Player Matchup

Nemesis
Nemesis
JTrains
Nemesis
Level 87
God Stats
3W - 3L
1,637 SR
Queue Stats
22W - 19L
1,550 Elo+
Party 2
Janus
Janus
Mythical Mav
Janus
Level 142
God Stats
5W - 3L
1,539 SR
Queue Stats
87W - 71L
1,537 Elo+
Solo
Athena
Athena
NickFromWithin
Athena
Level 149
God Stats
11W - 20L
1,443 SR
Queue Stats
197W - 195L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
Paatttyyy-_-
Sun Wukong
Level 86
God Stats
11W - 6L
1,565 SR
Queue Stats
180W - 182L
1,502 Elo+
Solo
Heimdallr
Heimdallr
ThiefsOfHearts
Heimdallr
Level 123
God Stats
6W - 2L
1,807 SR
Queue Stats
163W - 150L
1,509 Elo+
Party 2
Team Averages
Level 117
1,598 SR
1,522 Elo+

VS

Team Averages
Level 142
1,542 SR
1,508 Elo+
Odin
Odin
AchikyNuggiee
Odin
Level 140
God Stats
20W - 16L
1,605 SR
Queue Stats
879W - 906L
1,514 Elo+
Party 1
Khepri
Khepri
Kylexile
Khepri
Level 154
God Stats
6W - 9L
1,499 SR
Queue Stats
845W - 864L
1,531 Elo+
Party 1
Susano
Susano
NotMightyOwl
Susano
Level 129
God Stats
6W - 6L
1,487 SR
Queue Stats
121W - 111L
1,495 Elo+
Solo
Danzaburou
Danzaburou
hectorminator99
Danzaburou
Level 125
God Stats
62W - 45L
1,609 SR
Queue Stats
673W - 642L
1,515 Elo+
Solo
Sol
Sol
iTZ_DeeJaY_K-oS
Sol
Level 160
God Stats
20W - 25L
1,510 SR
Queue Stats
1,660W - 1,578L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JTrains
Nemesis
15
4 / 1 / 3
8,314
554
4,474
9,039
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 0 / 3
8,651
577
3,925
3,405
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 7
7,728
515
4,204
9,798
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Paatttyyy-_-
Sun Wukong
13
0 / 4 / 1
7,748
517
5,903
12,125
5,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
ThiefsOfHearts
Heimdallr
12
4 / 1 / 3
7,516
501
6,800
7,300
2,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,543
570
7,476
9,704
7,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Kylexile
Khepri
11
1 / 2 / 1
6,854
457
2,925
6,614
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
12
1 / 2 / 2
6,990
466
4,053
7,780
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
hectorminator99
Danzaburou
11
1 / 5 / 0
7,075
472
6,641
10,028
3,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 2 / 0
6,228
415
1,529
4,086
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
6
6
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Nemesis
JTrains
Nemesis
4
1
3
5.5
L
Khepri
Kylexile
Khepri
1
2
1
0.75
W
4
0
3
5.5
W
1
0
7
4.5
L
Susano
1
2
2
1
W
Sun Wukong
Paatttyyy-_-
Sun Wukong
0
4
1
0.13
W
Heimdallr
ThiefsOfHearts
Heimdallr
4
1
3
5.5
L
Danzaburou
hectorminator99
Danzaburou
1
5
0
0.2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,306
Damage
22,624
41,667
Taken
38,212
20,503
Mitigated
18,285
10,857
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,476
1,469
0
2,030
9,704
7,959
144
646
9,058
0
50,813
W
Nemesis
JTrains
Nemesis
4,474
1,491
0
987
9,039
3,581
0
268
8,771
0
57,434
L
Khepri
Kylexile
Khepri
2,925
215
0
1,195
6,614
3,374
0
1,905
4,708
23,251
0
W
3,925
435
0
1,288
3,405
1,088
846
688
2,717
53,188
0
W
4,204
1,270
330
4,137
9,798
7,561
774
2,183
7,615
26,577
0
L
Susano
4,053
713
0
3,426
7,780
2,623
0
1,424
6,356
0
38,696
W
Sun Wukong
Paatttyyy-_-
Sun Wukong
5,903
1,345
0
2,513
12,125
5,951
961
637
11,488
0
50,019
W
Heimdallr
ThiefsOfHearts
Heimdallr
6,800
1,458
0
1,602
7,300
2,322
2,278
678
6,622
0
36,648
L
Danzaburou
hectorminator99
Danzaburou
6,641
3,124
0
2,331
10,028
3,133
0
2,234
7,794
0
38,297
L
1,529
221
0
1,299
4,086
1,196
740
1,920
2,166
24,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
35,690
443
Minions Killed
396
0
Camps Cleared
0
1,405,505
Distance Traveled
1,249,954
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,543
570
128
9
0
250,680
2
W
Nemesis
8,314
554
108
7
0
313,640
2
L
Khepri
6,854
457
38
3
0
275,478
0
W
Janus
8,651
577
106
7
0
307,200
4
W
Athena
7,728
515
43
3
0
284,775
1
L
Susano
6,990
466
79
5
0
328,295
1
W
Sun Wukong
7,748
517
116
8
0
235,997
6
W
Heimdallr
7,516
501
70
5
0
263,893
2
L
Danzaburou
7,075
472
89
6
0
245,417
2
L
Sol
6,228
415
62
4
0
150,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role