Player Matchup

Yemoja
Yemoja
BRYANBL1994
Yemoja
Level 28
God Stats
12W - 15L
1,457 SR
Queue Stats
91W - 94L
1,335 Elo+
Solo
Fenrir
Fenrir
Blitzishere12
Fenrir
Level 17
God Stats
4W - 2L
1,253 SR
Queue Stats
7W - 17L
1,262 Elo+
Solo
Persephone
Persephone
ThickestGull4
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,308 Elo+
Solo
Neith
Neith
sqhell
Neith
Level 6
God Stats
13W - 10L
1,851 SR
Queue Stats
20W - 25L
1,313 Elo+
Solo
Hera
Hera
yummyYogaPants69
Hera
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 22L
1,209 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,286 Elo+

VS

Team Averages
Level 29
1,418 SR
1,304 Elo+
Gilgamesh
Gilgamesh
Kung7g
Gilgamesh
Level 27
God Stats
7W - 6L
1,484 SR
Queue Stats
111W - 146L
1,336 Elo+
Solo
Kukulkan
Kukulkan
PedalRelic59
Kukulkan
Level 27
God Stats
5W - 9L
1,348 SR
Queue Stats
15W - 25L
1,274 Elo+
Party 1
Artemis
Artemis
balsabomb
Artemis
Level 28
God Stats
6W - 14L
1,199 SR
Queue Stats
8W - 14L
1,333 Elo+
Solo
Arachne
Arachne
cadelandee17
Arachne
Level 38
God Stats
20W - 12L
1,540 SR
Queue Stats
122W - 182L
1,314 Elo+
Party 1
Anhur
Anhur
ktjogk
Anhur
Level 25
God Stats
16W - 18L
1,520 SR
Queue Stats
40W - 77L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 6 / 4
9,191
460
11,325
18,852
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 11 / 1
9,509
475
7,743
18,741
7,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ThickestGull4
Persephone
6
0 / 1 / 1
6,122
306
225
1,779
326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
sqhell
Neith
12
1 / 11 / 0
7,611
381
3,890
15,944
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 12 / 0
6,002
300
494
10,190
2,314

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kung7g
Gilgamesh
17
7 / 1 / 2
11,375
569
6,915
9,467
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
PedalRelic59
Kukulkan
17
12 / 0 / 5
11,960
598
15,955
6,745
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
balsabomb
Artemis
16
11 / 3 / 5
11,648
582
12,613
9,689
3,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
cadelandee17
Arachne
17
9 / 2 / 8
11,848
592
7,274
15,787
8,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
ktjogk
Anhur
15
2 / 5 / 10
10,088
504
10,445
11,278
4,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
9
Kills
41
41
Deaths
11
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
6
4
0.83
L
5
11
1
0.5
W
Gilgamesh
Kung7g
Gilgamesh
7
1
2
8
W
Kukulkan
PedalRelic59
Kukulkan
12
0
5
14.5
L
Persephone
ThickestGull4
Persephone
0
1
1
0.5
W
Artemis
balsabomb
Artemis
11
3
5
4.5
W
Arachne
cadelandee17
Arachne
9
2
8
6.5
W
Anhur
ktjogk
Anhur
2
5
10
1.4
L
Neith
sqhell
Neith
1
11
0
0.09
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
53,202
65,506
Taken
52,966
32,561
Mitigated
25,328
5,783
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
11,325
1,760
218
1,079
18,852
15,020
0
4,180
14,672
48,034
0
L
7,743
2,509
0
2,209
18,741
7,752
500
2,879
15,862
0
44,853
W
Gilgamesh
Kung7g
Gilgamesh
6,915
1,857
0
1,124
9,467
6,917
1,844
173
9,242
5,276
49,127
W
Kukulkan
PedalRelic59
Kukulkan
15,955
2,304
0
88
6,745
2,717
1,320
1,016
5,729
68,180
0
L
Persephone
ThickestGull4
Persephone
225
0
0
197
1,779
326
0
0
1,779
4,827
0
W
Artemis
balsabomb
Artemis
12,613
6,446
0
2,101
9,689
3,622
6,325
5,007
4,682
308
63,033
W
Arachne
cadelandee17
Arachne
7,274
5,401
508
7,424
15,787
8,039
1,390
813
14,974
0
79,683
W
Anhur
ktjogk
Anhur
10,445
5,488
0
1,636
11,278
4,033
1,090
4,983
6,295
0
37,512
L
Neith
sqhell
Neith
3,890
1,598
0
2,080
15,944
7,149
87
7,134
8,810
0
32,107
L
494
218
0
0
10,190
2,314
0
2,635
7,555
5,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
56,919
229
Minions Killed
531
0
Camps Cleared
0
1,236,237
Distance Traveled
1,726,935
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,191
460
72
4
0
312,915
0
L
Fenrir
9,509
475
84
4
0
357,527
2
W
Gilgamesh
11,375
569
107
5
0
395,718
1
W
Kukulkan
11,960
598
129
6
0
338,789
0
L
Persephone
6,122
306
10
1
0
110,468
0
W
Artemis
11,648
582
113
6
0
266,618
0
W
Arachne
11,848
592
111
6
0
381,069
0
W
Anhur
10,088
504
71
4
0
344,741
1
L
Neith
7,611
381
57
3
0
252,541
2
L
Hera
6,002
300
6
0
0
202,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role