Player Matchup

Loki
Loki
AlphaLy
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,640 Elo+
Party 1
Tiamat
Tiamat
GabiPie
Tiamat
Level 28
God Stats
1W - 2L
1,576 SR
Queue Stats
32W - 13L
1,441 Elo+
Solo
Ymir
Ymir
Haallah
Ymir
Level 23
God Stats
10W - 5L
1,765 SR
Queue Stats
89W - 78L
1,531 Elo+
Party 2
Serqet
Serqet
ShineknI
Serqet
Level 18
God Stats
14W - 9L
1,663 SR
Queue Stats
65W - 53L
1,550 Elo+
Party 2
Artemis
Artemis
WeebBtw
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,640 Elo+
Party 1
Team Averages
Level 17
1,601 SR
1,561 Elo+

VS

Team Averages
Level 22
1,578 SR
1,513 Elo+
Mulan
Mulan
G4NK1257
Mulan
Level 8
God Stats
6W - 4L
1,666 SR
Queue Stats
13W - 13L
1,490 Elo+
Solo
Athena
Athena
Ingratidão
Athena
Level 27
God Stats
9W - 3L
1,815 SR
Queue Stats
133W - 70L
1,550 Elo+
Solo
Artemis
Artemis
LenhadorTzudo
Artemis
Level 25
God Stats
7W - 7L
1,499 SR
Queue Stats
109W - 134L
1,453 Elo+
Solo
Fenrir
Fenrir
LeoDaVinci007
Fenrir
Level 26
God Stats
8W - 2L
1,618 SR
Queue Stats
129W - 91L
1,572 Elo+
Solo
The Morrigan
The Morrigan
nachooue
The Morrigan
Level 25
God Stats
16W - 13L
1,290 SR
Queue Stats
523W - 519L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AlphaLy
Loki
14
1 / 5 / 1
8,217
457
3,522
12,113
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
GabiPie
Tiamat
17
5 / 4 / 2
10,378
577
9,915
10,070
8,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Haallah
Ymir
14
3 / 3 / 2
8,410
467
8,182
11,540
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
ShineknI
Serqet
13
2 / 4 / 4
8,946
497
5,258
10,347
3,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
WeebBtw
Artemis
14
1 / 8 / 4
8,407
467
6,711
10,107
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
G4NK1257
Mulan
17
6 / 3 / 6
10,896
605
7,782
16,284
11,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
16
3 / 1 / 7
10,418
579
8,112
14,178
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
15
5 / 4 / 3
9,555
531
10,408
11,464
4,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 1 / 7
11,004
611
7,826
11,664
8,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
nachooue
The Morrigan
13
1 / 3 / 3
8,585
477
2,448
5,872
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
24
24
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
AlphaLy
Loki
1
5
1
0.3
W
Mulan
G4NK1257
Mulan
6
3
6
3
L
Tiamat
GabiPie
Tiamat
5
4
2
1.5
L
Ymir
Haallah
Ymir
3
3
2
1.33
W
Athena
3
1
7
6.5
W
Artemis
5
4
3
1.63
W
9
1
7
12.5
L
Serqet
ShineknI
Serqet
2
4
4
1
L
Artemis
WeebBtw
Artemis
1
8
4
0.38
W
The Morrigan
nachooue
The Morrigan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,588
Damage
36,576
54,177
Taken
59,462
26,917
Mitigated
32,896
11,515
Healing
23,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AlphaLy
Loki
3,522
979
0
4,558
12,113
3,919
0
1,262
10,851
0
51,530
W
Mulan
G4NK1257
Mulan
7,782
1,046
0
6,196
16,284
11,281
0
3,822
12,349
0
63,279
L
Tiamat
GabiPie
Tiamat
9,915
1,300
0
3,763
10,070
8,328
850
3,170
6,900
61,229
0
L
Ymir
Haallah
Ymir
8,182
586
0
1,719
11,540
6,832
746
1,830
9,710
51,264
0
W
Athena
8,112
3,223
0
5,034
14,178
6,619
233
5,145
8,614
49,395
0
W
Artemis
10,408
5,782
0
5,420
11,464
4,187
2,773
4,632
6,256
0
55,041
W
7,826
2,792
0
5,330
11,664
8,956
0
2,069
8,945
0
64,081
L
Serqet
ShineknI
Serqet
5,258
1,026
0
1,174
10,347
3,515
0
2,641
7,706
0
25,261
L
Artemis
WeebBtw
Artemis
6,711
3,428
0
301
10,107
4,323
0
1,193
8,914
0
36,905
W
The Morrigan
nachooue
The Morrigan
2,448
426
0
1,047
5,872
1,853
68
1,963
3,296
46,120
933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
50,458
422
Minions Killed
494
0
Camps Cleared
0
1,568,772
Distance Traveled
1,685,666
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,217
457
101
6
0
326,072
1
W
Mulan
10,896
605
126
7
0
315,429
1
L
Tiamat
10,378
577
125
7
0
330,240
3
L
Ymir
8,410
467
82
5
0
297,557
5
W
Athena
10,418
579
67
4
0
402,670
2
W
Artemis
9,555
531
96
5
0
279,417
1
W
Fenrir
11,004
611
113
6
0
408,462
3
L
Serqet
8,946
497
54
3
0
325,620
0
L
Artemis
8,407
467
60
3
0
289,283
4
W
The Morrigan
8,585
477
92
5
0
279,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role