Player Matchup

Cupid
Cupid
EilisH Slot
Cupid
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Achilles
Achilles
MeensqkoDk
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,320 Elo+
Party 3
Tiamat
Tiamat
ZeppekZed
Tiamat
Level 4
God Stats
1W - 2L
1,738 SR
Queue Stats
2W - 6L
1,377 Elo+
Party 3
Amaterasu
Amaterasu
avoidkatsu
Amaterasu
Level 42
God Stats
3W - 6L
1,221 SR
Queue Stats
154W - 192L
1,399 Elo+
Party 1
Yemoja
Yemoja
zexionvexen
Yemoja
Level 16
God Stats
0W - 2L
1,300 SR
Queue Stats
12W - 15L
1,432 Elo+
Party 1
Team Averages
Level 14
1,452 SR
1,405 Elo+

VS

Team Averages
Level 17
1,482 SR
1,487 Elo+
Osiris
Osiris
Fabin1914
Osiris
Level 29
God Stats
3W - 8L
1,298 SR
Queue Stats
29W - 77L
1,242 Elo+
Solo
Ra
Ra
Shiza100
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,791 Elo+
Party 2
Hou Yi
Hou Yi
SolarisAdrianR
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Zuko Aqui
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,408 Elo+
Solo
Thanatos
Thanatos
xXNekoAXx
Thanatos
Level 29
God Stats
10W - 8L
1,614 SR
Queue Stats
131W - 117L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 2
5,347
382
2,351
5,792
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Achilles
MeensqkoDk
Achilles
10
1 / 4 / 3
5,801
414
5,321
12,835
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
ZeppekZed
Tiamat
9
4 / 8 / 3
6,554
468
7,533
9,916
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
avoidkatsu
Amaterasu
11
3 / 3 / 5
6,718
480
4,496
10,325
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
9
4 / 5 / 3
6,304
450
2,786
8,148
2,632
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fabin1914
Osiris
10
1 / 2 / 1
6,400
457
1,006
4,029
2,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 1 / 3
7,965
569
13,623
7,370
2,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 8 / 6
5,817
416
2,761
9,005
2,726
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Zuko Aqui
Cthulhu
12
3 / 0 / 5
7,639
546
5,435
11,957
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
xXNekoAXx
Thanatos
13
12 / 2 / 2
8,278
591
9,869
7,835
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
13
Kills
24
25
Deaths
13
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Osiris
Fabin1914
Osiris
1
2
1
0.75
L
Achilles
MeensqkoDk
Achilles
1
4
3
0.63
W
8
1
3
9.5
W
0
8
6
0.38
L
Tiamat
ZeppekZed
Tiamat
4
8
3
0.69
W
Cthulhu
Zuko Aqui
Cthulhu
3
0
5
5.5
L
Amaterasu
avoidkatsu
Amaterasu
3
3
5
1.83
W
Thanatos
xXNekoAXx
Thanatos
12
2
2
6.5
L
Yemoja
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,487
Damage
32,694
47,016
Taken
40,196
21,203
Mitigated
19,028
8,078
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,351
1,381
0
1,111
5,792
1,115
239
1,153
4,589
0
8,633
W
Osiris
Fabin1914
Osiris
1,006
479
0
335
4,029
2,457
442
792
3,166
0
16,942
L
Achilles
MeensqkoDk
Achilles
5,321
1,900
0
2,675
12,835
7,804
0
6,700
6,110
0
21,804
W
13,623
1,543
1,266
2,444
7,370
2,529
1,991
3,055
3,972
43,079
0
W
2,761
1,611
0
0
9,005
2,726
429
2,214
6,558
63
11,206
L
Tiamat
ZeppekZed
Tiamat
7,533
1,569
0
1,436
9,916
4,975
0
3,870
6,046
22,185
0
W
Cthulhu
Zuko Aqui
Cthulhu
5,435
936
0
1,338
11,957
8,838
422
1,749
9,887
37,047
0
L
Amaterasu
avoidkatsu
Amaterasu
4,496
1,690
0
2,300
10,325
4,677
0
4,659
5,641
0
40,079
W
Thanatos
xXNekoAXx
Thanatos
9,869
3,960
0
7,202
7,835
2,478
0
1,816
5,849
0
35,058
L
Yemoja
2,786
594
270
286
8,148
2,632
473
2,714
5,409
14,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
36,099
172
Minions Killed
254
0
Camps Cleared
0
1,207,590
Distance Traveled
1,292,928
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,347
382
14
1
0
186,851
2
W
Osiris
6,400
457
49
4
0
285,303
1
L
Achilles
5,801
414
29
2
0
264,745
3
W
Ra
7,965
569
82
6
0
248,728
0
W
Hou Yi
5,817
416
13
1
0
204,983
0
L
Tiamat
6,554
468
38
3
0
215,863
0
W
Cthulhu
7,639
546
53
4
0
259,393
3
L
Amaterasu
6,718
480
72
5
0
301,706
2
W
Thanatos
8,278
591
57
4
0
294,521
0
L
Yemoja
6,304
450
19
1
0
238,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role