Player Matchup

Aphrodite
Aphrodite
FreeBandz3817
Aphrodite
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,454 Elo+
Solo
Chiron
Chiron
GTSDR-Elio2jz
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,637 Elo+
Solo
Ares
Ares
Sammy_Boom
Ares
Level 18
God Stats
1W - 1L
1,824 SR
Queue Stats
4W - 4L
1,688 Elo+
Solo
Team Averages
Level 18
1,608 SR
1,593 Elo+

VS

Team Averages
Level 80
1,774 SR
1,622 Elo+
Medusa
Medusa
SilverKiller554
Medusa
Level 104
God Stats
7W - 0L
1,871 SR
Queue Stats
137W - 53L
1,649 Elo+
Party 1
Thoth
Thoth
bartolo6661
Thoth
Level 107
God Stats
9W - 4L
1,668 SR
Queue Stats
219W - 103L
1,624 Elo+
Party 1
Horus
Horus
lucapoxo210
Horus
Level 29
God Stats
3W - 0L
1,782 SR
Queue Stats
41W - 31L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FreeBandz3817
Aphrodite
11
2 / 2 / 0
7,542
686
4,249
10,761
5,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 8 / 1
6,190
563
4,926
12,040
3,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 6 / 2
6,583
598
4,750
14,503
10,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 6
8,589
781
13,007
7,554
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 1 / 7
8,899
809
14,333
4,137
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 14
7,818
711
3,533
7,354
6,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
16
16
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FreeBandz3817
Aphrodite
2
2
0
1
L
0
8
1
0.06
L
0
6
2
0.17
W
8
1
6
11
W
7
1
7
10.5
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,925
Damage
30,873
37,304
Taken
19,045
19,251
Mitigated
10,272
12,676
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FreeBandz3817
Aphrodite
4,249
1,368
4,164
5,473
10,761
5,341
0
4,845
5,297
21,365
0
L
4,926
1,776
910
1,629
12,040
3,770
0
4,204
7,445
0
15,289
L
4,750
368
0
500
14,503
10,140
0
4,055
9,884
14,199
0
W
13,007
6,936
0
2,389
7,554
3,152
2,451
4,108
3,446
0
32,880
W
14,333
704
0
894
4,137
1,065
814
1,040
3,097
38,748
0
W
3,533
2,107
2,000
2,682
7,354
6,055
70
3,879
3,475
0
8,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,315
Gold Earned
25,306
70
Minions Killed
123
0
Camps Cleared
0
530,542
Distance Traveled
586,485
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,542
686
32
3
0
177,886
0
L
Chiron
6,190
563
29
3
0
166,211
3
L
Ares
6,583
598
9
1
0
186,445
0
W
Medusa
8,589
781
34
3
0
177,997
0
W
Thoth
8,899
809
75
7
0
192,999
0
W
Horus
7,818
711
14
1
0
215,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role