Player Matchup

Cthulhu
Cthulhu
MK999
Cthulhu
Level 25
God Stats
3W - 5L
1,382 SR
Queue Stats
11W - 12L
1,418 Elo+
Solo
Chronos
Chronos
ODFL
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,157 Elo+
Solo
Medusa
Medusa
Stignz
Medusa
Level 21
God Stats
2W - 1L
1,736 SR
Queue Stats
77W - 71L
1,447 Elo+
Party 1
Tiamat
Tiamat
Tikes
Tiamat
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 27L
1,489 Elo+
Party 1
Artemis
Artemis
xChickyNuggiesx
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,410 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,384 Elo+

VS

Team Averages
Level 17
1,561 SR
1,478 Elo+
Nox
Nox
DeathTalls583146
Nox
Level 13
God Stats
11W - 3L
1,804 SR
Queue Stats
32W - 19L
1,630 Elo+
Party 2
Olorun
Olorun
GrandDraco666
Olorun
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 23L
1,500 Elo+
Solo
Bacchus
Bacchus
Vervindle
Bacchus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 70L
1,560 Elo+
Solo
Guan Yu
Guan Yu
ausiohf
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,320 Elo+
Solo
Fenrir
Fenrir
deimont
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MK999
Cthulhu
20
6 / 9 / 19
15,258
1,090
18,518
30,767
14,502
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
ODFL
Chronos
20
2 / 9 / 21
13,752
982
10,169
20,390
6,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Stignz
Medusa
20
13 / 12 / 16
16,721
1,194
30,325
23,260
8,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Tikes
Tiamat
20
5 / 8 / 22
14,342
1,024
18,282
17,478
9,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 11 / 20
15,166
1,083
30,683
21,500
6,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 26
15,976
1,141
28,488
16,943
7,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 12 / 23
13,209
944
15,843
27,215
12,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Vervindle
Bacchus
20
11 / 5 / 28
16,360
1,169
28,569
24,530
38,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
ausiohf
Guan Yu
20
9 / 6 / 25
15,674
1,120
9,700
23,769
36,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
deimont
Fenrir
20
15 / 7 / 23
16,529
1,181
25,335
24,590
17,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
174
33
Kills
49
49
Deaths
33
98
Assists
125
Player
Kills
Deaths
Assists
KDA
W
11
3
26
8
W
3
12
23
1.21
L
Cthulhu
MK999
Cthulhu
6
9
19
1.72
L
Chronos
ODFL
Chronos
2
9
21
1.39
L
Medusa
Stignz
Medusa
13
12
16
1.75
L
Tiamat
Tikes
Tiamat
5
8
22
2
W
Bacchus
Vervindle
Bacchus
11
5
28
5
W
Guan Yu
ausiohf
Guan Yu
9
6
25
3.58
W
Fenrir
deimont
Fenrir
15
7
23
3.79
L
7
11
20
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,977
Damage
107,935
113,395
Taken
117,047
45,244
Mitigated
112,801
8,161
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,488
694
0
0
16,943
7,816
0
8,325
8,618
54,655
0
W
15,843
9,478
1,738
6,003
27,215
12,426
0
12,802
14,413
40,151
0
L
Cthulhu
MK999
Cthulhu
18,518
2,229
1,416
528
30,767
14,502
0
19,934
10,833
49,367
0
L
Chronos
ODFL
Chronos
10,169
3,313
0
1,256
20,390
6,697
0
15,900
4,490
35,849
0
L
Medusa
Stignz
Medusa
30,325
17,689
0
0
23,260
8,045
0
12,548
10,712
0
60,981
L
Tiamat
Tikes
Tiamat
18,282
1,996
0
2,430
17,478
9,039
0
11,707
5,771
34,464
0
W
Bacchus
Vervindle
Bacchus
28,569
2,454
0
701
24,530
38,285
0
8,091
16,439
45,321
0
W
Guan Yu
ausiohf
Guan Yu
9,700
1,148
4,269
4,528
23,769
36,400
0
9,136
14,357
0
29,109
W
Fenrir
deimont
Fenrir
25,335
6,445
0
1,877
24,590
17,874
0
8,615
15,975
0
38,270
L
30,683
19,864
0
2,531
21,500
6,961
0
12,811
8,689
0
48,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,239
Gold Earned
77,748
247
Minions Killed
209
10
Camps Cleared
5
1,235,444
Distance Traveled
1,231,576
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,976
1,141
64
5
3
274,174
0
W
Olorun
13,209
944
52
4
1
172,606
2
L
Cthulhu
15,258
1,090
74
5
3
270,439
0
L
Chronos
13,752
982
66
5
2
228,834
0
L
Medusa
16,721
1,194
35
3
3
252,325
0
L
Tiamat
14,342
1,024
34
2
0
265,544
0
W
Bacchus
16,360
1,169
31
2
1
283,339
1
W
Guan Yu
15,674
1,120
40
3
0
257,075
0
W
Fenrir
16,529
1,181
22
2
0
244,382
0
L
Artemis
15,166
1,083
38
3
2
218,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role