Player Matchup

Tyr
Tyr
AnDY9878
Tyr
Level 88
God Stats
7W - 6L
1,516 SR
Queue Stats
113W - 119L
1,469 Elo+
Party 2
Neith
Neith
FitzpatrickUK
Neith
Level 25
God Stats
6W - 4L
1,442 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 2
Fenrir
Fenrir
Jamiec2hq
Fenrir
Level 23
God Stats
4W - 3L
1,710 SR
Queue Stats
75W - 68L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
WhyYouBornFor
Gilgamesh
Level 45
God Stats
8W - 1L
2,001 SR
Queue Stats
84W - 98L
1,351 Elo+
Party 2
Kukulkan
Kukulkan
floydo6245
Kukulkan
Level 3
God Stats
2W - 2L
1,529 SR
Queue Stats
2W - 2L
1,394 Elo+
Party 2
Team Averages
Level 37
1,640 SR
1,429 Elo+

VS

Team Averages
Level 26
1,466 SR
1,291 Elo+
Zhong Kui
Zhong Kui
DanDeAraujo7
Zhong Kui
Level 29
God Stats
3W - 10L
1,471 SR
Queue Stats
47W - 62L
1,294 Elo+
Party 1
Fenrir
Fenrir
GSLegends
Fenrir
Level 28
God Stats
2W - 5L
1,386 SR
Queue Stats
35W - 54L
1,274 Elo+
Party 1
Ao Kuang
Ao Kuang
Jordan_Appiah
Ao Kuang
Level 22
God Stats
11W - 12L
1,473 SR
Queue Stats
19W - 22L
1,271 Elo+
Party 1
Yemoja
Yemoja
Saavan13
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,304 Elo+
Party 1
King Arthur
King Arthur
awright247
King Arthur
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 37L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
10,382
494
10,616
15,856
15,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 0
9,300
443
2,406
7,350
2,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Jamiec2hq
Fenrir
19
14 / 0 / 5
12,071
575
21,091
17,659
9,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
WhyYouBornFor
Gilgamesh
16
7 / 1 / 7
10,392
495
12,511
9,844
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
floydo6245
Kukulkan
15
3 / 8 / 9
9,753
464
7,681
9,598
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DanDeAraujo7
Zhong Kui
17
3 / 3 / 2
10,648
507
8,015
10,344
6,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
GSLegends
Fenrir
13
4 / 6 / 1
8,731
416
8,320
17,443
8,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Jordan_Appiah
Ao Kuang
12
3 / 11 / 3
8,104
386
5,237
18,510
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Saavan13
Yemoja
13
3 / 3 / 2
8,826
420
7,252
13,323
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
awright247
King Arthur
14
3 / 5 / 0
9,325
444
6,866
16,841
20,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
28
Kills
16
16
Deaths
28
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Zhong Kui
DanDeAraujo7
Zhong Kui
3
3
2
1.33
W
0
4
0
0
L
Fenrir
GSLegends
Fenrir
4
6
1
0.75
W
Fenrir
Jamiec2hq
Fenrir
14
0
5
16.5
L
Ao Kuang
Jordan_Appiah
Ao Kuang
3
11
3
0.41
L
Yemoja
Saavan13
Yemoja
3
3
2
1.33
W
Gilgamesh
WhyYouBornFor
Gilgamesh
7
1
7
10.5
L
King Arthur
awright247
King Arthur
3
5
0
0.6
W
Kukulkan
floydo6245
Kukulkan
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,305
Damage
35,690
60,307
Taken
76,461
35,252
Mitigated
55,848
16,661
Healing
17,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,616
2,407
0
4,864
15,856
15,847
0
1,495
13,761
107
52,911
L
Zhong Kui
DanDeAraujo7
Zhong Kui
8,015
1,213
156
3,619
10,344
6,742
3,190
366
9,956
62,533
0
W
2,406
551
0
747
7,350
2,650
3,078
5,441
1,909
0
49,762
L
Fenrir
GSLegends
Fenrir
8,320
2,039
0
2,716
17,443
8,832
0
1,477
15,844
0
41,227
W
Fenrir
Jamiec2hq
Fenrir
21,091
6,447
0
8,755
17,659
9,539
138
5,130
12,479
0
90,957
L
Ao Kuang
Jordan_Appiah
Ao Kuang
5,237
1,785
0
2,354
18,510
6,605
204
3,277
15,045
22,073
0
L
Yemoja
Saavan13
Yemoja
7,252
1,124
734
1,908
13,323
12,756
277
2,143
11,008
33,374
0
W
Gilgamesh
WhyYouBornFor
Gilgamesh
12,511
3,006
0
2,286
9,844
3,829
0
2,513
7,306
0
37,276
L
King Arthur
awright247
King Arthur
6,866
611
171
5,686
16,841
20,913
33
21
16,820
0
41,866
W
Kukulkan
floydo6245
Kukulkan
7,681
2,049
0
9
9,598
3,387
128
5,925
3,673
35,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,898
Gold Earned
45,634
442
Minions Killed
344
0
Camps Cleared
0
2,119,488
Distance Traveled
1,790,666
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,382
494
89
4
0
423,088
0
L
Zhong Kui
10,648
507
155
7
0
381,437
0
W
Neith
9,300
443
103
5
0
398,171
0
L
Fenrir
8,731
416
60
3
0
403,475
0
W
Fenrir
12,071
575
122
6
0
468,277
0
L
Ao Kuang
8,104
386
31
1
0
330,194
1
L
Yemoja
8,826
420
27
1
0
366,522
3
W
Gilgamesh
10,392
495
52
2
0
452,021
1
L
King Arthur
9,325
444
71
3
0
309,038
0
W
Kukulkan
9,753
464
76
4
0
377,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role