Player Matchup

Cerberus
Cerberus
Heeegs
Cerberus
Level 27
God Stats
3W - 6L
1,638 SR
Queue Stats
57W - 63L
1,491 Elo+
Party 1
He Bo
He Bo
SurvivorOfTime
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,517 Elo+
Solo
Raijin
Raijin
VersaceVeins
Raijin
Level 28
God Stats
0W - 3L
1,202 SR
Queue Stats
70W - 81L
1,464 Elo+
Party 1
Neith
Neith
XxEniiacxX
Neith
Level 27
God Stats
21W - 24L
1,395 SR
Queue Stats
208W - 201L
1,674 Elo+
Solo
Achilles
Achilles
pressfknf6
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,447 SR
1,529 Elo+

VS

Team Averages
Level 17
1,648 SR
1,664 Elo+
Raijin
Raijin
Creative8825
Raijin
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 9L
1,802 Elo+
Solo
Ares
Ares
KingdPollo
Ares
Level 13
God Stats
1W - 1L
1,892 SR
Queue Stats
58W - 29L
1,575 Elo+
Party 2
Hou Yi
Hou Yi
NotNinja1300
Hou Yi
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 4L
1,749 Elo+
Party 2
Vamana
Vamana
PPCupcake
Vamana
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 71L
1,620 Elo+
Solo
Set
Set
polze
Set
Level 29
God Stats
21W - 7L
1,851 SR
Queue Stats
45W - 28L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Heeegs
Cerberus
9
1 / 6 / 3
6,104
407
4,389
10,745
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 2
6,937
462
3,653
9,366
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
10
1 / 5 / 1
6,410
427
5,426
8,262
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
11
2 / 5 / 2
6,979
465
6,698
8,518
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
pressfknf6
Achilles
12
3 / 4 / 0
7,004
467
5,398
13,971
12,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
5 / 2 / 6
9,342
623
8,189
8,377
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 10
8,941
596
6,977
9,542
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
15
4 / 1 / 4
9,337
622
6,337
10,833
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
PPCupcake
Vamana
16
2 / 1 / 2
9,490
633
10,430
10,681
5,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Set
polze
Set
15
9 / 2 / 2
9,418
628
8,209
8,431
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
25
25
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
2
6
4
L
Cerberus
Heeegs
Cerberus
1
6
3
0.42
W
5
1
10
10
W
Hou Yi
4
1
4
6
W
Vamana
PPCupcake
Vamana
2
1
2
3
L
0
5
2
0.2
L
Raijin
1
5
1
0.3
L
Neith
2
5
2
0.6
W
Set
polze
Set
9
2
2
5
L
Achilles
pressfknf6
Achilles
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
40,142
50,862
Taken
47,864
26,389
Mitigated
22,576
13,653
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
8,189
374
0
1,903
8,377
3,250
465
5,263
2,764
63,782
0
L
Cerberus
Heeegs
Cerberus
4,389
288
0
2,860
10,745
5,724
0
3,497
7,192
19,942
0
W
6,977
342
0
2,923
9,542
6,620
171
3,106
6,352
14,434
0
W
Hou Yi
6,337
3,261
0
6,296
10,833
3,866
211
1,455
9,378
0
68,958
W
Vamana
PPCupcake
Vamana
10,430
4,928
0
1,892
10,681
5,410
2,708
1,264
9,017
0
67,176
L
3,653
316
0
3,744
9,366
2,608
0
1,780
7,496
47,983
0
L
Raijin
5,426
523
0
776
8,262
2,744
0
6,502
1,410
33,545
0
L
Neith
6,698
2,762
0
1,945
8,518
2,539
0
2,418
6,080
0
29,334
W
Set
polze
Set
8,209
3,051
0
3,698
8,431
3,430
0
1,876
6,385
0
56,939
L
Achilles
pressfknf6
Achilles
5,398
1,576
0
4,328
13,971
12,774
0
431
13,518
0
35,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
46,528
350
Minions Killed
511
0
Camps Cleared
0
1,230,844
Distance Traveled
1,411,952
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,342
623
139
9
0
258,487
7
L
Cerberus
6,104
407
62
4
0
243,401
6
W
Ares
8,941
596
15
1
0
301,708
2
W
Hou Yi
9,337
622
120
8
0
243,846
4
W
Vamana
9,490
633
139
9
0
276,065
4
L
He Bo
6,937
462
100
7
0
264,606
4
L
Raijin
6,410
427
75
5
0
239,668
5
L
Neith
6,979
465
53
4
0
250,671
3
W
Set
9,418
628
98
7
0
331,846
0
L
Achilles
7,004
467
60
4
0
232,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role