0
18,801
L
Neith
4,539
1,505
0
2,520
12,040
3,488
0
2,369
9,671
0
44,298
L
Arachne
Mikolive
Arachne
15,163
11,414
255
6,953
15,874
6,277
0
2,853
13,021
0
46,800
L
Chang'e
2,087
503
0
218
3,093
765
42
1,317
1,776
4,646
0
W
1,704
553
0
4,870
11,933
4,078
1,620
124
11,769
0
66,502
W
Jormungandr
shencrepusculo
Jormungandr
7,863
2,632
180
1,389
10,827
7,074
1,576
927
9,792
45,765
0
L
Cthulhu
stuffeddinos
Cthulhu
4,349
160
118
969
13,909
10,429
136
6,198
7,711
28,861
0
W
Amaterasu
supergamer3647
Amaterasu
6,470
3,082
0
3,618
12,928
7,285
1,543
1,158
11,602
0
37,606
W
9,014
2,950
0
1,238
8,593
2,568
2,604
1,045
7,317
52,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
49,450
258
Minions Killed
445
0
Camps Cleared
0
1,202,275
Distance Traveled
1,493,058
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,749
632
91
5
0
315,475
3
L
Loki
6,777
399
38
2
0
316,076
0
L
Neith
7,996
470
84
5
0
280,233
0
L
Arachne
10,535
620
85
5
0
250,654
0
L
Chang'e
5,388
317
8
0
0
123,844
0
W
Bastet
9,974
587
127
7
0
291,715
3
W
Jormungandr
10,076
593
69
4
0
307,382
1
L
Cthulhu
6,635
390
43
3
0
231,468
2
W
Amaterasu
9,152
538
62
4
0
318,450
0
W
Hera
9,499
559
96
6
0
260,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role