Player Matchup

Hera
Hera
BatonTonnerre86
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Cheek__Buster
Ne Zha
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
110W - 122L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
PartlySalty
Cthulhu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 99L
1,505 Elo+
Party 3
Chaac
Chaac
Reborn_Matso
Chaac
Level 29
God Stats
1W - 0L
1,543 SR
Queue Stats
7W - 23L
1,359 Elo+
Party 1
Kuzenbo
Kuzenbo
SinisterVisions
Kuzenbo
Level 29
God Stats
3W - 1L
1,843 SR
Queue Stats
30W - 31L
1,494 Elo+
Party 3
Team Averages
Level 72
1,577 SR
1,449 Elo+

VS

Team Averages
Level 51
1,511 SR
1,452 Elo+
Scylla
Scylla
Erahad
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 2
Artemis
Artemis
FartingToad
Artemis
Level 28
God Stats
0W - 2L
1,555 SR
Queue Stats
3W - 9L
1,269 Elo+
Party 4
Awilix
Awilix
SpectreSubject
Awilix
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Thomtom1
Gilgamesh
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,269 Elo+
Party 4
He Bo
He Bo
vhw909
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
4,224
282
0
0
0
20
18 / 5 / 8
13,025
868
21,052
17,138
9,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PartlySalty
Cthulhu
20
5 / 6 / 15
12,361
824
18,180
32,366
32,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 5 / 14
10,809
721
8,750
15,245
23,002
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 5 / 13
12,206
814
11,595
23,893
35,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Erahad
Scylla
18
6 / 7 / 11
11,057
737
10,499
11,219
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
FartingToad
Artemis
18
3 / 6 / 12
10,053
670
14,792
14,728
6,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
9 / 5 / 9
11,801
787
17,930
14,738
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Thomtom1
Gilgamesh
16
2 / 5 / 9
9,733
649
7,471
15,983
14,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
vhw909
He Bo
16
1 / 8 / 12
9,473
632
11,320
12,241
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
74
30
Kills
21
21
Deaths
31
50
Assists
53
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
18
5
8
4.4
L
Scylla
Erahad
Scylla
6
7
11
1.64
L
Artemis
FartingToad
Artemis
3
6
12
1.5
W
Cthulhu
PartlySalty
Cthulhu
5
6
15
2.08
W
3
5
14
2
W
4
5
13
2.1
L
9
5
9
2.7
L
Gilgamesh
Thomtom1
Gilgamesh
2
5
9
1.3
L
He Bo
vhw909
He Bo
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,577
Damage
62,012
88,642
Taken
68,909
99,955
Mitigated
36,703
31,673
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
21,052
4,243
2,130
6,573
17,138
9,364
2,031
3,114
13,648
0
38,711
L
Scylla
Erahad
Scylla
10,499
871
681
681
11,219
4,241
308
4,993
6,226
22,312
0
L
Artemis
FartingToad
Artemis
14,792
6,307
2,168
2,765
14,728
6,706
370
6,185
8,543
0
27,505
W
Cthulhu
PartlySalty
Cthulhu
18,180
1,079
2,171
10,063
32,366
32,305
379
7,697
23,929
37,274
0
W
8,750
362
232
3,325
15,245
23,002
683
3,218
11,710
0
14,264
W
11,595
2,602
252
6,927
23,893
35,284
367
6,373
17,035
25,144
0
L
17,930
7,643
1,353
3,423
14,738
7,084
126
6,031
8,707
0
25,600
L
Gilgamesh
Thomtom1
Gilgamesh
7,471
1,879
590
2,726
15,983
14,580
328
7,597
8,386
0
14,491
L
He Bo
vhw909
He Bo
11,320
612
1,476
2,387
12,241
4,092
273
4,969
7,272
23,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,625
Gold Earned
52,117
107
Minions Killed
125
0
Camps Cleared
0
1,003,086
Distance Traveled
1,231,770
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,224
282
0
0
0
0
0
W
Ne Zha
13,025
868
25
2
0
272,143
0
L
Scylla
11,057
737
31
2
0
217,687
0
L
Artemis
10,053
670
28
2
0
233,688
0
W
Cthulhu
12,361
824
41
3
0
240,063
0
W
Chaac
10,809
721
21
1
0
238,602
0
W
Kuzenbo
12,206
814
20
1
0
252,278
4
L
Awilix
11,801
787
24
2
0
276,839
0
L
Gilgamesh
9,733
649
22
1
0
270,917
0
L
He Bo
9,473
632
20
1
0
232,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role