Player Matchup

Terra
Terra
GoofierLeader76
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 43L
1,679 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Janek_Igor
Ah Muzen Cab
Level 15
God Stats
21W - 18L
1,441 SR
Queue Stats
92W - 102L
1,505 Elo+
Solo
Artemis
Artemis
LsMaCdM
Artemis
Level 16
God Stats
2W - 2L
1,749 SR
Queue Stats
14W - 12L
1,602 Elo+
Solo
Ne Zha
Ne Zha
Mythos_Txblas
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,552 Elo+
Solo
Hades
Hades
NotThis19191
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,586 Elo+
Solo
Team Averages
Level 16
1,538 SR
1,585 Elo+

VS

Team Averages
Level 19
1,548 SR
1,629 Elo+
Nu Wa
Nu Wa
ChrisRG20
Nu Wa
Level 15
God Stats
10W - 13L
1,500 SR
Queue Stats
124W - 128L
1,577 Elo+
Solo
Amaterasu
Amaterasu
FFnerd363
Amaterasu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 35L
1,706 Elo+
Solo
Fenrir
Fenrir
LinenKill
Fenrir
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
277W - 269L
1,601 Elo+
Solo
Medusa
Medusa
MrPickleSnickel
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,663 Elo+
Solo
Bacchus
Bacchus
TWINSFIGHTES12
Bacchus
Level 28
God Stats
4W - 5L
1,741 SR
Queue Stats
236W - 230L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,460
473
5,739
17,710
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Janek_Igor
Ah Muzen Cab
16
3 / 3 / 3
11,380
569
7,650
12,078
4,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
LsMaCdM
Artemis
13
0 / 8 / 0
7,514
376
1,469
9,210
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 4 / 3
9,591
480
5,555
14,894
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 2 / 0
10,836
542
6,764
11,248
5,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChrisRG20
Nu Wa
18
2 / 2 / 5
11,117
556
12,795
8,219
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
FFnerd363
Amaterasu
19
5 / 2 / 2
11,745
587
9,502
16,341
12,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
LinenKill
Fenrir
16
3 / 2 / 2
10,191
510
4,968
10,501
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 1 / 7
10,778
539
10,490
7,201
3,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 1 / 8
10,966
548
6,485
11,212
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
19
20
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ChrisRG20
Nu Wa
2
2
5
2.25
W
Amaterasu
FFnerd363
Amaterasu
5
2
2
3
L
2
3
1
0.83
L
Ah Muzen Cab
Janek_Igor
Ah Muzen Cab
3
3
3
1.5
W
Fenrir
LinenKill
Fenrir
3
2
2
2
L
Artemis
LsMaCdM
Artemis
0
8
0
0
W
5
1
7
8.5
L
1
4
3
0.63
L
2
2
0
1
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
44,240
65,140
Taken
53,474
33,799
Mitigated
35,471
22,687
Healing
20,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ChrisRG20
Nu Wa
12,795
2,372
0
2,348
8,219
2,612
35
1,241
6,978
80,631
0
W
Amaterasu
FFnerd363
Amaterasu
9,502
4,090
0
6,532
16,341
12,272
285
7,312
9,029
0
73,381
L
5,739
379
860
5,218
17,710
13,448
0
6,466
10,924
45,016
0
L
Ah Muzen Cab
Janek_Igor
Ah Muzen Cab
7,650
3,739
0
4,431
12,078
4,830
654
4,360
7,420
0
70,567
W
Fenrir
LinenKill
Fenrir
4,968
935
0
6,180
10,501
5,462
67
1,154
9,347
0
65,940
L
Artemis
LsMaCdM
Artemis
1,469
508
0
4
9,210
3,595
0
2,645
6,485
0
20,385
W
10,490
4,922
0
1,987
7,201
3,082
6,656
913
6,288
0
75,093
L
5,555
1,692
0
5,715
14,894
6,033
0
3,483
11,093
0
68,264
L
6,764
2,191
88
6,371
11,248
5,893
612
1,190
9,938
71,804
0
W
6,485
984
0
3,362
11,212
12,043
1,563
1,883
9,329
30,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,781
Gold Earned
54,797
545
Minions Killed
596
0
Camps Cleared
0
1,752,677
Distance Traveled
1,954,606
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,117
556
149
7
0
374,453
5
W
Amaterasu
11,745
587
138
7
0
398,276
5
L
Terra
9,460
473
67
3
0
371,058
2
L
Ah Muzen Cab
11,380
569
124
6
0
354,617
3
W
Fenrir
10,191
510
106
5
0
448,775
6
L
Artemis
7,514
376
48
2
0
314,073
2
W
Medusa
10,778
539
144
7
0
347,212
6
L
Ne Zha
9,591
480
132
7
0
378,480
3
L
Hades
10,836
542
174
9
0
334,449
3
W
Bacchus
10,966
548
59
3
0
385,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role